172 lines
5.2 KiB
YAML
172 lines
5.2 KiB
YAML
name: 🪟 Windows builds
|
|
on:
|
|
workflow_call:
|
|
inputs:
|
|
godot_treeish:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai_treeish:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
|
|
workflow_dispatch:
|
|
inputs:
|
|
godot_treeish:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai_treeish:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
|
|
# Global Settings
|
|
env:
|
|
SCONS_CACHE_MSVC_CONFIG: true
|
|
SCONS_CACHE_LIMIT: 4096
|
|
SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
|
|
DOTNET_NOLOGO: true
|
|
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
|
|
|
jobs:
|
|
windows-builds:
|
|
runs-on: "windows-latest"
|
|
name: ${{ matrix.name }}
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
include:
|
|
- name: Editor (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
build-mono: false
|
|
|
|
- name: Template (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
build-mono: false
|
|
|
|
- name: Template (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
build-mono: false
|
|
|
|
# - name: Editor (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# build-mono: false
|
|
|
|
- name: Template (x86_32, release)
|
|
target: template_release
|
|
arch: x86_32
|
|
build-mono: false
|
|
|
|
- name: Template (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
build-mono: false
|
|
|
|
- name: Editor .NET (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
build-mono: true
|
|
|
|
- name: Template .NET (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
build-mono: true
|
|
|
|
- name: Template .NET (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
build-mono: true
|
|
|
|
# - name: Editor .NET (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# build-mono: true
|
|
|
|
- name: Template .NET (x86_32, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
build-mono: true
|
|
|
|
- name: Template .NET (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
build-mono: true
|
|
|
|
env:
|
|
BIN: godot.windows.${{matrix.target}}.${{matrix.arch}}${{ matrix.build-mono == true && '.mono' || '' }}
|
|
|
|
steps:
|
|
# Clone Godot
|
|
- uses: actions/checkout@v3
|
|
with:
|
|
repository: godotengine/godot
|
|
ref: ${{ inputs.godot_treeish }}
|
|
|
|
# Clone LimboAI module
|
|
- uses: actions/checkout@v3
|
|
with:
|
|
path: modules/limboai
|
|
ref: ${{ inputs.limboai_treeish }}
|
|
|
|
# Use python 3.x release (works cross platform)
|
|
- name: Set up Python 3.x
|
|
uses: actions/setup-python@v4
|
|
with:
|
|
# Semantic version range syntax or exact version of a Python version
|
|
python-version: '3.x'
|
|
# Optional - x64 or x86 architecture, defaults to x64
|
|
architecture: 'x64'
|
|
|
|
- name: Setup scons
|
|
run: |
|
|
python -c "import sys; print(sys.version)"
|
|
python -m pip install scons==4.4.0
|
|
python --version
|
|
scons --version
|
|
|
|
- name: Setup MSVC problem matcher
|
|
uses: ammaraskar/msvc-problem-matcher@master
|
|
|
|
# Upload cache on completion and check it out now
|
|
- name: Load .scons_cache directory
|
|
uses: actions/cache@v3
|
|
with:
|
|
path: ${{github.workspace}}/.scons_cache/
|
|
key: ${{matrix.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
|
restore-keys: |
|
|
${{env.BIN}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
|
${{env.BIN}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
|
${{env.BIN}}-${{env.GODOT_BASE_BRANCH}}
|
|
|
|
- name: Compilation
|
|
env:
|
|
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
|
run: |
|
|
scons -j2 platform=windows target=${{matrix.target}} arch=${{matrix.arch}} module_mono_enabled=${{matrix.build-mono}} ${{env.SCONSFLAGS}}
|
|
|
|
- name: Generate C# glue
|
|
if: matrix.build-mono && matrix.target == 'editor'
|
|
run: |
|
|
./bin/${{ env.BIN }} --headless --generate-mono-glue ./modules/mono/glue || true
|
|
|
|
- name: Build .NET solutions
|
|
if: matrix.build-mono && matrix.target == 'editor'
|
|
run: |
|
|
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
|
|
|
|
- name: Prepare artifact
|
|
run: |
|
|
Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
|
|
|
|
- name: Upload artifact
|
|
uses: actions/upload-artifact@v3
|
|
with:
|
|
name: godot.limboai.${{matrix.target}}.windows.${{matrix.arch}}${{ matrix.build-mono == true && '.mono' || '' }}
|
|
path: bin/*
|