123 lines
3.9 KiB
YAML
123 lines
3.9 KiB
YAML
name: 🌐 Web builds
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on:
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workflow_call:
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inputs:
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godot-treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai-treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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workflow_dispatch:
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inputs:
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godot-treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai-treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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# Global Settings
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env:
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SCONS_CACHE_LIMIT: 4096
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# With `lto=full` VM seems to run out of ram and build fails
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SCONSFLAGS: use_static_cpp=yes debug_symbols=no lto=thin optimize=size verbose=yes warnings=extra werror=yes tests=no
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EM_VERSION: 3.1.18
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EM_CACHE_FOLDER: "emsdk-cache"
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jobs:
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web-builds:
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runs-on: "ubuntu-20.04"
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Template (release)
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target: template_release
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dlink_enabled: no
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- name: Template (release, dlink_enabled=true)
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target: template_release
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dlink_enabled: yes
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- name: Template (debug)
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target: template_debug
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dlink_enabled: no
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- name: Template (debug, dlink_enabled=true)
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target: template_debug
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dlink_enabled: yes
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env:
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CACHE_NAME: godot.web.${{matrix.target}}${{ matrix.dlink_enabled == true && '.dlink' || '' }}
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steps:
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- name: Clone Godot
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uses: actions/checkout@v3
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with:
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repository: godotengine/godot
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ref: ${{ inputs.godot-treeish }}
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- name: Clone LimboAI module
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uses: actions/checkout@v3
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with:
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path: modules/limboai
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ref: ${{ inputs.limboai-treeish }}
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Set up Emscripten latest
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uses: mymindstorm/setup-emsdk@v12
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with:
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version: ${{env.EM_VERSION}}
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actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
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- name: Verify Emscripten setup
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run: |
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emcc -v
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- name: Set up scons
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons==4.4.0
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python --version
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scons --version
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- name: Set up scons cache
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uses: actions/cache@v3
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
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restore-keys: |
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${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
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${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
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${{env.CACHE_NAME}}-${{inputs.godot-treeish}}
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons platform=web target=${{matrix.target}} dlink_enabled=${{matrix.dlink_enabled}} ${{env.SCONSFLAGS}}
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- name: Prepare artifacts
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run: |
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mkdir -p out/templates/
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mv bin/godot.web.template_release.wasm32.zip out/templates/web_release.zip || true
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mv bin/godot.web.template_release.wasm32.dlink.zip out/templates/web_dlink_release.zip || true
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mv bin/godot.web.template_debug.wasm32.zip out/templates/web_debug.zip || true
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mv bin/godot.web.template_debug.wasm32.dlink.zip out/templates/web_dlink_debug.zip || true
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rm -rf bin/
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- name: Upload artifact
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uses: actions/upload-artifact@v3
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with:
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name: ${{env.NAME_PREFIX}}.export-templates
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path: out/*
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