166 lines
6.9 KiB
ReStructuredText
166 lines
6.9 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTState.xml.
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.. _class_BTState:
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BTState
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=======
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**Inherits:** :ref:`LimboState<class_LimboState>`
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A state node for :ref:`LimboHSM<class_LimboHSM>` that hosts a :ref:`BehaviorTree<class_BehaviorTree>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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BTState is a :ref:`LimboState<class_LimboState>` node that manages a :ref:`BehaviorTree<class_BehaviorTree>` to provide behavior logic for the state. It instantiates and runs the :ref:`BehaviorTree<class_BehaviorTree>` resource, dispatching a state machine event upon ``SUCCESS`` or ``FAILURE``. Event names are customizable through :ref:`success_event<class_BTState_property_success_event>` and :ref:`failure_event<class_BTState_property_failure_event>`. For further details on state machine events, see :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
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| :ref:`BehaviorTree<class_BehaviorTree>` | :ref:`behavior_tree<class_BTState_property_behavior_tree>` | |
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
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| ``StringName`` | :ref:`failure_event<class_BTState_property_failure_event>` | ``&"failure"`` |
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
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| ``bool`` | :ref:`monitor_performance<class_BTState_property_monitor_performance>` | ``false`` |
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
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| ``StringName`` | :ref:`success_event<class_BTState_property_success_event>` | ``&"success"`` |
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+-----------------------------------------+------------------------------------------------------------------------+----------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------------+---------------------------------------------------------------------------------------------------+
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| :ref:`BTInstance<class_BTInstance>` | :ref:`get_bt_instance<class_BTState_method_get_bt_instance>`\ (\ ) |const| |
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+-------------------------------------+---------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_scene_root_hint<class_BTState_method_set_scene_root_hint>`\ (\ scene_root\: ``Node``\ ) |
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+-------------------------------------+---------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_BTState_property_behavior_tree:
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.. rst-class:: classref-property
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:ref:`BehaviorTree<class_BehaviorTree>` **behavior_tree** :ref:`🔗<class_BTState_property_behavior_tree>`
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.. rst-class:: classref-property-setget
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- |void| **set_behavior_tree**\ (\ value\: :ref:`BehaviorTree<class_BehaviorTree>`\ )
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- :ref:`BehaviorTree<class_BehaviorTree>` **get_behavior_tree**\ (\ )
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A :ref:`BehaviorTree<class_BehaviorTree>` resource that defines state behavior.
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.. rst-class:: classref-item-separator
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----
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.. _class_BTState_property_failure_event:
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.. rst-class:: classref-property
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``StringName`` **failure_event** = ``&"failure"`` :ref:`🔗<class_BTState_property_failure_event>`
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.. rst-class:: classref-property-setget
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- |void| **set_failure_event**\ (\ value\: ``StringName``\ )
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- ``StringName`` **get_failure_event**\ (\ )
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HSM event that will be dispatched when the behavior tree results in ``FAILURE``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_BTState_property_monitor_performance:
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.. rst-class:: classref-property
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``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>`
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.. rst-class:: classref-property-setget
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- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
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- ``bool`` **get_monitor_performance**\ (\ )
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If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
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.. rst-class:: classref-item-separator
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----
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.. _class_BTState_property_success_event:
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.. rst-class:: classref-property
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``StringName`` **success_event** = ``&"success"`` :ref:`🔗<class_BTState_property_success_event>`
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.. rst-class:: classref-property-setget
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- |void| **set_success_event**\ (\ value\: ``StringName``\ )
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- ``StringName`` **get_success_event**\ (\ )
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HSM event that will be dispatched when the behavior tree results in ``SUCCESS``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_BTState_method_get_bt_instance:
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.. rst-class:: classref-method
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:ref:`BTInstance<class_BTInstance>` **get_bt_instance**\ (\ ) |const| :ref:`🔗<class_BTState_method_get_bt_instance>`
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Returns the behavior tree instance.
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.. rst-class:: classref-item-separator
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----
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.. _class_BTState_method_set_scene_root_hint:
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.. rst-class:: classref-method
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|void| **set_scene_root_hint**\ (\ scene_root\: ``Node``\ ) :ref:`🔗<class_BTState_method_set_scene_root_hint>`
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Sets the ``Node`` that will be used as the scene root for the newly instantiated behavior tree. Should be called before the state machine is initialized. This is typically useful when creating **BTState** nodes dynamically from code.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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