46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/**
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* bt_subtree.h
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* =============================================================================
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* Copyright 2021-2024 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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#ifndef BT_SUBTREE_H
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#define BT_SUBTREE_H
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#include "bt_new_scope.h"
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#include "../../../bt/behavior_tree.h"
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class BTSubtree : public BTNewScope {
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GDCLASS(BTSubtree, BTNewScope);
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TASK_CATEGORY(Decorators);
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private:
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Ref<BehaviorTree> subtree;
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protected:
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static void _bind_methods();
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virtual void _update_blackboard_plan() override;
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virtual String _generate_name() override;
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virtual Status _tick(double p_delta) override;
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public:
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void set_subtree(const Ref<BehaviorTree> &p_value);
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Ref<BehaviorTree> get_subtree() const { return subtree; }
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virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard, Node *p_scene_root) override;
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virtual PackedStringArray get_configuration_warnings() override;
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BTSubtree() = default;
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~BTSubtree();
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};
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#endif // BT_SUBTREE_H
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