234 lines
8.0 KiB
YAML
234 lines
8.0 KiB
YAML
name: 🐧 Linux builds
|
|
on:
|
|
workflow_call:
|
|
inputs:
|
|
godot-treeish:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai-treeish:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
test-build:
|
|
description: Should we perform only a limited number of test builds?
|
|
type: boolean
|
|
default: false
|
|
|
|
workflow_dispatch:
|
|
inputs:
|
|
godot-treeish:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai-treeish:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
test-build:
|
|
description: Should we perform only a limited number of test builds?
|
|
type: boolean
|
|
default: false
|
|
|
|
# Global Settings
|
|
env:
|
|
SCONS_CACHE_LIMIT: 4096
|
|
SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
|
|
DOTNET_NOLOGO: true
|
|
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
|
|
|
jobs:
|
|
linux-builds:
|
|
runs-on: "ubuntu-20.04"
|
|
name: ${{ matrix.opts.name }}
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
opts:
|
|
- name: Editor (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
build-mono: false
|
|
should-build: true
|
|
|
|
- name: Template (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
build-mono: false
|
|
should-build: true
|
|
|
|
- name: Template (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
build-mono: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# - name: Editor (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# build-mono: false
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (x86_32, release)
|
|
target: template_release
|
|
arch: x86_32
|
|
build-mono: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
build-mono: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Editor .NET (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
build-mono: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
build-mono: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
build-mono: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# - name: Editor .NET (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# build-mono: true
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_32, release)
|
|
target: template_release
|
|
arch: x86_32
|
|
build-mono: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
build-mono: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
exclude:
|
|
- { opts: {should-build: false }}
|
|
|
|
env:
|
|
BIN: godot.linuxbsd.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
|
|
|
|
steps:
|
|
- name: Clone Godot
|
|
uses: actions/checkout@v4
|
|
with:
|
|
repository: godotengine/godot
|
|
ref: ${{ inputs.godot-treeish }}
|
|
|
|
- name: Clone LimboAI module
|
|
uses: actions/checkout@v4
|
|
with:
|
|
path: modules/limboai
|
|
ref: ${{ inputs.limboai-treeish }}
|
|
|
|
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
|
|
- uses: ./modules/limboai/.github/actions/init-version
|
|
|
|
# About sed see: https://github.com/godotengine/buildroot/issues/6
|
|
- name: Set up buildroot x86_64
|
|
if: matrix.opts.arch == 'x86_64'
|
|
run: |
|
|
wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
|
|
tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
|
|
mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
|
|
cd buildroot
|
|
sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
|
|
./relocate-sdk.sh
|
|
cd ..
|
|
|
|
- name: Set up buildroot x86_32
|
|
if: matrix.opts.arch == 'x86_32'
|
|
run: |
|
|
wget https://download.tuxfamily.org/godotengine/toolchains/linux/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
|
|
tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
|
|
mv i686-godot-linux-gnu_sdk-buildroot buildroot
|
|
cd buildroot
|
|
./relocate-sdk.sh
|
|
cd ..
|
|
|
|
- name: Set up scons cache
|
|
uses: actions/cache@v3
|
|
with:
|
|
path: ${{github.workspace}}/.scons_cache/
|
|
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
|
|
restore-keys: |
|
|
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
|
|
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
|
|
${{env.BIN}}-${{inputs.godot-treeish}}
|
|
|
|
- name: Compilation
|
|
env:
|
|
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
|
run: |
|
|
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
|
|
scons platform=linuxbsd target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.build-mono}} ${{env.SCONSFLAGS}}
|
|
|
|
- name: Generate C# glue
|
|
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
|
|
env:
|
|
GODOT_VERSION_STATUS: limboai
|
|
run: |
|
|
./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
|
|
|
|
- name: Build .NET solutions
|
|
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
|
|
env:
|
|
GODOT_VERSION_STATUS: limboai
|
|
run: |
|
|
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
|
|
|
|
- name: Prepare artifact
|
|
env:
|
|
OUTDIR: ${{ startsWith(matrix.opts.target, 'template') && 'out/templates' || 'out/' }}
|
|
run: |
|
|
strip ./bin/godot.*
|
|
chmod +x ./bin/godot.*
|
|
mkdir -p ${{env.OUTDIR}}
|
|
mv bin/* ${{env.OUTDIR}}
|
|
ls -R out/
|
|
|
|
# Zipping the editor artifact to retain executable bit;
|
|
# workaround for: https://github.com/actions/upload-artifact/issues/38
|
|
- name: Zip the editor artifact
|
|
if: matrix.opts.target == 'editor'
|
|
shell: bash
|
|
run: |
|
|
pushd out/
|
|
zip -r godot-limboai.editor.linux.zip *
|
|
rm godot.*
|
|
echo -e "## Why another ZIP inside?\n\nWorkaround for: https://github.com/actions/upload-artifact/issues/38\n" > README.md
|
|
popd
|
|
|
|
- name: Rename templates
|
|
if: startsWith(matrix.opts.target, 'template')
|
|
env:
|
|
BUILD_TYPE: ${{ endsWith(matrix.opts.target, 'release') && 'release' || 'debug' }}
|
|
run: |
|
|
mv out/templates/${BIN} out/templates/linux_${BUILD_TYPE}.${{matrix.opts.arch}}
|
|
echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" > out/templates/version.txt
|
|
ls -R out/
|
|
|
|
- name: Upload artifact
|
|
uses: actions/upload-artifact@v3
|
|
env:
|
|
NAME_EDITOR: ${{env.NAME_PREFIX}}.${{matrix.opts.target}}.linux.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
|
|
NAME_TEMPLATES: ${{env.NAME_PREFIX}}.export-templates${{ matrix.opts.build-mono == true && '.mono' || '' }}
|
|
with:
|
|
name: ${{ startsWith(matrix.opts.target, 'template') && env.NAME_TEMPLATES || env.NAME_EDITOR }}
|
|
path: out/*
|