53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/**
|
|
* bt_stop_animation.h
|
|
* =============================================================================
|
|
* Copyright 2021-2023 Serhii Snitsaruk
|
|
*
|
|
* Use of this source code is governed by an MIT-style
|
|
* license that can be found in the LICENSE file or at
|
|
* https://opensource.org/licenses/MIT.
|
|
* =============================================================================
|
|
*/
|
|
|
|
#ifndef BT_STOP_ANIMATION_H
|
|
#define BT_STOP_ANIMATION_H
|
|
|
|
#include "../bt_action.h"
|
|
|
|
#include "modules/limboai/blackboard/bb_param/bb_node.h"
|
|
|
|
#include "scene/animation/animation_player.h"
|
|
|
|
class BTStopAnimation : public BTAction {
|
|
GDCLASS(BTStopAnimation, BTAction);
|
|
TASK_CATEGORY(Scene);
|
|
|
|
private:
|
|
Ref<BBNode> animation_player_param;
|
|
StringName animation_name;
|
|
bool keep_state = false;
|
|
|
|
AnimationPlayer *animation_player = nullptr;
|
|
bool setup_failed = false;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
virtual String _generate_name() const override;
|
|
virtual void _setup() override;
|
|
virtual int _tick(double p_delta) override;
|
|
|
|
public:
|
|
void set_animation_player(Ref<BBNode> p_animation_player);
|
|
Ref<BBNode> get_animation_player() const { return animation_player_param; }
|
|
|
|
void set_animation_name(StringName p_animation_name);
|
|
StringName get_animation_name() const { return animation_name; }
|
|
|
|
void set_keep_state(bool p_keep_state);
|
|
bool get_keep_state() const { return keep_state; }
|
|
|
|
virtual PackedStringArray get_configuration_warnings() const override;
|
|
};
|
|
|
|
#endif // BT_STOP_ANIMATION
|