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bt_composite.cpp
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bt_composite.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bt_dynamic_selector.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_dynamic_selector.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_dynamic_sequence.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_dynamic_sequence.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_parallel.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_parallel.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_random_selector.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_random_selector.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_random_sequence.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_random_sequence.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_selector.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_selector.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_sequence.cpp
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |
bt_sequence.h
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Use double instead of float when dealing with time
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2023-04-10 10:08:11 +02:00 |