limboai/editor/action_banner.cpp

96 lines
2.5 KiB
C++

/**
* action_banner.cpp
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "action_banner.h"
#ifdef LIMBOAI_MODULE
#include "scene/gui/button.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include "../util/limbo_def.h"
#include "../util/limbo_string_names.h"
#include <godot_cpp/classes/button.hpp>
#endif // LIMBOAI_GDEXTENSION
void ActionBanner::set_text(const String &p_text) {
message->set_text(p_text);
}
String ActionBanner::get_text() const {
return message->get_text();
}
void ActionBanner::close() {
queue_free();
}
void ActionBanner::add_action(const String &p_name, const Callable &p_action, bool p_auto_close) {
Button *action_btn = memnew(Button);
action_btn->set_text(p_name);
action_btn->connect(LSNAME(pressed), callable_mp(this, &ActionBanner::_execute_action).bind(p_action, p_auto_close));
hbox->add_child(action_btn);
}
void ActionBanner::_execute_action(const Callable &p_action, bool p_auto_close) {
#ifdef LIMBOAI_MODULE
Callable::CallError ce;
Variant ret;
p_action.callp(nullptr, 0, ret, ce);
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
p_action.call();
#endif // LIMBOAI_GDEXTENSION
if (p_auto_close) {
queue_free();
}
}
void ActionBanner::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
icon->set_texture(get_theme_icon(LSNAME(StatusWarning), LSNAME(EditorIcons)));
} break;
}
}
void ActionBanner::_bind_methods() {
}
ActionBanner::ActionBanner() {
add_theme_constant_override("margin_bottom", 4);
add_theme_constant_override("margin_top", 4);
add_theme_constant_override("margin_left", 10);
add_theme_constant_override("margin_right", 10);
hbox = memnew(HBoxContainer);
hbox->add_theme_constant_override("hseparation", 8);
add_child(hbox);
icon = memnew(TextureRect);
icon->set_expand_mode(TextureRect::ExpandMode::EXPAND_KEEP_SIZE);
icon->set_stretch_mode(TextureRect::StretchMode::STRETCH_KEEP_CENTERED);
hbox->add_child(icon);
message = memnew(Label);
message->set_text(vformat(TTR("User task folder doesn't exist")));
message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
hbox->add_child(message);
Control *spacer = memnew(Control);
spacer->set_custom_minimum_size(Size2(0, 16));
hbox->add_child(spacer);
}