61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/**
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* behavior_tree_data.h
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* =============================================================================
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* Copyright 2021-2023 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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#ifndef BEHAVIOR_TREE_DATA_H
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#define BEHAVIOR_TREE_DATA_H
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#include "../../bt/tasks/bt_task.h"
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class BehaviorTreeData : public RefCounted {
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GDCLASS(BehaviorTreeData, RefCounted);
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protected:
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static void _bind_methods();
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public:
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struct TaskData {
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uint64_t id = 0;
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String name;
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bool is_custom_name = false;
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int num_children = 0;
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int status = 0;
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double elapsed_time = 0.0;
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String type_name;
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String script_path;
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TaskData(uint64_t p_id, const String &p_name, bool p_is_custom_name, int p_num_children, int p_status, double p_elapsed_time, const String &p_type_name, const String &p_script_path) {
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id = p_id;
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name = p_name;
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is_custom_name = p_is_custom_name;
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num_children = p_num_children;
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status = p_status;
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elapsed_time = p_elapsed_time;
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type_name = p_type_name;
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script_path = p_script_path;
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}
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TaskData() {}
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};
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List<TaskData> tasks;
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NodePath bt_player_path;
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String bt_resource_path;
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public:
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static Array serialize(const Ref<BTTask> &p_tree_instance, const NodePath &p_player_path, const String &p_bt_resource_path);
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static Ref<BehaviorTreeData> deserialize(const Array &p_array);
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static Ref<BehaviorTreeData> create_from_tree_instance(const Ref<BTTask> &p_tree_instance);
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BehaviorTreeData();
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};
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#endif // BEHAVIOR_TREE_DATA_H
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