40 lines
1.3 KiB
GDScript
40 lines
1.3 KiB
GDScript
#*
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#* arrive_pos.gd
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#* =============================================================================
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#* Copyright 2021-2024 Serhii Snitsaruk
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#*
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#* Use of this source code is governed by an MIT-style
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#* license that can be found in the LICENSE file or at
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#* https://opensource.org/licenses/MIT.
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#* =============================================================================
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#*
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@tool
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extends BTAction
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## Arrive to a position, with a bias to horizontal movement.
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@export var target_position_var := "target_position"
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@export var speed_var := "speed"
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@export var tolerance := 50.0
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func _generate_name() -> String:
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return "Arrive pos: %s" % [
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LimboUtility.decorate_var(target_position_var),
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]
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func _tick(p_delta: float) -> Status:
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var target_pos: Vector2 = blackboard.get_var(target_position_var, Vector2.ZERO)
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if target_pos.distance_to(agent.global_position) < tolerance:
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return SUCCESS
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var speed: float = blackboard.get_var(speed_var, 10.0)
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var dist: float = agent.global_position.distance_to(target_pos)
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var vertical_factor: float = remap(dist, 200.0, 500.0, 1.0, 0.0)
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vertical_factor = clampf(vertical_factor, 0.0, 1.0)
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var dir: Vector2 = agent.global_position.direction_to(target_pos)
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dir.y *= vertical_factor
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agent.velocity = dir.normalized() * speed
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agent.move_and_slide()
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return RUNNING
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