131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
/**
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* limbo_string_names.cpp
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* =============================================================================
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* Copyright 2021-2023 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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#include "limbo_string_names.h"
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#ifdef LIMBOAI_MODULE
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#define SN(m_arg) (StaticCString::create(m_arg))
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#endif // ! LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#include "godot_cpp/variant/string_name.hpp"
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#define SN(m_arg) (StringName(m_arg))
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#endif // ! LIMBOAI_GDEXTENSION
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LimboStringNames *LimboStringNames::singleton = nullptr;
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LimboStringNames::LimboStringNames() {
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_draw_failure_status = SN("_draw_failure_status");
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_draw_probability = SN("_draw_probability");
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_draw_running_status = SN("_draw_running_status");
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_draw_success_status = SN("_draw_success_status");
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_enter = SN("_enter");
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_exit = SN("_exit");
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_generate_name = SN("_generate_name");
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_get_configuration_warning = SN("_get_configuration_warning");
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_replace_task = SN("_replace_task");
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_setup = SN("_setup");
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_tick = SN("_tick");
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_update = SN("_update");
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_update_banners = SN("_update_banners");
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_weight_ = SN("_weight_");
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accent_color = SN("accent_color");
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add_child = SN("add_child");
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add_child_at_index = SN("add_child_at_index");
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AnimationFilter = SN("AnimationFilter");
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Back = SN("Back");
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behavior_tree = SN("behavior_tree");
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behavior_tree_finished = SN("behavior_tree_finished");
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BehaviorTree = SN("BehaviorTree");
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bold = SN("bold");
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BTAlwaysFail = SN("BTAlwaysFail");
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BTAlwaysSucceed = SN("BTAlwaysSucceed");
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changed = SN("changed");
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connect = SN("connect");
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Debug = SN("Debug");
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disabled_font_color = SN("disabled_font_color");
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doc_italic = SN("doc_italic");
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draw = SN("draw");
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Duplicate = SN("Duplicate");
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Editor = SN("Editor");
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EditorFonts = SN("EditorFonts");
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EditorIcons = SN("EditorIcons");
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emit_changed = SN("emit_changed");
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entered = SN("entered");
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error_value = SN("error_value");
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exited = SN("exited");
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favorite_tasks_changed = SN("favorite_tasks_changed");
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Favorites = SN("Favorites");
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font = SN("font");
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font_color = SN("font_color");
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font_size = SN("font_size");
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Forward = SN("Tools");
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gui_input = SN("gui_input");
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GuiTreeArrowDown = SN("GuiTreeArrowDown");
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GuiTreeArrowRight = SN("GuiTreeArrowRight");
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Help = SN("Help");
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icon_max_width = SN("icon_max_width");
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id_pressed = SN("id_pressed");
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item_collapsed = SN("item_collapsed");
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LimboDeselectAll = SN("LimboDeselectAll");
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LimboExtraClock = SN("LimboExtraClock");
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LimboPercent = SN("LimboPercent");
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LimboSelectAll = SN("LimboSelectAll");
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LineEdit = SN("LineEdit");
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Load = SN("Load");
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managed = SN("managed");
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mode_changed = SN("mode_changed");
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MoveDown = SN("MoveDown");
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MoveUp = SN("MoveUp");
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New = SN("New");
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NewRoot = SN("NewRoot");
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NodeWarning = SN("NodeWarning");
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NonFavorite = SN("NonFavorite");
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normal = SN("normal");
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popup_hide = SN("popup_hide");
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pressed = SN("pressed");
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probability_clicked = SN("probability_clicked");
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refresh = SN("refresh");
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Reload = SN("Reload");
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Remove = SN("Remove");
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remove_child = SN("remove_child");
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Rename = SN("Rename");
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rmb_pressed = SN("rmb_pressed");
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Save = SN("Save");
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Script = SN("Script");
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ScriptCreate = SN("ScriptCreate");
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Search = SN("Search");
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set_custom_name = SN("set_custom_name");
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set_root_task = SN("set_root_task");
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setup = SN("setup");
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state_changed = SN("state_changed");
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StatusWarning = SN("StatusWarning");
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task_activated = SN("task_activated");
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task_button_pressed = SN("task_button_pressed");
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task_button_rmb = SN("task_button_rmb");
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task_dragged = SN("task_dragged");
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task_meta = SN("task_meta");
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task_selected = SN("task_selected");
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text_changed = SN("text_changed");
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timeout = SN("timeout");
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toggled = SN("toggled");
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update_task = SN("update_task");
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update_tree = SN("update_tree");
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updated = SN("updated");
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visibility_changed = SN("visibility_changed");
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EVENT_FINISHED = "finished";
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repeat_forever.parse_utf8("Repeat ∞");
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} |