57 lines
1.8 KiB
Python
57 lines
1.8 KiB
Python
#!/usr/bin/env python
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import os
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import sys
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env = SConscript("godot-cpp/SConstruct")
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# For reference:
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# - CCFLAGS are compilation flags shared between C and C++
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# - CFLAGS are for C-specific compilation flags
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# - CXXFLAGS are for C++-specific compilation flags
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# - CPPFLAGS are for pre-processor flags
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# - CPPDEFINES are for pre-processor defines
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# - LINKFLAGS are for linking flags
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# Generate version header.
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sys.path.append("./limboai")
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import limboai_version
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os.chdir("./limboai")
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limboai_version.generate_module_version_header()
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os.chdir("..")
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sys.path.remove("./limboai")
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# Tweak this if you want to use different folders, or more folders, to store your source code in.
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env.Append(CPPPATH=["limboai/"])
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env.Append(CPPDEFINES=["LIMBOAI_GDEXTENSION"])
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sources = Glob("limboai/*.cpp")
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sources += Glob("limboai/blackboard/*.cpp")
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sources += Glob("limboai/blackboard/bb_param/*.cpp")
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sources += Glob("limboai/bt/*.cpp")
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sources += Glob("limboai/bt/tasks/*.cpp")
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sources += Glob("limboai/bt/tasks/blackboard/*.cpp")
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sources += Glob("limboai/bt/tasks/composites/*.cpp")
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sources += Glob("limboai/bt/tasks/decorators/*.cpp")
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sources += Glob("limboai/bt/tasks/scene/*.cpp")
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sources += Glob("limboai/bt/tasks/utility/*.cpp")
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sources += Glob("limboai/gdextension/*.cpp")
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sources += Glob("limboai/editor/debugger/*.cpp")
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sources += Glob("limboai/editor/*.cpp")
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sources += Glob("limboai/hsm/*.cpp")
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sources += Glob("limboai/util/*.cpp")
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if env["platform"] == "macos":
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library = env.SharedLibrary(
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"demo/addons/limboai/bin/liblimboai.{}.{}.framework/liblimboai.{}.{}".format(
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env["platform"], env["target"], env["platform"], env["target"]
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),
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source=sources,
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)
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else:
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library = env.SharedLibrary(
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"demo/addons/limboai/bin/liblimboai{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
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source=sources,
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)
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Default(library)
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