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bb_aabb.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_basis.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_bool.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_byte_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_color.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_color_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_dictionary.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_float.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_int.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_int_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_node.cpp
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_node.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_param.cpp
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_param.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_plane.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_quat.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_real_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_rect2.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_string.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_string_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_transform.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_transform2d.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_variant.cpp
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_variant.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_vector2.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_vector2_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_vector3.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |
bb_vector3_array.h
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Add mostly minimal changes in order to compile and run with godot 4
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2022-12-15 14:33:03 +01:00 |