265 lines
8.3 KiB
YAML
265 lines
8.3 KiB
YAML
name: 🪟 Windows builds
|
|
on:
|
|
workflow_call:
|
|
inputs:
|
|
godot-ref:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai-ref:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
test-build:
|
|
description: Should we perform only a limited number of test builds?
|
|
type: boolean
|
|
default: false
|
|
|
|
workflow_dispatch:
|
|
inputs:
|
|
godot-ref:
|
|
description: A tag, branch or commit hash in the Godot repository.
|
|
type: string
|
|
default: master
|
|
limboai-ref:
|
|
description: A tag, branch or commit hash in the LimboAI repository.
|
|
type: string
|
|
default: master
|
|
test-build:
|
|
description: Should we perform only a limited number of test builds?
|
|
type: boolean
|
|
default: false
|
|
|
|
# Global Settings
|
|
env:
|
|
SCONS_CACHE_MSVC_CONFIG: true
|
|
SCONS_CACHE_LIMIT: 4096
|
|
SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
|
|
DOTNET_NOLOGO: true
|
|
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
|
|
|
jobs:
|
|
windows-builds:
|
|
runs-on: "windows-latest"
|
|
name: ${{ matrix.opts.name }}
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
opts:
|
|
# * Standard x86_64
|
|
|
|
- name: Editor (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
dotnet: false
|
|
should-build: true
|
|
|
|
- name: Template (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# * Standard x86_32
|
|
|
|
# - name: Editor (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# dotnet: false
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (x86_32, release)
|
|
target: template_release
|
|
arch: x86_32
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# * Standard arm64
|
|
|
|
# - name: Editor (arm64, release)
|
|
# target: editor
|
|
# arch: arm64
|
|
# dotnet: false
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (arm64, release)
|
|
target: template_release
|
|
arch: arm64
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (arm64, debug)
|
|
target: template_debug
|
|
arch: arm64
|
|
dotnet: false
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# * .NET x86_64
|
|
|
|
- name: Editor .NET (x86_64, release)
|
|
target: editor
|
|
arch: x86_64
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_64, release)
|
|
target: template_release
|
|
arch: x86_64
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_64, debug)
|
|
target: template_debug
|
|
arch: x86_64
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# * .NET x86_32
|
|
|
|
# - name: Editor .NET (x86_32, release)
|
|
# target: editor
|
|
# arch: x86_32
|
|
# dotnet: true
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_32, release)
|
|
target: template_release
|
|
arch: x86_32
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template .NET (x86_32, debug)
|
|
target: template_debug
|
|
arch: x86_32
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
# * .NET arm64
|
|
|
|
# - name: Editor (arm64, release)
|
|
# target: editor
|
|
# arch: arm64
|
|
# dotnet: true
|
|
# should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (arm64, release)
|
|
target: template_release
|
|
arch: arm64
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
- name: Template (arm64, debug)
|
|
target: template_debug
|
|
arch: arm64
|
|
dotnet: true
|
|
should-build: ${{ !inputs.test-build }}
|
|
|
|
exclude:
|
|
- { opts: { should-build: false } }
|
|
|
|
env:
|
|
BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }}
|
|
|
|
steps:
|
|
- name: Clone Godot
|
|
uses: actions/checkout@v4
|
|
with:
|
|
repository: godotengine/godot
|
|
ref: ${{ inputs.godot-ref }}
|
|
|
|
- name: Clone LimboAI module
|
|
uses: actions/checkout@v4
|
|
with:
|
|
path: modules/limboai
|
|
ref: ${{ inputs.limboai-ref }}
|
|
|
|
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
|
|
- uses: ./modules/limboai/.github/actions/init-version
|
|
|
|
- name: Set up Python 3.x
|
|
uses: actions/setup-python@v5
|
|
with:
|
|
python-version: "3.x"
|
|
architecture: "x64"
|
|
|
|
- name: Set up scons
|
|
run: |
|
|
python -c "import sys; print(sys.version)"
|
|
python -m pip install scons==4.4.0
|
|
python --version
|
|
scons --version
|
|
|
|
- name: Set up MSVC problem matcher
|
|
uses: ammaraskar/msvc-problem-matcher@master
|
|
|
|
- name: Set up scons cache
|
|
uses: actions/cache@v4
|
|
with:
|
|
path: ${{github.workspace}}/.scons_cache/
|
|
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
|
|
restore-keys: |
|
|
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
|
|
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
|
|
${{env.BIN}}-${{inputs.godot-ref}}
|
|
|
|
- name: Compilation
|
|
env:
|
|
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
|
|
run: |
|
|
scons -j2 platform=windows target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}}
|
|
|
|
- name: Generate C# glue
|
|
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
|
|
shell: bash
|
|
run: |
|
|
GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
|
|
echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
|
|
./bin/${{ env.BIN }} --headless --generate-mono-glue ./modules/mono/glue || true
|
|
|
|
- name: Build .NET solutions
|
|
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
|
|
shell: bash
|
|
run: |
|
|
GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
|
|
echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
|
|
python ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
|
|
|
|
- name: Prepare artifact
|
|
shell: bash
|
|
env:
|
|
OUTDIR: ${{ startsWith(matrix.opts.target, 'template') && 'out/templates' || 'out/' }}
|
|
run: |
|
|
rm -f bin/*.{exp,lib,pdb}
|
|
mkdir -p ${{env.OUTDIR}}
|
|
mv bin/* ${{env.OUTDIR}}
|
|
ls -R out/
|
|
|
|
- name: Rename templates
|
|
if: startsWith(matrix.opts.target, 'template')
|
|
shell: bash
|
|
env:
|
|
BUILD_TYPE: ${{ endsWith(matrix.opts.target, 'release') && 'release' || 'debug' }}
|
|
run: |
|
|
mv out/templates/${BIN}.exe out/templates/windows_${BUILD_TYPE}_${{matrix.opts.arch}}.exe
|
|
mv out/templates/${BIN}.console.exe out/templates/windows_${BUILD_TYPE}_${{matrix.opts.arch}}_console.exe
|
|
echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}${{matrix.opts.dotnet == true && '.mono' || ''}}" > out/templates/version.txt
|
|
ls -R out/
|
|
|
|
- name: Upload artifact
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.${{matrix.opts.target}}.windows.${{matrix.opts.arch}}
|
|
path: out/*
|