limboai/bt/decorators/bt_subtree.h

39 lines
1.0 KiB
C++

/**
* bt_subtree.h
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef BT_SUBTREE_H
#define BT_SUBTREE_H
#include "bt_new_scope.h"
#include "modules/limboai/bt/behavior_tree.h"
class BTSubtree : public BTNewScope {
GDCLASS(BTSubtree, BTNewScope);
private:
Ref<BehaviorTree> subtree;
protected:
static void _bind_methods();
virtual String _generate_name() const override;
virtual int _tick(double p_delta) override;
public:
void set_subtree(const Ref<BehaviorTree> &p_value);
Ref<BehaviorTree> get_subtree() const { return subtree; }
virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) override;
virtual PackedStringArray get_configuration_warnings() const override;
};
#endif // BT_SUBTREE_H