135 lines
4.1 KiB
C++
135 lines
4.1 KiB
C++
/**
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* limbo_debugger_plugin.h
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* =============================================================================
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* Copyright 2021-2023 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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*/
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#ifdef TOOLS_ENABLED
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#ifndef LIMBO_DEBUGGER_PLUGIN_H
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#define LIMBO_DEBUGGER_PLUGIN_H
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#include "../../editor/debugger/behavior_tree_data.h"
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#include "../../editor/debugger/behavior_tree_view.h"
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#include "../../util/compat_window_wrapper.h"
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#ifdef LIMBOAI_MODULE
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#include "core/object/class_db.h"
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#include "core/object/object.h"
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#include "core/typedefs.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "editor/window_wrapper.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/texture_rect.h"
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#endif // ! LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/button.hpp>
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#include <godot_cpp/classes/editor_debugger_plugin.hpp>
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#include <godot_cpp/classes/editor_debugger_session.hpp>
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#include <godot_cpp/classes/h_box_container.hpp>
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#include <godot_cpp/classes/h_split_container.hpp>
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#include <godot_cpp/classes/item_list.hpp>
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#include <godot_cpp/classes/label.hpp>
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#include <godot_cpp/classes/line_edit.hpp>
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#include <godot_cpp/classes/panel_container.hpp>
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#include <godot_cpp/classes/texture_rect.hpp>
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#include <godot_cpp/classes/v_box_container.hpp>
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#endif // ! LIMBOAI_GDEXTENSION
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class LimboDebuggerTab : public PanelContainer {
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GDCLASS(LimboDebuggerTab, PanelContainer);
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private:
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List<String> active_bt_players;
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Ref<EditorDebuggerSession> session;
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VBoxContainer *root_vb = nullptr;
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HBoxContainer *toolbar = nullptr;
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HSplitContainer *hsc = nullptr;
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Label *info_message = nullptr;
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ItemList *bt_player_list = nullptr;
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BehaviorTreeView *bt_view = nullptr;
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VBoxContainer *view_box = nullptr;
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HBoxContainer *alert_box = nullptr;
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TextureRect *alert_icon = nullptr;
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Label *alert_message = nullptr;
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LineEdit *filter_players = nullptr;
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Button *resource_header = nullptr;
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Button *make_floating = nullptr;
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CompatWindowWrapper *window_wrapper = nullptr;
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void _reset_controls();
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void _show_alert(const String &p_message);
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void _update_bt_player_list(const List<String> &p_node_paths, const String &p_filter);
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void _bt_selected(int p_idx);
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void _filter_changed(String p_text);
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void _window_visibility_changed(bool p_visible);
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void _resource_header_pressed();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void start_session();
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void stop_session();
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void update_active_bt_players(const Array &p_node_paths);
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BehaviorTreeView *get_behavior_tree_view() const { return bt_view; }
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String get_selected_bt_player();
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void update_behavior_tree(const BehaviorTreeData &p_data);
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void setup(Ref<EditorDebuggerSession> p_session, CompatWindowWrapper *p_wrapper);
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LimboDebuggerTab();
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};
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class LimboDebuggerPlugin : public EditorDebuggerPlugin {
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GDCLASS(LimboDebuggerPlugin, EditorDebuggerPlugin);
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private:
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static LimboDebuggerPlugin *singleton;
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LimboDebuggerTab *tab = nullptr;
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CompatWindowWrapper *window_wrapper = nullptr;
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void _window_visibility_changed(bool p_visible);
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protected:
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static void _bind_methods();
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public:
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static _FORCE_INLINE_ LimboDebuggerPlugin *get_singleton() { return singleton; }
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#ifdef LIMBOAI_MODULE
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void setup_session(int p_idx) override;
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bool has_capture(const String &p_capture) const override;
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bool capture(const String &p_message, const Array &p_data, int p_session) override;
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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void _setup_session(int32_t p_idx) override;
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bool _has_capture(const String &p_capture) const override;
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bool _capture(const String &p_message, const Array &p_data, int32_t p_session) override;
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#endif // LIMBOAI_GDEXTENSION
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CompatWindowWrapper *get_session_tab() const;
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int get_session_tab_index() const;
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LimboDebuggerPlugin();
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~LimboDebuggerPlugin();
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};
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#endif // ! LIMBO_DEBUGGER_PLUGIN_H
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#endif // ! TOOLS_ENABLED
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