89 lines
3.2 KiB
Plaintext
89 lines
3.2 KiB
Plaintext
[gd_resource type="BehaviorTree" load_steps=21 format=3 uid="uid://bpdm5jnegi38"]
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[ext_resource type="Script" path="res://demo/ai/tasks/get_first_in_group.gd" id="1_2jpsu"]
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[ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="2_h5db5"]
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[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="3_bpmfp"]
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[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
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var/speed/name = &"speed"
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var/speed/type = 3
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var/speed/value = 400.0
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var/speed/hint = 1
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var/speed/hint_string = "10,1000,10"
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[sub_resource type="BBNode" id="BBNode_nrd4b"]
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resource_name = "AnimationPlayer"
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saved_value = NodePath("AnimationPlayer")
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[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_qiw21"]
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animation_player = SubResource("BBNode_nrd4b")
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animation_name = &"idle"
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blend = 0.1
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[sub_resource type="BTRandomWait" id="BTRandomWait_xlud8"]
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min_duration = 0.7
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max_duration = 1.5
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[sub_resource type="BTSequence" id="BTSequence_yhjh1"]
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custom_name = "Pause before action"
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children = [SubResource("BTPlayAnimation_qiw21"), SubResource("BTRandomWait_xlud8")]
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[sub_resource type="BBNode" id="BBNode_wpj6d"]
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resource_name = "AnimationPlayer"
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saved_value = NodePath("AnimationPlayer")
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[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_olf37"]
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animation_player = SubResource("BBNode_wpj6d")
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animation_name = &"walk"
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blend = 0.1
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[sub_resource type="BTAction" id="BTAction_ulbrf"]
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script = ExtResource("1_2jpsu")
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group = &"player"
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output_var = &"target"
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[sub_resource type="BTAction" id="BTAction_a4jqi"]
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script = ExtResource("2_h5db5")
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target_var = &"target"
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speed_var = &"speed"
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approach_distance = 100.0
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[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
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children = [SubResource("BTAction_a4jqi")]
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time_limit = 2.0
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[sub_resource type="BTSequence" id="BTSequence_1xfnq"]
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custom_name = "Pursue player"
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children = [SubResource("BTPlayAnimation_olf37"), SubResource("BTAction_ulbrf"), SubResource("BTTimeLimit_xek5v")]
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[sub_resource type="BTAction" id="BTAction_kidxn"]
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script = ExtResource("3_bpmfp")
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target_var = &"target"
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[sub_resource type="BTWait" id="BTWait_tadkc"]
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duration = 0.1
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[sub_resource type="BBNode" id="BBNode_s8evu"]
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resource_name = "AnimationPlayer"
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saved_value = NodePath("AnimationPlayer")
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[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_ppmxd"]
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await_completion = 2.0
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animation_player = SubResource("BBNode_s8evu")
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animation_name = &"attack_1"
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[sub_resource type="BTSequence" id="BTSequence_ww5v2"]
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custom_name = "Melee attack"
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children = [SubResource("BTAction_kidxn"), SubResource("BTWait_tadkc"), SubResource("BTPlayAnimation_ppmxd")]
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[sub_resource type="BTSequence" id="BTSequence_pxl2k"]
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children = [SubResource("BTSequence_yhjh1"), SubResource("BTSequence_1xfnq"), SubResource("BTSequence_ww5v2")]
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[resource]
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description = "Welcome to the [b]LimboAI[/b] demo project! This demo project consists of three parts:
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- If you're new to behavior trees, you can access the [b]Tutorial[/b] by clicking the \"Begin Tutorial\" button on the toolbar.
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- To experience the demo game, just click the \"Switch to Game\" button.
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- On this screen, you can inspect the AI behavior tree in action for each agent in the game."
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blackboard_plan = SubResource("BlackboardPlan_46tbn")
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root_task = SubResource("BTSequence_pxl2k")
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