33 lines
710 B
C++
33 lines
710 B
C++
/* bt_subtree.h */
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#ifndef BT_SUBTREE_H
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#define BT_SUBTREE_H
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#include "bt_new_scope.h"
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#include "core/object.h"
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#include "modules/limboai/bt/behavior_tree.h"
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class BTSubtree : public BTNewScope {
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GDCLASS(BTSubtree, BTNewScope);
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private:
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Ref<BehaviorTree> subtree;
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protected:
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static void _bind_methods();
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virtual String _generate_name() const;
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virtual int _tick(float p_delta);
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public:
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void set_subtree(const Ref<BehaviorTree> &p_value) {
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subtree = p_value;
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emit_changed();
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}
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Ref<BehaviorTree> get_subtree() const { return subtree; }
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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virtual String get_configuration_warning() const;
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};
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#endif // BT_SUBTREE_H
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