68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/* limbo_debugger_plugin.h */
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#ifdef TOOLS_ENABLED
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#ifndef LIMBO_DEBUGGER_PLUGIN_H
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#define LIMBO_DEBUGGER_PLUGIN_H
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#include "core/object/class_db.h"
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#include "core/object/object.h"
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#include "core/typedefs.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "modules/limboai/debugger/behavior_tree_data.h"
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#include "modules/limboai/debugger/behavior_tree_view.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/texture_rect.h"
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class LimboDebuggerTab : public PanelContainer {
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GDCLASS(LimboDebuggerTab, PanelContainer);
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private:
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List<String> active_bt_players;
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Ref<EditorDebuggerSession> session;
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HSplitContainer *hsc;
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Label *info_message;
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ItemList *bt_player_list;
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BehaviorTreeView *bt_view;
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VBoxContainer *view_box;
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HBoxContainer *alert_box;
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TextureRect *alert_icon;
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Label *alert_message;
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LineEdit *filter_players;
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void _show_alert(const String &p_message);
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void _update_bt_player_list(const List<String> &p_node_paths, const String &p_filter);
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void _bt_selected(int p_idx);
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void _filter_changed(String p_text);
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public:
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void start_session();
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void stop_session();
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void update_active_bt_players(const Array &p_node_paths);
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BehaviorTreeView *get_behavior_tree_view() const { return bt_view; }
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String get_selected_bt_player();
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void update_behavior_tree(const BehaviorTreeData &p_data);
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LimboDebuggerTab(Ref<EditorDebuggerSession> p_session);
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};
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class LimboDebuggerPlugin : public EditorDebuggerPlugin {
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GDCLASS(LimboDebuggerPlugin, EditorDebuggerPlugin);
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private:
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LimboDebuggerTab *tab;
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public:
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void setup_session(int p_idx) override;
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bool has_capture(const String &p_capture) const override;
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bool capture(const String &p_message, const Array &p_data, int p_session) override;
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LimboDebuggerPlugin();
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};
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#endif // LIMBO_DEBUGGER_PLUGIN
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#endif // TOOLS_ENABLED
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