/* bt_player.cpp */ #include "bt_player.h" #include "../limbo_string_names.h" #include "bt_task.h" #include "core/config/engine.h" #include "core/error/error_macros.h" #include "core/io/resource_loader.h" #include "core/object/class_db.h" #include "core/object/object.h" #include "core/os/memory.h" #include "core/variant/variant.h" #include "modules/limboai/blackboard.h" VARIANT_ENUM_CAST(BTPlayer::UpdateMode); void BTPlayer::_load_tree() { tree_instance.unref(); ERR_FAIL_COND_MSG(!behavior_tree.is_valid(), "BTPlayer: Needs a valid behavior tree."); ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "BTPlayer: Behavior tree has no valid root task."); if (prefetch_nodepath_vars == true) { blackboard->prefetch_nodepath_vars(this); } tree_instance = behavior_tree->instantiate(get_owner(), blackboard); } void BTPlayer::set_behavior_tree(const Ref &p_tree) { behavior_tree = p_tree; if (Engine::get_singleton()->is_editor_hint() == false && get_owner()) { _load_tree(); } } void BTPlayer::set_update_mode(UpdateMode p_mode) { update_mode = p_mode; set_active(active); } void BTPlayer::set_active(bool p_active) { active = p_active; bool is_not_editor = !Engine::get_singleton()->is_editor_hint(); set_process(update_mode == UpdateMode::IDLE && active && is_not_editor); set_physics_process(update_mode == UpdateMode::PHYSICS && active && is_not_editor); set_process_input(active && is_not_editor); } void BTPlayer::update(double p_delta) { if (!tree_instance.is_valid()) { ERR_PRINT_ONCE(vformat("BTPlayer doesn't have a behavior tree with a valid root task to execute (owner: %s)", get_owner())); return; } if (active) { last_status = tree_instance->execute(p_delta); if (last_status == BTTask::SUCCESS || last_status == BTTask::FAILURE) { emit_signal(LimboStringNames::get_singleton()->behavior_tree_finished, last_status); } } } void BTPlayer::restart() { tree_instance->cancel(); set_active(true); } void BTPlayer::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_PROCESS: { Variant time = get_process_delta_time(); update(time); } break; case NOTIFICATION_PHYSICS_PROCESS: { Variant time = get_process_delta_time(); update(time); } break; case NOTIFICATION_READY: { if (!Engine::get_singleton()->is_editor_hint()) { if (behavior_tree.is_valid()) { _load_tree(); } set_active(active); } } break; } } void BTPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_behavior_tree", "p_path"), &BTPlayer::set_behavior_tree); ClassDB::bind_method(D_METHOD("get_behavior_tree"), &BTPlayer::get_behavior_tree); ClassDB::bind_method(D_METHOD("set_update_mode", "p_mode"), &BTPlayer::set_update_mode); ClassDB::bind_method(D_METHOD("get_update_mode"), &BTPlayer::get_update_mode); ClassDB::bind_method(D_METHOD("set_active", "p_active"), &BTPlayer::set_active); ClassDB::bind_method(D_METHOD("get_active"), &BTPlayer::get_active); ClassDB::bind_method(D_METHOD("set_blackboard", "p_blackboard"), &BTPlayer::set_blackboard); ClassDB::bind_method(D_METHOD("get_blackboard"), &BTPlayer::get_blackboard); ClassDB::bind_method(D_METHOD("set_prefetch_nodepath_vars", "p_value"), &BTPlayer::set_prefetch_nodepath_vars); ClassDB::bind_method(D_METHOD("get_prefetch_nodepath_vars"), &BTPlayer::get_prefetch_nodepath_vars); ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_blackboard"), &BTPlayer::_set_blackboard_data); ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &BTPlayer::_get_blackboard_data); ClassDB::bind_method(D_METHOD("update", "p_delta"), &BTPlayer::update); ClassDB::bind_method(D_METHOD("restart"), &BTPlayer::restart); ClassDB::bind_method(D_METHOD("get_last_status"), &BTPlayer::get_last_status); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree"); ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Idle,Physics,Manual"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "get_active"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_NONE, "Blackboard", 0), "", "get_blackboard"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_blackboard_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_blackboard_data", "_get_blackboard_data"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefetch_nodepath_vars"), "set_prefetch_nodepath_vars", "get_prefetch_nodepath_vars"); BIND_ENUM_CONSTANT(IDLE); BIND_ENUM_CONSTANT(PHYSICS); BIND_ENUM_CONSTANT(MANUAL); ADD_SIGNAL(MethodInfo("behavior_tree_finished", PropertyInfo(Variant::INT, "p_status"))); } BTPlayer::BTPlayer() { blackboard = Ref(memnew(Blackboard)); } BTPlayer::~BTPlayer() { }