/** * blackboard_source.h * ============================================================================= * Copyright 2021-2024 Serhii Snitsaruk * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ============================================================================= */ #ifndef BLACKBOARD_SOURCE_H #define BLACKBOARD_SOURCE_H #include "core/io/resource.h" #include "bb_variable.h" #include "blackboard.h" class BlackboardSource : public Resource { GDCLASS(BlackboardSource, Resource); private: HashMap data; Ref base; // HashMap overrides; protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; public: void set_base_source(const Ref &p_base); Ref get_base_source() const { return base; } void set_value(const String &p_name, const Variant &p_value); Variant get_value(const String &p_name) const; void add_var(const String &p_name, const BBVariable &p_var); void remove_var(const String &p_name); BBVariable get_var(const String &p_name); PackedStringArray list_vars() const; bool is_empty() const { return data.is_empty(); } void sync_base(); Ref create_blackboard(); void populate_blackboard(const Ref &p_blackboard, bool overwrite); BlackboardSource(); }; #endif // BLACKBOARD_SOURCE_H