/* bt_cooldown.cpp */ #include "bt_cooldown.h" #include "core/object/class_db.h" #include "core/variant/array.h" #include "scene/main/scene_tree.h" String BTCooldown::_generate_name() const { return vformat("Cooldown %ss", duration); } void BTCooldown::_setup() { if (cooldown_state_var.is_empty()) { cooldown_state_var = vformat("cooldown_%d", rand()); } get_blackboard()->set_var(cooldown_state_var, false); if (start_cooled) { _chill(); } } int BTCooldown::_tick(float p_delta) { ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "BT decorator has no child."); if (get_blackboard()->get_var(cooldown_state_var, true)) { return FAILURE; } int status = get_child(0)->execute(p_delta); if (status == SUCCESS || (trigger_on_failure && status == FAILURE)) { _chill(); } return status; } void BTCooldown::_chill() { get_blackboard()->set_var(cooldown_state_var, true); if (timer.is_valid()) { timer->set_time_left(duration); } else { timer = SceneTree::get_singleton()->create_timer(duration, process_pause); timer->connect("timeout", callable_mp(this, &BTCooldown::_on_timeout), CONNECT_ONE_SHOT); } } void BTCooldown::_on_timeout() { get_blackboard()->set_var(cooldown_state_var, false); timer.unref(); } void BTCooldown::_bind_methods() { ClassDB::bind_method(D_METHOD("set_duration", "p_value"), &BTCooldown::set_duration); ClassDB::bind_method(D_METHOD("get_duration"), &BTCooldown::get_duration); ClassDB::bind_method(D_METHOD("set_process_pause", "p_value"), &BTCooldown::set_process_pause); ClassDB::bind_method(D_METHOD("get_process_pause"), &BTCooldown::get_process_pause); ClassDB::bind_method(D_METHOD("set_start_cooled", "p_value"), &BTCooldown::set_start_cooled); ClassDB::bind_method(D_METHOD("get_start_cooled"), &BTCooldown::get_start_cooled); ClassDB::bind_method(D_METHOD("set_trigger_on_failure", "p_value"), &BTCooldown::set_trigger_on_failure); ClassDB::bind_method(D_METHOD("get_trigger_on_failure"), &BTCooldown::get_trigger_on_failure); ClassDB::bind_method(D_METHOD("set_cooldown_state_var", "p_value"), &BTCooldown::set_cooldown_state_var); ClassDB::bind_method(D_METHOD("get_cooldown_state_var"), &BTCooldown::get_cooldown_state_var); ClassDB::bind_method(D_METHOD("_on_timeout"), &BTCooldown::_on_timeout); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "duration"), "set_duration", "get_duration"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "process_pause"), "set_process_pause", "get_process_pause"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "start_cooled"), "set_start_cooled", "get_start_cooled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trigger_on_failure"), "set_trigger_on_failure", "get_trigger_on_failure"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "cooldown_state_var"), "set_cooldown_state_var", "get_cooldown_state_var"); }