/** * bb_node.h * ============================================================================= * Copyright 2021-2024 Serhii Snitsaruk * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ============================================================================= */ #ifndef BB_NODE_H #define BB_NODE_H #include "bb_param.h" class BBNode : public BBParam { GDCLASS(BBNode, BBParam); protected: static void _bind_methods() {} public: virtual Variant::Type get_type() const override { return Variant::NODE_PATH; } virtual Variant get_value(Node *p_scene_root, const Ref &p_blackboard, const Variant &p_default = Variant()) override; }; #endif // BB_NODE_H