.. _csharp: Using LimboAI with C# ===================== Here's how you can use the module version with C# to write your tasks and states. 1. Locate LimboAI NuGet package files. Each provided build comes with a GodotSharp folder, which has packages under "GodotSharp/Tools/nupkgs/". Note down the directory path; you'll need it in the next step. 2. Add a local source for NuGet packages using the following command: .. code:: shell dotnet nuget add source path/to/limboai/nupkgs --name LimboNugetSource 3. Your C# project should be able to see LimboAI classes and compile. Regarding GDExtension, I can only confirm success with the module version and C#. Unfortunately, I haven't had any luck with the GDExtension version yet. If you've had success with GDExtension, please let me know via Discord or email. Creating custom tasks in C# --------------------------- **🛈 Note:** For more information, check out :ref:`creating custom tasks in GDScript `. You can use the following script template for custom tasks: .. code:: csharp using Godot; using System; [Tool] public partial class _CLASS_ : _BASE_ { public override string _GenerateName() { return "_CLASS_"; } public override void _Setup() { } public override void _Enter() { } public override void _Exit() { } public override Status _Tick(double delta) { return Status.Success; } public override string[] _GetConfigurationWarnings() { return Array.Empty(); } }