<?xml version="1.0" encoding="UTF-8" ?> <class name="BBParam" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> A base class for LimboAI typed parameters. </brief_description> <description> A base class for LimboAI typed parameters, with the ability to reference a [Blackboard] variable or hold a raw value of a specific [enum Variant.Type]. [b]Note[/b]: Don't instantiate. Use specific subtypes instead. </description> <tutorials> </tutorials> <methods> <method name="get_type" qualifiers="const"> <return type="int" enum="Variant.Type" /> <description> Returns the expected data type of the parameter. </description> </method> <method name="get_value"> <return type="Variant" /> <param index="0" name="scene_root" type="Node" /> <param index="1" name="blackboard" type="Blackboard" /> <param index="2" name="default" type="Variant" default="null" /> <description> Returns the value of the parameter. </description> </method> </methods> <members> <member name="saved_value" type="Variant" setter="set_saved_value" getter="get_saved_value" default="null"> Stores the parameter value when [member value_source] is set to [constant SAVED_VALUE]. The data type of the value is determined by [method get_type]. </member> <member name="value_source" type="int" setter="set_value_source" getter="get_value_source" enum="BBParam.ValueSource" default="0"> Specifies the source of the value for BBParam. See [enum ValueSource]. </member> <member name="variable" type="StringName" setter="set_variable" getter="get_variable"> Stores the name of a [Blackboard] variable when [member value_source] is set to [constant BLACKBOARD_VAR]. </member> </members> <constants> <constant name="SAVED_VALUE" value="0" enum="ValueSource"> The value is stored directly within the BBParam resource. </constant> <constant name="BLACKBOARD_VAR" value="1" enum="ValueSource"> The value is referenced by a variable name and retrieved from the [Blackboard]. The variable name is stored within the BBParam resource. </constant> </constants> </class>