/* bt_random_wait.h */ #ifndef BT_RANDOM_WAIT_H #define BT_RANDOM_WAIT_H #include "bt_action.h" #include "core/object/object.h" class BTRandomWait : public BTAction { GDCLASS(BTRandomWait, BTAction); private: double min_duration = 1.0; double max_duration = 2.0; double time_passed = 0.0; double duration = 0.0; protected: static void _bind_methods(); virtual String _generate_name() const override; virtual void _enter() override; virtual int _tick(double p_delta) override; public: void set_min_duration(double p_max_duration); double get_min_duration() const { return min_duration; } void set_max_duration(double p_max_duration); double get_max_duration() const { return max_duration; } }; #endif // BT_RANDOM_WAIT_H