BT action that plays an animation on the specified AnimationPlayer node. BTPlayAnimation action plays an animation on the specified AnimationPlayer node. If the [member await_completion] is greater than [code]0[/code], the action will wait for the animation to complete, with a maximum waiting time equal to [member await_completion]. Returns [code]SUCCESS[/code] if the animation finishes playing or if the elapsed time exceeds [member await_completion]. When [member await_completion] is set to [code]0[/code], BTPlayAnimation doesn't wait for the animation to finish and immediately returns [code]SUCCESS[/code]. Returns [code]RUNNING[/code] if the animation is still playing and the elapsed time is less than [member await_completion]. Returns [code]FAILURE[/code] if the action fails to play the requested animation. Animation's key within the AnimationPlayer node. If empty, BTPlayAnimation will resume the last played animation if [class AnimationPlayer] was paused. Parameter that specifies the AnimationPlayer node. Duration to wait for the animation to finish (in seconds). Custom blend time (in seconds). Play animation from the end. Used in combination with negative [member speed] to play animation in reverse. Custom playback speed scaling ratio.