/* bt_player.cpp */ #include "bt_player.h" #include "../limbo_string_names.h" #include "bt_task.h" #include "core/class_db.h" #include "core/engine.h" #include "core/io/resource_loader.h" #include "core/object.h" #include "core/variant.h" #include VARIANT_ENUM_CAST(BTPlayer::UpdateMode); void BTPlayer::_load_tree() { _loaded_tree.unref(); _root_task.unref(); ERR_FAIL_COND_MSG(!behavior_tree.is_valid(), "BTPlayer needs a valid behavior tree."); ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "Behavior tree has no valid root task."); _loaded_tree = behavior_tree; _root_task = _loaded_tree->get_root_task()->clone(); _root_task->initialize(get_owner(), blackboard); } void BTPlayer::set_behavior_tree(const Ref &p_tree) { behavior_tree = p_tree; if (Engine::get_singleton()->is_editor_hint() == false && get_owner()) { _load_tree(); set_update_mode(update_mode); } } void BTPlayer::set_update_mode(UpdateMode p_mode) { update_mode = p_mode; set_active(active); } void BTPlayer::set_active(bool p_active) { active = p_active; if (!Engine::get_singleton()->is_editor_hint()) { set_process(update_mode == UpdateMode::IDLE); set_physics_process(update_mode == UpdateMode::PHYSICS); } } void BTPlayer::update(float p_delta) { if (!_root_task.is_valid()) { ERR_PRINT_ONCE(vformat("BTPlayer has no root task to update (owner: %s)", get_owner())); return; } if (active) { int status = _root_task->execute(p_delta); if (status == BTTask::SUCCESS || status == BTTask::FAILURE) { set_active(auto_restart); emit_signal(LimboStringNames::get_singleton()->behavior_tree_finished, status); } } } void BTPlayer::restart() { _root_task->cancel(); set_active(true); } void BTPlayer::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_PROCESS: { if (active) { Variant time = get_process_delta_time(); update(time); } } break; case NOTIFICATION_PHYSICS_PROCESS: { if (active) { Variant time = get_process_delta_time(); update(time); } } break; case NOTIFICATION_READY: { if (!Engine::get_singleton()->is_editor_hint()) { if (behavior_tree.is_valid()) { _load_tree(); } set_active(active); } } break; } } void BTPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_behavior_tree", "p_path"), &BTPlayer::set_behavior_tree); ClassDB::bind_method(D_METHOD("get_behavior_tree"), &BTPlayer::get_behavior_tree); ClassDB::bind_method(D_METHOD("set_update_mode", "p_mode"), &BTPlayer::set_update_mode); ClassDB::bind_method(D_METHOD("get_update_mode"), &BTPlayer::get_update_mode); ClassDB::bind_method(D_METHOD("set_active", "p_active"), &BTPlayer::set_active); ClassDB::bind_method(D_METHOD("get_active"), &BTPlayer::get_active); ClassDB::bind_method(D_METHOD("set_auto_restart", "p_value"), &BTPlayer::set_auto_restart); ClassDB::bind_method(D_METHOD("get_auto_restart"), &BTPlayer::get_auto_restart); ClassDB::bind_method(D_METHOD("set_blackboard", "p_blackboard"), &BTPlayer::set_blackboard); ClassDB::bind_method(D_METHOD("get_blackboard"), &BTPlayer::get_blackboard); ClassDB::bind_method(D_METHOD("update", "p_delta"), &BTPlayer::update); ClassDB::bind_method(D_METHOD("restart"), &BTPlayer::restart); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree"); ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Idle,Physics,Manual"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "get_active"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_restart"), "set_auto_restart", "get_auto_restart"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "blackboard"), "set_blackboard", "get_blackboard"); BIND_ENUM_CONSTANT(IDLE); BIND_ENUM_CONSTANT(PHYSICS); BIND_ENUM_CONSTANT(MANUAL); ADD_SIGNAL(MethodInfo("behavior_tree_finished", PropertyInfo(Variant::INT, "p_status"))); }