:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.2/modules/limboai/doc_classes/BTStopAnimation.xml. .. _class_BTStopAnimation: BTStopAnimation =============== **Inherits:** :ref:`BTAction` **<** :ref:`BTTask` **<** :ref:`BT` BT action that stops the playback of an animation on the specified ``AnimationPlayer`` node. .. rst-class:: classref-introduction-group Description ----------- BTStopAnimation action stops the playback of an animation on the specified ``AnimationPlayer`` node and returns ``SUCCESS``. If :ref:`animation_name` is set, it will only stop the playback if the specified animation is currently playing. Returns ``FAILURE`` if the action fails to get the ``AnimationPlayer`` node. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------+--------------------------------------------------------------------------+-----------+ | StringName | :ref:`animation_name` | ``&""`` | +-----------------------------+--------------------------------------------------------------------------+-----------+ | :ref:`BBNode` | :ref:`animation_player` | | +-----------------------------+--------------------------------------------------------------------------+-----------+ | bool | :ref:`keep_state` | ``false`` | +-----------------------------+--------------------------------------------------------------------------+-----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_BTStopAnimation_property_animation_name: .. rst-class:: classref-property StringName **animation_name** = ``&""`` .. rst-class:: classref-property-setget - void **set_animation_name** **(** StringName value **)** - StringName **get_animation_name** **(** **)** Animation's key within the ``AnimationPlayer`` node. If not empty, BTStopAnimation will only stop the playback if the specified animation is currently playing. .. rst-class:: classref-item-separator ---- .. _class_BTStopAnimation_property_animation_player: .. rst-class:: classref-property :ref:`BBNode` **animation_player** .. rst-class:: classref-property-setget - void **set_animation_player** **(** :ref:`BBNode` value **)** - :ref:`BBNode` **get_animation_player** **(** **)** Parameter that specifies the ``AnimationPlayer`` node. .. rst-class:: classref-item-separator ---- .. _class_BTStopAnimation_property_keep_state: .. rst-class:: classref-property bool **keep_state** = ``false`` .. rst-class:: classref-property-setget - void **set_keep_state** **(** bool value **)** - bool **get_keep_state** **(** **)** If ``true``, the animation state is not updated visually. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`