/* bt_run_limit.h */ #ifndef BT_RUN_LIMIT_H #define BT_RUN_LIMIT_H #include "bt_decorator.h" #include "core/object/object.h" class BTRunLimit : public BTDecorator { GDCLASS(BTRunLimit, BTDecorator); private: int run_limit = 1; int num_runs = 0; protected: static void _bind_methods(); virtual String _generate_name() const override; virtual int _tick(float p_delta) override; public: void set_run_limit(int p_value) { run_limit = p_value; emit_changed(); } int get_run_limit() const { return run_limit; } }; #endif // BT_RUN_LIMIT_H