/* bb_node.h */ #ifndef BB_NODE_H #define BB_NODE_H #include "bb_param.h" #include "core/object.h" class BBNode : public BBParam { GDCLASS(BBNode, BBParam); protected: virtual Variant::Type get_type() const { return Variant::NODE_PATH; } public: virtual Variant get_value(Object *p_agent, const Ref &p_blackboard, const Variant &p_default = Variant()); }; #endif // BB_NODE_H