/** * behavior_tree.cpp * ============================================================================= * Copyright 2021-2024 Serhii Snitsaruk * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ============================================================================= */ #include "behavior_tree.h" #include "../util/limbo_string_names.h" #ifdef LIMBOAI_MODULE #include "core/error/error_macros.h" #include "core/object/class_db.h" #include "core/templates/list.h" #include "core/variant/variant.h" #endif // ! LIMBOAI_MODULE #ifdef LIMBOAI_GDEXTENSION #include "godot_cpp/core/error_macros.hpp" #endif // ! LIMBOAI_GDEXTENSION void BehaviorTree::set_description(const String &p_value) { description = p_value; emit_changed(); } void BehaviorTree::set_blackboard_plan(const Ref &p_plan) { if (blackboard_plan == p_plan) { return; } if (Engine::get_singleton()->is_editor_hint() && blackboard_plan.is_valid() && blackboard_plan->is_connected(LW_NAME(changed), callable_mp(this, &BehaviorTree::_plan_changed))) { blackboard_plan->disconnect(LW_NAME(changed), callable_mp(this, &BehaviorTree::_plan_changed)); } blackboard_plan = p_plan; if (blackboard_plan.is_null()) { blackboard_plan = Ref(memnew(BlackboardPlan)); } if (Engine::get_singleton()->is_editor_hint()) { blackboard_plan->connect(LW_NAME(changed), callable_mp(this, &BehaviorTree::_plan_changed)); } _plan_changed(); } void BehaviorTree::set_root_task(const Ref &p_value) { #ifdef TOOLS_ENABLED _unset_editor_behavior_tree_hint(); #endif // TOOLS_ENABLED root_task = p_value; #ifdef TOOLS_ENABLED _set_editor_behavior_tree_hint(); #endif // TOOLS_ENABLED emit_changed(); } Ref BehaviorTree::clone() const { Ref copy = duplicate(false); copy->set_path(""); if (root_task.is_valid()) { copy->root_task = root_task->clone(); } return copy; } void BehaviorTree::copy_other(const Ref &p_other) { ERR_FAIL_COND(p_other.is_null()); description = p_other->get_description(); root_task = p_other->get_root_task(); } Ref BehaviorTree::instantiate(Node *p_agent, const Ref &p_blackboard, Node *p_instance_owner) const { ERR_FAIL_COND_V_MSG(root_task == nullptr, nullptr, "BehaviorTree: Instantiation failed - BT has no valid root task."); ERR_FAIL_NULL_V_MSG(p_agent, nullptr, "BehaviorTree: Instantiation failed - agent can't be null."); ERR_FAIL_NULL_V_MSG(p_instance_owner, nullptr, "BehaviorTree: Instantiation failed -- instance owner can't be null."); Node *scene_root = p_instance_owner->get_owner(); ERR_FAIL_NULL_V_MSG(scene_root, nullptr, "BehaviorTree: Instantiation failed - can't get scene root, because instance_owner not owned by a scene node. Hint: Try my_player.set_owner(get_owner())."); Ref root_copy = root_task->clone(); root_copy->initialize(p_agent, p_blackboard, scene_root); return BTInstance::create(root_copy, get_path(), p_instance_owner); } void BehaviorTree::_plan_changed() { emit_signal(LW_NAME(plan_changed)); emit_changed(); } #ifdef TOOLS_ENABLED void BehaviorTree::_set_editor_behavior_tree_hint() { if (root_task.is_valid()) { root_task->data.behavior_tree_id = this->get_instance_id(); } } void BehaviorTree::_unset_editor_behavior_tree_hint() { if (root_task.is_valid()) { root_task->data.behavior_tree_id = ObjectID(); } } #endif // TOOLS_ENABLED void BehaviorTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_description", "description"), &BehaviorTree::set_description); ClassDB::bind_method(D_METHOD("get_description"), &BehaviorTree::get_description); ClassDB::bind_method(D_METHOD("set_blackboard_plan", "plan"), &BehaviorTree::set_blackboard_plan); ClassDB::bind_method(D_METHOD("get_blackboard_plan"), &BehaviorTree::get_blackboard_plan); ClassDB::bind_method(D_METHOD("set_root_task", "task"), &BehaviorTree::set_root_task); ClassDB::bind_method(D_METHOD("get_root_task"), &BehaviorTree::get_root_task); ClassDB::bind_method(D_METHOD("clone"), &BehaviorTree::clone); ClassDB::bind_method(D_METHOD("copy_other", "other"), &BehaviorTree::copy_other); ClassDB::bind_method(D_METHOD("instantiate", "agent", "blackboard", "scene_root"), &BehaviorTree::instantiate); ADD_PROPERTY(PropertyInfo(Variant::STRING, "description", PROPERTY_HINT_MULTILINE_TEXT), "set_description", "get_description"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard_plan", PROPERTY_HINT_RESOURCE_TYPE, "BlackboardPlan", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_blackboard_plan", "get_blackboard_plan"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root_task", PROPERTY_HINT_RESOURCE_TYPE, "BTTask", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_root_task", "get_root_task"); ADD_SIGNAL(MethodInfo("plan_changed")); } BehaviorTree::BehaviorTree() { } BehaviorTree::~BehaviorTree() { if (Engine::get_singleton()->is_editor_hint() && blackboard_plan.is_valid() && blackboard_plan->is_connected(LW_NAME(changed), callable_mp(this, &BehaviorTree::_plan_changed))) { blackboard_plan->disconnect(LW_NAME(changed), callable_mp(this, &BehaviorTree::_plan_changed)); } }