/** * blackboard.cpp * ============================================================================= * Copyright 2021-2024 Serhii Snitsaruk * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ============================================================================= */ #include "blackboard.h" #ifdef LIMBOAI_MODULE #include "core/variant/variant.h" #include "scene/main/node.h" #endif // LIMBOAI_MODULE #ifdef LIMBOAI_GDEXTENSION #include #include #include #include using namespace godot; #endif Ref Blackboard::top() const { Ref bb(this); while (bb->get_parent().is_valid()) { bb = bb->get_parent(); } return bb; } Variant Blackboard::get_var(const StringName &p_name, const Variant &p_default, bool p_complain) const { if (data.has(p_name)) { return data.get(p_name).get_value(); } else if (parent.is_valid()) { return parent->get_var(p_name, p_default, p_complain); } else { if (p_complain) { ERR_PRINT(vformat("Blackboard: Variable \"%s\" not found.", p_name)); } return p_default; } } void Blackboard::set_var(const StringName &p_name, const Variant &p_value) { if (data.has(p_name)) { // Not checking type - allowing duck-typing. data[p_name].set_value(p_value); } else { BBVariable var(p_value.get_type()); var.set_value(p_value); data.insert(p_name, var); } } bool Blackboard::has_var(const StringName &p_name) const { return data.has(p_name) || (parent.is_valid() && parent->has_var(p_name)); } void Blackboard::erase_var(const StringName &p_name) { data.erase(p_name); } void Blackboard::bind_var_to_property(const StringName &p_name, Object *p_object, const StringName &p_property) { ERR_FAIL_COND_MSG(!data.has(p_name), "Blackboard: Binding failed - can't bind variable that doesn't exist."); data[p_name].bind(p_object, p_property); } void Blackboard::unbind_var(const StringName &p_name) { ERR_FAIL_COND_MSG(data.has(p_name), "Blackboard: Can't unbind variable that doesn't exist."); data[p_name].unbind(); } void Blackboard::assign_var(const StringName &p_name, const BBVariable &p_var) { data.insert(p_name, p_var); } void Blackboard::link_var(const StringName &p_name, const Ref &p_target_blackboard, const StringName &p_target_var) { ERR_FAIL_COND_MSG(!data.has(p_name), "Blackboard: Can't link variable that doesn't exist (var: " + p_name + ")."); ERR_FAIL_COND_MSG(p_target_blackboard.is_null(), "Blackboard: Can't link variable to target blackboard that is null (var: " + p_name + ")."); ERR_FAIL_COND_MSG(!p_target_blackboard->data.has(p_target_var), "Blackboard: Can't link variable to non-existent target (var: " + p_name + ", target: " + p_target_var + ")."); data[p_name] = p_target_blackboard->data[p_target_var]; } void Blackboard::_bind_methods() { ClassDB::bind_method(D_METHOD("get_var", "var_name", "default", "complain"), &Blackboard::get_var, Variant(), true); ClassDB::bind_method(D_METHOD("set_var", "var_name", "value"), &Blackboard::set_var); ClassDB::bind_method(D_METHOD("has_var", "var_name"), &Blackboard::has_var); ClassDB::bind_method(D_METHOD("set_parent", "blackboard"), &Blackboard::set_parent); ClassDB::bind_method(D_METHOD("get_parent"), &Blackboard::get_parent); ClassDB::bind_method(D_METHOD("erase_var", "var_name"), &Blackboard::erase_var); ClassDB::bind_method(D_METHOD("top"), &Blackboard::top); ClassDB::bind_method(D_METHOD("bind_var_to_property", "var_name", "object", "property"), &Blackboard::bind_var_to_property); ClassDB::bind_method(D_METHOD("unbind_var", "var_name"), &Blackboard::unbind_var); ClassDB::bind_method(D_METHOD("link_var", "var_name", "target_blackboard", "target_var"), &Blackboard::link_var); }