/** * blackboard_plan.h * ============================================================================= * Copyright 2021-2024 Serhii Snitsaruk * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ============================================================================= */ #ifndef BLACKBOARD_PLAN_H #define BLACKBOARD_PLAN_H #include "bb_variable.h" #include "blackboard.h" #ifdef LIMBOAI_MODULE #include "core/io/resource.h" #endif // LIMBOAI_MODULE #ifdef LIMBOAI_GDEXTENSION #include using namespace godot; #endif // LIMBOAI_GDEXTENSION class BlackboardPlan : public Resource { GDCLASS(BlackboardPlan, Resource); private: List> var_list; HashMap var_map; // When base is not null, the plan is considered to be derived from the base plan. // A derived plan can only have variables that exist in the base plan, // and only the values can be different in those variables. // The derived plan is synced with the base plan to maintain consistency. Ref base; // Mapping between variables in this plan and their parent scope names. // Used for linking variables to their parent scope counterparts upon Blackboard creation/population. HashMap parent_scope_mapping; // Fetcher function for the parent scope plan. Function should return a Ref. // Used in the inspector: enables mapping feature when set. Callable parent_scope_plan_provider; // Bindings to properties in the scene to which this plan belongs. HashMap property_bindings; bool property_binding_enabled = false; // If true, NodePath variables will be prefetched, so that the vars will contain node pointers instead (upon BB creation/population). bool prefetch_nodepath_vars = true; protected: static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; bool _property_can_revert(const StringName &p_name) const; bool _property_get_revert(const StringName &p_name, Variant &r_property) const; #ifdef LIMBOAI_GDEXTENSION String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; } #endif public: void set_base_plan(const Ref &p_base); Ref get_base_plan() const { return base; } void set_parent_scope_plan_provider(const Callable &p_parent_scope_plan_provider); Callable get_parent_scope_plan_provider() const { return parent_scope_plan_provider; } bool is_mapping_enabled() const { return parent_scope_plan_provider.is_valid() && (parent_scope_plan_provider.call() != Ref()); } bool has_mapping(const StringName &p_name) const; bool has_property_binding(const StringName &p_name) const { return property_bindings.has(p_name); } void set_property_binding(const StringName &p_name, const NodePath &p_path); NodePath get_property_binding(const StringName &p_name) const { return property_bindings.has(p_name) ? property_bindings[p_name] : NodePath(); } void set_prefetch_nodepath_vars(bool p_enable); bool is_prefetching_nodepath_vars() const; void add_var(const StringName &p_name, const BBVariable &p_var); void remove_var(const StringName &p_name); BBVariable get_var(const StringName &p_name); Pair get_var_by_index(int p_index); _FORCE_INLINE_ bool has_var(const StringName &p_name) { return var_map.has(p_name); } _FORCE_INLINE_ bool is_empty() const { return var_map.is_empty(); } int get_var_count() const { return var_map.size(); } TypedArray list_vars() const; StringName get_var_name(const BBVariable &p_var) const; bool is_valid_var_name(const StringName &p_name) const; void rename_var(const StringName &p_name, const StringName &p_new_name); void move_var(int p_index, int p_new_index); void sync_with_base_plan(); _FORCE_INLINE_ bool is_derived() const { return base.is_valid(); } _FORCE_INLINE_ bool is_derived_var_changed(const StringName &p_name) const { return base.is_valid() && var_map.has(p_name) && var_map[p_name].is_value_changed(); } Ref create_blackboard(Node *p_prefetch_root, const Ref &p_parent_scope = Ref(), Node *p_prefetch_root_for_base_plan = nullptr); void populate_blackboard(const Ref &p_blackboard, bool overwrite, Node *p_prefetch_root, Node *p_prefetch_root_for_base_plan = nullptr); BlackboardPlan(); }; #endif // BLACKBOARD_PLAN_H