<?xml version="1.0" encoding="UTF-8" ?> <class name="BTAwaitAnimation" inherits="BTAction" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> BT action that waits for an animation to finish playing. </brief_description> <description> BTAwaitAnimation action waits for an animation on the specified [AnimationPlayer] node to finish playing and returns [code]SUCCESS[/code]. Returns [code]SUCCESS[/code] if the specified animation has finished playing or if the specified animation is not currently playing. Returns [code]FAILURE[/code] if the specified animation doesn't exist or if the action fails to get the [AnimationPlayer] node. </description> <tutorials> </tutorials> <members> <member name="animation_name" type="StringName" setter="set_animation_name" getter="get_animation_name" default="&"""> Animation's key within the [AnimationPlayer] node. </member> <member name="animation_player" type="BBNode" setter="set_animation_player" getter="get_animation_player"> Parameter that specifies the [AnimationPlayer] node. </member> <member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0"> The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return [code]SUCCESS[/code]. </member> </members> </class>