name: 🤖 Android builds
on:
  workflow_call:
    inputs:
      godot-ref:
        description: A tag, branch or commit hash in the Godot repository.
        type: string
        default: master
      limboai-ref:
        description: A tag, branch or commit hash in the LimboAI repository.
        type: string
        default: master

  workflow_dispatch:
    inputs:
      godot-ref:
        description: A tag, branch or commit hash in the Godot repository.
        type: string
        default: master
      limboai-ref:
        description: A tag, branch or commit hash in the LimboAI repository.
        type: string
        default: master

# Global Settings
env:
  SCONS_CACHE_LIMIT: 4096
  SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
  DOTNET_NOLOGO: true
  DOTNET_CLI_TELEMETRY_OPTOUT: true

jobs:
  android-builds:
    runs-on: "ubuntu-20.04"
    name: ${{ matrix.name }}
    strategy:
      fail-fast: false
      matrix:
        include:
          - name: Template (arm64, debug)
            arch: arm64
            target: template_debug

          - name: Template (arm64, release)
            arch: arm64
            target: template_release

          - name: Template (arm32, debug)
            arch: arm32
            target: template_debug

          - name: Template (arm32, release)
            arch: arm32
            target: template_release

          - name: Template (x86_64, debug)
            arch: x86_64
            target: template_debug

          - name: Template (x86_64, release)
            arch: x86_64
            target: template_release

          - name: Template (x86_32, debug)
            arch: x86_32
            target: template_debug

          - name: Template (x86_32, release)
            arch: x86_32
            target: template_release

    env:
      BIN: godot.linuxbsd.${{matrix.target}}.${{matrix.arch}} #${{  matrix.build-mono == true && '.mono' || ''  }}

    steps:
      - name: Clone Godot
        uses: actions/checkout@v4
        with:
          repository: godotengine/godot
          ref: ${{ inputs.godot-ref }}

      - name: Clone LimboAI module
        uses: actions/checkout@v4
        with:
          path: modules/limboai
          ref: ${{ inputs.limboai-ref }}

      # Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
      - uses: ./modules/limboai/.github/actions/init-version

      - name: Set up Java 17
        uses: actions/setup-java@v4
        with:
          distribution: temurin
          java-version: 17

      - name: Set up scons
        run: |
          python -c "import sys; print(sys.version)"
          python -m pip install scons==4.4.0
          python --version
          scons --version

      - name: Set up scons cache
        uses: actions/cache@v4
        with:
          path: ${{github.workspace}}/.scons_cache/
          key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
          restore-keys: |
            ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
            ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
            ${{env.BIN}}-${{inputs.godot-ref}}

      - name: Compilation
        env:
          SCONS_CACHE: ${{github.workspace}}/.scons_cache/
        run: |
          scons platform=android target=${{matrix.target}} arch=${{matrix.arch}} ${{env.SCONSFLAGS}}
          ls platform/android/java/lib/libs/*

      - name: Upload artifact
        uses: actions/upload-artifact@v4
        with:
          name: tmp-android-templates-${{strategy.job-index}}
          path: platform/android/java/lib/libs/*

  make-android-package:
    runs-on: "ubuntu-20.04"
    name: Make Android package
    needs: android-builds

    steps:
      - name: Clone Godot
        uses: actions/checkout@v4
        with:
          repository: godotengine/godot
          ref: ${{ inputs.godot-ref }}

      - name: Clone LimboAI module
        uses: actions/checkout@v4
        with:
          path: modules/limboai
          ref: ${{ inputs.limboai-ref }}

      # Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
      - uses: ./modules/limboai/.github/actions/init-version

      - name: Download Android template builds
        uses: actions/download-artifact@v4
        with:
          pattern: tmp-android-templates-*
          merge-multiple: true
          path: platform/android/java/lib/libs/

      - name: Set up Java 17
        uses: actions/setup-java@v4
        with:
          distribution: temurin
          java-version: 17

      - name: Set up Python 3.x
        uses: actions/setup-python@v5
        with:
          python-version: 3.x
          architecture: x64

      - name: Set up scons
        run: |
          python -c "import sys; print(sys.version)"
          python -m pip install scons==4.4.0
          python --version
          scons --version

      - name: Generate Godot templates
        run: |
          cd platform/android/java
          ./gradlew generateGodotTemplates
          cd ../../..
          ls -l bin/

          mkdir -p out/templates/
          mv bin/android_* out/templates/
          echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" > out/templates/version.txt
          ls -l out/*

      - name: Delete Android template builds
        uses: geekyeggo/delete-artifact@v5
        with:
          name: tmp-android-templates-*
          useGlob: true
          failOnError: false

      - name: Upload Android libs
        uses: actions/upload-artifact@v4
        with:
          name: ${{env.NAME_PREFIX}}.android-lib
          path: bin/godot-lib.*

      - name: Upload Android templates
        uses: actions/upload-artifact@v4
        with:
          name: ${{env.NAME_PREFIX}}.export-templates.android
          path: out/*