[configuration] entry_symbol = "limboai_init" compatibility_minimum = "4.2" [libraries] macos.debug = "res://bin/liblimboai.macos.editor.framework" macos.release = "res://bin/liblimboai.macos.template_release.framework" windows.debug.x86_32 = "res://bin/liblimboai.windows.editor.x86_32.dll" windows.release.x86_32 = "res://bin/liblimboai.windows.template_release.x86_32.dll" windows.debug.x86_64 = "res://bin/liblimboai.windows.editor.x86_64.dll" windows.release.x86_64 = "res://bin/liblimboai.windows.template_release.x86_64.dll" linux.debug.x86_64 = "liblimboai.linux.editor.dev.x86_64.so" linux.release.x86_64 = "res://bin/liblimboai.linux.template_release.x86_64.so" linux.debug.arm64 = "res://bin/liblimboai.linux.editor.arm64.so" linux.release.arm64 = "res://bin/liblimboai.linux.template_release.arm64.so" linux.debug.rv64 = "res://bin/liblimboai.linux.editor.rv64.so" linux.release.rv64 = "res://bin/liblimboai.linux.template_release.rv64.so" android.debug.x86_64 = "res://bin/liblimboai.android.template_debug.x86_64.so" android.release.x86_64 = "res://bin/liblimboai.android.template_release.x86_64.so" android.debug.arm64 = "res://bin/liblimboai.android.template_debug.arm64.so" android.release.arm64 = "res://bin/liblimboai.android.template_release.arm64.so" [icons] GDExample = "res://icons/gd_example.svg"