:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.2/modules/limboai/doc_classes/BTWaitTicks.xml. .. _class_BTWaitTicks: BTWaitTicks =========== **Inherits:** :ref:`BTAction` **<** :ref:`BTTask` **<** :ref:`BT` BT action that waits for a specified number of ticks to elapse and then returns ``SUCCESS``. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----+--------------------------------------------------------+-------+ | int | :ref:`num_ticks` | ``1`` | +-----+--------------------------------------------------------+-------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_BTWaitTicks_property_num_ticks: .. rst-class:: classref-property int **num_ticks** = ``1`` .. rst-class:: classref-property-setget - void **set_num_ticks** **(** int value **)** - int **get_num_ticks** **(** **)** The number of ticks to wait before returning ``SUCCESS``. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`