name: Bug report description: Report a bug in LimboAI labels: - bug body: - type: markdown attributes: value: | - Write a descriptive title above. - Search [open](https://github.com/limbonaut/limboai/issues) and [closed](https://github.com/limbonaut/limboai/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. - type: input attributes: label: Godot version description: | - Specify the Godot version and hardware information if relevant. - You can copy the version info by clicking on it in the Godot status bar. - Alternatively, you can copy the version and hardware info in Godot using the main menu command "Help -> Copy System Info". placeholder: v4.2.2.limboai+v1.1.0.gha [15073afe3] validations: required: true - type: input attributes: label: LimboAI version description: | - Specify the LimboAI version. - You can copy the version info by clicking on it in the toolbar of the LimboAI editor (top-right corner). placeholder: v1.1.0 [8fa609e] validations: required: true - type: dropdown id: variant attributes: label: LimboAI variant description: Which variant of our plugin are you running? options: - GDExtension / AssetLib - Module (custom editor or template build) default: 0 validations: required: true - type: textarea attributes: label: Issue description description: | - Describe your issue in detail. What doesn't work and how do you expect it to work instead? - Provide screenshots and/or a console output if it helps to convey the problem. validations: required: true - type: textarea attributes: label: How to reproduce description: | - Provide a list of steps or sample code that reproduces the issue. - You can provide a small Godot project which reproduces the issue, with no unnecessary files included. - Drag and drop a ZIP archive to upload it (10Mb limit). - Don't include the `.godot` folder in the archive. - Redroduction project helps to find the bug more quickly! validations: required: true