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Author SHA1 Message Date
Serhii Snitsaruk d3d32953f7
Bump version to 1.2.2 2024-09-15 17:15:47 +02:00
Serhii Snitsaruk a5c318bbf2
Update class docs
(cherry picked from commit 0e4c06f3b8)
2024-09-15 17:10:53 +02:00
Serhii Snitsaruk 576692294b
Use different prefetch root for the base plan in BTPlayer and BTState
(cherry picked from commit ac2d734122)
2024-09-15 17:10:48 +02:00
Serhii Snitsaruk 65a1a3d46b
BlackboardPlan: Allow passing different prefetch root for the base plan
(cherry picked from commit a8a0f24492)
2024-09-15 17:10:00 +02:00
Serhii Snitsaruk 5ac6cda415
Fix `BTSetAgentProperty` name generation
(cherry picked from commit da2bc5e3bb)
2024-09-15 15:15:19 +02:00
Serhii Snitsaruk fd1ac1cbb8
Fix `BBNode::get_value()` crash with a freed object in GDExtension
It may be a bug in GDExtension. I optimized the code, and, as a workaround, removed casting to Object* from Variant. This fixed the issue. The same code worked well using module.

(cherry picked from commit 689c8fab6f)
2024-09-15 15:15:10 +02:00
Serhii Snitsaruk 644c589705
Fix BTForEach crash if elements are removed from the array during iteration
(cherry picked from commit b8c9db0d44)
2024-09-15 15:14:34 +02:00
17 changed files with 83 additions and 61 deletions

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@ -11,15 +11,6 @@
#include "bb_node.h"
#ifdef LIMBOAI_MODULE
#include "core/error/error_macros.h"
#include "scene/main/node.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/node.hpp>
#endif // LIMBOAI_GDEXTENSION
Variant BBNode::get_value(Node *p_scene_root, const Ref<Blackboard> &p_blackboard, const Variant &p_default) {
ERR_FAIL_NULL_V_MSG(p_scene_root, Variant(), "BBNode: get_value() failed - scene_root is null.");
ERR_FAIL_NULL_V_MSG(p_blackboard, Variant(), "BBNode: get_value() failed - blackboard is null.");
@ -33,13 +24,10 @@ Variant BBNode::get_value(Node *p_scene_root, const Ref<Blackboard> &p_blackboar
if (val.get_type() == Variant::NODE_PATH) {
return p_scene_root->get_node_or_null(val);
} else if (val.get_type() == Variant::OBJECT || val.get_type() == Variant::NIL) {
return val;
} else {
Object *obj = val;
if (unlikely(obj == nullptr && val.get_type() != Variant::NIL)) {
WARN_PRINT("BBNode: Unexpected variant type of a blackboard variable.");
WARN_PRINT("BBNode: Unexpected variant type: " + Variant::get_type_name(val.get_type()) + ". Returning default value.");
return p_default;
} else {
return obj;
}
}
}

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@ -387,33 +387,16 @@ void BlackboardPlan::sync_with_base_plan() {
}
}
// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
inline void bb_add_var_dup_with_prefetch(const Ref<Blackboard> &p_blackboard, const StringName &p_name, const BBVariable &p_var, bool p_prefetch, Node *p_node) {
if (unlikely(p_prefetch && p_var.get_type() == Variant::NODE_PATH)) {
Node *n = p_node->get_node_or_null(p_var.get_value());
BBVariable var = p_var.duplicate(true);
if (n != nullptr) {
var.set_value(n);
} else {
ERR_PRINT(vformat("BlackboardPlan: Prefetch failed for variable $%s with value: %s", p_name, p_var.get_value()));
var.set_value(Variant());
}
p_blackboard->assign_var(p_name, var);
} else {
p_blackboard->assign_var(p_name, p_var.duplicate(true));
}
}
Ref<Blackboard> BlackboardPlan::create_blackboard(Node *p_node, const Ref<Blackboard> &p_parent_scope) {
ERR_FAIL_COND_V(p_node == nullptr && prefetch_nodepath_vars, memnew(Blackboard));
Ref<Blackboard> BlackboardPlan::create_blackboard(Node *p_prefetch_root, const Ref<Blackboard> &p_parent_scope, Node *p_prefetch_root_for_base_plan) {
ERR_FAIL_COND_V(p_prefetch_root == nullptr && prefetch_nodepath_vars, memnew(Blackboard));
Ref<Blackboard> bb = memnew(Blackboard);
bb->set_parent(p_parent_scope);
populate_blackboard(bb, true, p_node);
populate_blackboard(bb, true, p_prefetch_root, p_prefetch_root_for_base_plan);
return bb;
}
void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_node) {
ERR_FAIL_COND(p_node == nullptr && prefetch_nodepath_vars);
void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_prefetch_root, Node *p_prefetch_root_for_base_plan) {
ERR_FAIL_COND(p_prefetch_root == nullptr && prefetch_nodepath_vars);
ERR_FAIL_COND(p_blackboard.is_null());
for (const Pair<StringName, BBVariable> &p : var_list) {
if (p_blackboard->has_local_var(p.first) && !overwrite) {
@ -429,7 +412,21 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
}
bool has_mapping = parent_scope_mapping.has(p.first);
bool do_prefetch = !has_mapping && prefetch_nodepath_vars;
bb_add_var_dup_with_prefetch(p_blackboard, p.first, p.second, do_prefetch, p_node);
// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
BBVariable var = p.second.duplicate(true);
if (unlikely(do_prefetch && p.second.get_type() == Variant::NODE_PATH)) {
Node *prefetch_root = !p_prefetch_root_for_base_plan || !is_derived() || is_derived_var_changed(p.first) ? p_prefetch_root : p_prefetch_root_for_base_plan;
Node *n = prefetch_root->get_node_or_null(p.second.get_value());
if (n != nullptr) {
var.set_value(n);
} else {
ERR_PRINT(vformat("BlackboardPlan: Prefetch failed for variable $%s with value: %s", p.first, p.second.get_value()));
var.set_value(Variant());
}
}
p_blackboard->assign_var(p.first, var);
if (has_mapping) {
StringName target_var = parent_scope_mapping[p.first];
if (target_var != StringName()) {
@ -450,8 +447,8 @@ void BlackboardPlan::_bind_methods() {
ClassDB::bind_method(D_METHOD("sync_with_base_plan"), &BlackboardPlan::sync_with_base_plan);
ClassDB::bind_method(D_METHOD("set_parent_scope_plan_provider", "callable"), &BlackboardPlan::set_parent_scope_plan_provider);
ClassDB::bind_method(D_METHOD("get_parent_scope_plan_provider"), &BlackboardPlan::get_parent_scope_plan_provider);
ClassDB::bind_method(D_METHOD("create_blackboard", "node", "parent_scope"), &BlackboardPlan::create_blackboard, DEFVAL(Ref<Blackboard>()));
ClassDB::bind_method(D_METHOD("populate_blackboard", "blackboard", "overwrite", "node"), &BlackboardPlan::populate_blackboard);
ClassDB::bind_method(D_METHOD("create_blackboard", "prefetch_root", "parent_scope", "prefetch_root_for_base_plan"), &BlackboardPlan::create_blackboard, DEFVAL(Ref<Blackboard>()), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("populate_blackboard", "blackboard", "overwrite", "prefetch_root", "prefetch_root_for_base_plan"), &BlackboardPlan::populate_blackboard, DEFVAL(Variant()));
// To avoid cluttering the member namespace, we do not export unnecessary properties in this class.
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefetch_nodepath_vars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_prefetch_nodepath_vars", "is_prefetching_nodepath_vars");

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@ -88,9 +88,10 @@ public:
void sync_with_base_plan();
_FORCE_INLINE_ bool is_derived() const { return base.is_valid(); }
_FORCE_INLINE_ bool is_derived_var_changed(const StringName &p_name) const { return base.is_valid() && var_map.has(p_name) && var_map[p_name].is_value_changed(); }
Ref<Blackboard> create_blackboard(Node *p_agent, const Ref<Blackboard> &p_parent_scope = Ref<Blackboard>());
void populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_node);
Ref<Blackboard> create_blackboard(Node *p_prefetch_root, const Ref<Blackboard> &p_parent_scope = Ref<Blackboard>(), Node *p_prefetch_root_for_base_plan = nullptr);
void populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_prefetch_root, Node *p_prefetch_root_for_base_plan = nullptr);
BlackboardPlan();
};

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@ -48,7 +48,7 @@ void BTPlayer::_load_tree() {
ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "BTPlayer: Initialization failed - behavior tree has no valid root task.");
Node *agent = GET_NODE(this, agent_node);
ERR_FAIL_NULL_MSG(agent, vformat("BTPlayer: Initialization failed - can't get agent with path '%s'.", agent_node));
Node *scene_root = scene_root_hint ? scene_root_hint : get_owner();
Node *scene_root = _get_scene_root();
ERR_FAIL_COND_MSG(scene_root == nullptr,
"BTPlayer: Initialization failed - unable to establish scene root. This is likely due to BTPlayer not being owned by a scene node. Check BTPlayer.set_scene_root_hint().");
bt_instance = behavior_tree->instantiate(agent, blackboard, this, scene_root);
@ -184,7 +184,7 @@ void BTPlayer::_notification(int p_notification) {
}
if (blackboard_plan.is_valid()) {
// Don't overwrite existing blackboard values as they may be initialized from code.
blackboard_plan->populate_blackboard(blackboard, false, this);
blackboard_plan->populate_blackboard(blackboard, false, this, _get_scene_root());
}
if (behavior_tree.is_valid()) {
_load_tree();

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@ -50,6 +50,7 @@ private:
void _load_tree();
void _update_blackboard_plan();
_FORCE_INLINE_ Node *_get_scene_root() const { return scene_root_hint ? scene_root_hint : get_owner(); }
protected:
static void _bind_methods();

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@ -65,10 +65,14 @@ void BTState::_update_blackboard_plan() {
}
}
Node *BTState::_get_prefetch_root_for_base_plan() {
return _get_scene_root();
}
void BTState::_setup() {
LimboState::_setup();
ERR_FAIL_COND_MSG(behavior_tree.is_null(), "BTState: BehaviorTree is not assigned.");
Node *scene_root = scene_root_hint ? scene_root_hint : get_owner();
Node *scene_root = _get_scene_root();
ERR_FAIL_NULL_MSG(scene_root, "BTState: Initialization failed - unable to establish scene root. This is likely due to BTState not being owned by a scene node. Check BTState.set_scene_root_hint().");
bt_instance = behavior_tree->instantiate(get_agent(), get_blackboard(), this, scene_root);
ERR_FAIL_COND_MSG(bt_instance.is_null(), "BTState: Initialization failed - failed to instantiate behavior tree.");

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@ -28,6 +28,8 @@ private:
Node *scene_root_hint = nullptr;
bool monitor_performance = false;
_FORCE_INLINE_ Node *_get_scene_root() const { return scene_root_hint ? scene_root_hint : get_owner(); }
protected:
static void _bind_methods();
@ -35,6 +37,7 @@ protected:
virtual bool _should_use_new_scope() const override { return true; }
virtual void _update_blackboard_plan() override;
virtual Node *_get_prefetch_root_for_base_plan() override;
virtual void _setup() override;
virtual void _exit() override;

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@ -43,12 +43,15 @@ void BTForEach::_enter() {
}
BT::Status BTForEach::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "ForEach decorator has no child.");
ERR_FAIL_COND_V_MSG(save_var == StringName(), FAILURE, "ForEach save variable is not set.");
ERR_FAIL_COND_V_MSG(array_var == StringName(), FAILURE, "ForEach array variable is not set.");
ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "BTForEach: Decorator has no child.");
ERR_FAIL_COND_V_MSG(save_var == StringName(), FAILURE, "BTForEach: Save variable is not set.");
ERR_FAIL_COND_V_MSG(array_var == StringName(), FAILURE, "BTForEach: Array variable is not set.");
Array arr = get_blackboard()->get_var(array_var, Variant());
if (arr.size() == 0) {
if (current_idx >= arr.size()) {
if (current_idx != 0) {
WARN_PRINT("BTForEach: Array size changed during iteration.");
}
return SUCCESS;
}
Variant elem = arr[current_idx];

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@ -46,7 +46,9 @@ String BTSetAgentProperty::_generate_name() {
return "SetAgentProperty ???";
}
return vformat("Set agent.%s = %s", property,
return vformat("Set agent.%s %s= %s",
property,
LimboUtility::get_singleton()->get_operation_string(operation),
value.is_valid() ? Variant(value) : Variant("???"));
}

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@ -60,7 +60,7 @@
<member name="blackboard_plan" type="BlackboardPlan" setter="set_blackboard_plan" getter="get_blackboard_plan">
Stores and manages variables that will be used in constructing new [Blackboard] instances.
</member>
<member name="monitor_performance" type="bool" setter="_set_monitor_performance" getter="_get_monitor_performance" default="false">
<member name="monitor_performance" type="bool" setter="set_monitor_performance" getter="get_monitor_performance" default="false">
If [code]true[/code], adds a performance monitor to "Debugger-&gt;Monitors" for each instance of this [BTPlayer] node.
</member>
<member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="BTPlayer.UpdateMode" default="1">

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@ -30,7 +30,7 @@
<member name="failure_event" type="StringName" setter="set_failure_event" getter="get_failure_event" default="&amp;&quot;failure&quot;">
HSM event that will be dispatched when the behavior tree results in [code]FAILURE[/code]. See [method LimboState.dispatch].
</member>
<member name="monitor_performance" type="bool" setter="_set_monitor_performance" getter="_get_monitor_performance" default="false">
<member name="monitor_performance" type="bool" setter="set_monitor_performance" getter="get_monitor_performance" default="false">
If [code]true[/code], adds a performance monitor to "Debugger-&gt;Monitors" for each instance of this [BTState] node.
</member>
<member name="success_event" type="StringName" setter="set_success_event" getter="get_success_event" default="&amp;&quot;success&quot;">

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@ -10,10 +10,11 @@
<methods>
<method name="create_blackboard">
<return type="Blackboard" />
<param index="0" name="node" type="Node" />
<param index="0" name="prefetch_root" type="Node" />
<param index="1" name="parent_scope" type="Blackboard" default="null" />
<param index="2" name="prefetch_root_for_base_plan" type="Node" default="null" />
<description>
Constructs a new instance of a [Blackboard] using this plan. If [NodePath] prefetching is enabled, [param node] will be used to retrieve node instances for [NodePath] variables and substitute their values.
Constructs a new instance of a [Blackboard] using this plan. If [NodePath] prefetching is enabled, [param prefetch_root] will be used to retrieve node instances for [NodePath] variables and substitute their values.
</description>
</method>
<method name="get_base_plan" qualifiers="const">
@ -38,9 +39,10 @@
<return type="void" />
<param index="0" name="blackboard" type="Blackboard" />
<param index="1" name="overwrite" type="bool" />
<param index="2" name="node" type="Node" />
<param index="2" name="prefetch_root" type="Node" />
<param index="3" name="prefetch_root_for_base_plan" type="Node" default="null" />
<description>
Populates [param blackboard] with the variables from this plan. If [param overwrite] is [code]true[/code], existing variables with the same names will be overwritten. If [NodePath] prefetching is enabled, [param node] will be used to retrieve node instances for [NodePath] variables and substitute their values.
Populates [param blackboard] with the variables from this plan. If [param overwrite] is [code]true[/code], existing variables with the same names will be overwritten. If [NodePath] prefetching is enabled, [param prefetch_root] will be used to retrieve node instances for [NodePath] variables and substitute their values.
</description>
</method>
<method name="set_base_plan">

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@ -43,7 +43,7 @@
<description>
Registers a [param handler] to be called when [param event] is dispatched. The handler function should have the following signature:
[codeblock]
func my_event_handler(cargo=null) -> bool:
func my_event_handler(cargo=null) -&gt; bool:
[/codeblock]
If the handler returns [code]true[/code], the event will be consumed. Cargo is an optional parameter that can be passed to the handler. See also [method dispatch].
</description>

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@ -33,6 +33,10 @@ void LimboState::set_blackboard_plan(const Ref<BlackboardPlan> &p_plan) {
void LimboState::_update_blackboard_plan() {
}
Node *LimboState::_get_prefetch_root_for_base_plan() {
return this;
}
Ref<BlackboardPlan> LimboState::_get_parent_scope_plan() const {
BlackboardPlan *parent_plan = nullptr;
const LimboState *state = this;
@ -96,7 +100,7 @@ void LimboState::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard)
}
if (blackboard_plan.is_valid() && !blackboard_plan->is_empty()) {
// Don't overwrite existing blackboard values as they may be initialized from code.
blackboard_plan->populate_blackboard(blackboard, false, this);
blackboard_plan->populate_blackboard(blackboard, false, this, _get_prefetch_root_for_base_plan());
}
_setup();

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@ -54,6 +54,7 @@ protected:
virtual bool _should_use_new_scope() const { return blackboard_plan.is_valid() || is_root(); }
virtual void _update_blackboard_plan();
virtual Node *_get_prefetch_root_for_base_plan();
virtual void _setup();
virtual void _enter();

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@ -2,9 +2,9 @@
major = 1
minor = 2
patch = 1
patch = 2
status = ""
doc_branch = "v1.2.0"
doc_branch = "v1.2.2"
godot_cpp_ref = "godot-4.3-stable"
# Code that generates version header

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@ -96,6 +96,22 @@ TEST_CASE("[Modules][LimboAI] BTForEach") {
CHECK_ENTRIES_TICKS_EXITS(task, 3, 6, 3);
CHECK(blackboard->get_var("element", "wetgoop") == "mushroom");
}
SUBCASE("Shouldn't crash if elements are removed during iteration") {
CHECK(fe->execute(0.01666) == BTTask::RUNNING);
CHECK(task->get_status() == BTTask::SUCCESS);
CHECK_ENTRIES_TICKS_EXITS(task, 1, 1, 1);
CHECK(blackboard->get_var("element", "wetgoop") == "apple");
arr.clear();
ERR_PRINT_OFF;
CHECK(fe->execute(0.01666) == BTTask::SUCCESS); // Returns SUCCESS and prints a warning without executing child task.
ERR_PRINT_ON;
CHECK(task->get_status() == BTTask::SUCCESS); // Same status.
CHECK_ENTRIES_TICKS_EXITS(task, 1, 1, 1); // Task is not re-executed as there is not enough elements to continue iteration.
CHECK(blackboard->get_var("element", "wetgoop") == "apple"); // Not changed.
}
}
} //namespace TestForEach