Compare commits

...

16 Commits

Author SHA1 Message Date
Wilson E. Alvarez b4d58b9dca
Merge 8f684f4169 into bc2c4a26ac 2024-05-25 21:19:59 -07:00
Serhii Snitsaruk bc2c4a26ac
GHA: Restore toolchain links
Toolchain contents should be cached now.
2024-05-25 16:07:00 +02:00
Serhii Snitsaruk 83214fc93b
GHA: Temporarily change toolchain link while tuxfamily.org is down (32-bit) 2024-05-25 15:05:34 +02:00
Serhii Snitsaruk e062669cf7
GHA: Temporarily change toolchain link while tuxfamily.org is down 2024-05-25 14:05:15 +02:00
Serhii Snitsaruk 2e94bf8bf2
Merge pull request #116 from limbonaut/gha-import-files
GHA: Generate .import files for GDExtension icons
2024-05-25 14:01:16 +02:00
Serhii Snitsaruk e8816091e6
GHA: Verify toolchain checksum 2024-05-25 13:33:48 +02:00
Serhii Snitsaruk fc1b99a5b1
GHA: Action that downloads & caches Linux toolchain
TuxFamily is often down lately, maybe caching could help.
2024-05-25 13:33:42 +02:00
Serhii Snitsaruk 04300e5222
GHA: Generate .import files for GDExtension icons 2024-05-22 22:33:21 +02:00
Wilson E. Alvarez 8f684f4169
Fix List<T> access
Due to upstream change:

	955d5affa8
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 5258506e12
Fix GCC warning for unhandled 'PACKED_VECTOR4_ARRAY' in switch
Due to upstream change:

	f9b488508c
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 2f0468bb00
Update EditorPlugin header location
Due to upstream change:

	1bcbbe96c4
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 2c740e7741
Update EditorHelpBit calls
Due to upstream change:

	a714cb9f65
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 606b5a9276
Add missing MarginContainer header
Due to upstream change:

	7884d63281
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez fa1fd7f55f
Fix bottom panel visbility calls
Due to upstream change:

	eb6ca91ba6
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 127696e5ac
Migrate to Tree::set_custom_draw_callback
Due to upstream change:

	a32a2eaedc
2024-05-07 09:41:30 -04:00
Wilson E. Alvarez 5e5f849208
Fix upstream EditorScale header locations
Due to upstream change:

	4b55c81eba
2024-05-07 09:41:30 -04:00
17 changed files with 138 additions and 90 deletions

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@ -0,0 +1,47 @@
name: Setup Linux toolchain
inputs:
arch:
required: true
runs:
using: "composite"
steps:
- name: Set up environment
shell: bash
run: |
# ! Settings:
TOOLCHAIN_64_URL=https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
TOOLCHAIN_64_SHA=16c8302fcb676c1f0fb9df73d6cff250ba1f4286
TOOLCHAIN_32_URL=https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
TOOLCHAIN_32_SHA=6171652abc54ef219e5187bc53660ee4e2f796f4
# ! Export variables:
if [[ "${{ inputs.arch }}" == "x86_64" ]]; then
echo "TOOLCHAIN_URL=${TOOLCHAIN_64_URL}" >> "$GITHUB_ENV"
echo "TOOLCHAIN_SHA=${TOOLCHAIN_64_SHA}" >> "$GITHUB_ENV"
elif [[ "${{ inputs.arch }}" == "x86_32" ]]; then
echo "TOOLCHAIN_URL=${TOOLCHAIN_32_URL}" >> "$GITHUB_ENV"
echo "TOOLCHAIN_SHA=${TOOLCHAIN_32_SHA}" >> "$GITHUB_ENV"
fi
- name: Cache buildroot
id: cache-buildroot
uses: actions/cache@v4
with:
path: buildroot
key: ${{env.TOOLCHAIN_SHA}}
- name: Set up buildroot
if: steps.cache-buildroot.outputs.cache-hit != 'true'
shell: bash
run: |
mkdir buildroot
wget ${TOOLCHAIN_URL} -O buildroot/buildroot.tar.bz2
cd buildroot
echo "${TOOLCHAIN_SHA} buildroot.tar.bz2"
echo "${TOOLCHAIN_SHA} buildroot.tar.bz2" | shasum --check
tar -xjf buildroot.tar.bz2 --strip-components=1
ls -l
rm buildroot.tar.bz2
./relocate-sdk.sh
cd ..

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@ -36,6 +36,7 @@ env:
SCONSFLAGS: dev_build=no debug_symbols=no
EM_VERSION: 3.1.45
EM_CACHE_FOLDER: "emsdk-cache"
GODOT_VERSION: 4.2-stable
jobs:
gdextension:
@ -132,25 +133,11 @@ jobs:
id: output-name-prefix
run: echo "name-prefix=${NAME_PREFIX}" >> $GITHUB_OUTPUT
- name: Set up Linux buildroot x86_64
if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
run: |
wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
./relocate-sdk.sh
cd ..
- name: Set up Linux buildroot x86_32
if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_32'
run: |
wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
mv i686-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
./relocate-sdk.sh
cd ..
- name: Setup Linux toolchain
if: matrix.opts.platform == 'linux'
uses: ./limboai/.github/actions/setup-linux-toolchain
with:
arch: ${{matrix.opts.arch}}
- name: Set up Python 3.x
if: matrix.opts.platform == 'windows' || matrix.opts.platform == 'macos'
@ -251,8 +238,8 @@ jobs:
name: ${{ env.NAME }}
path: out/*
merge-artifacts:
name: Merge artifacts
package-extension:
name: 📦 Package extension
runs-on: ubuntu-latest
needs: gdextension
@ -263,3 +250,47 @@ jobs:
name: ${{needs.gdextension.outputs.name-prefix}}
pattern: tmp-gdextension.*
delete-merged: true
- name: Download artifact
uses: actions/download-artifact@v4
with:
name: ${{needs.gdextension.outputs.name-prefix}}
path: out/
- name: Setup Godot
shell: bash
run: |
echo "Downloading Godot ${GODOT_VERSION}"
mkdir bin
cd bin
wget "https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}/Godot_v${GODOT_VERSION}_linux.x86_64.zip" -O godot.zip
unzip godot.zip
rm godot.zip
mv Godot_* godot
chmod u+x godot
ls -l
cd ..
./bin/godot --version
- name: Generate icon .import files
shell: bash
run: |
touch out/project.godot
timeout 20s ./bin/godot --headless --editor --path ./out/ || /bin/true
rm out/project.godot
rm -rf out/.godot/
- name: Change editor scale import settings
shell: bash
run: |
echo "--- Listing icons dir:"
ls out/addons/limboai/icons/
echo "--- (end of listing)"
sed -i 's|editor/scale_with_editor_scale=false|editor/scale_with_editor_scale=true|' out/addons/limboai/icons/*.import
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{needs.gdextension.outputs.name-prefix}}
path: out/*
overwrite: true

View File

@ -139,27 +139,10 @@ jobs:
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
# About sed see: https://github.com/godotengine/buildroot/issues/6
- name: Set up buildroot x86_64
if: matrix.opts.arch == 'x86_64'
run: |
wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
./relocate-sdk.sh
cd ..
- name: Set up buildroot x86_32
if: matrix.opts.arch == 'x86_32'
run: |
wget https://download.tuxfamily.org/godotengine/toolchains/linux/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
mv i686-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
./relocate-sdk.sh
cd ..
- name: Set up Linux toolchain
uses: ./modules/limboai/.github/actions/setup-linux-toolchain
with:
arch: ${{matrix.opts.arch}}
- name: Set up scons cache
uses: actions/cache@v4

View File

@ -52,16 +52,10 @@ jobs:
with:
path: modules/limboai
# About sed see: https://github.com/godotengine/buildroot/issues/6
- name: Set up buildroot x86_64
run: |
wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
cd buildroot
sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
./relocate-sdk.sh
cd ..
- name: Set up Linux toolchain
uses: ./modules/limboai/.github/actions/setup-linux-toolchain
with:
arch: x86_64
- name: Set up scons cache
uses: actions/cache@v4

View File

@ -237,7 +237,7 @@ BBVariable BlackboardPlan::get_var(const StringName &p_name) {
Pair<StringName, BBVariable> BlackboardPlan::get_var_by_index(int p_index) {
Pair<StringName, BBVariable> ret;
ERR_FAIL_INDEX_V(p_index, (int)var_map.size(), ret);
return var_list[p_index];
return var_list.get(p_index);
}
PackedStringArray BlackboardPlan::list_vars() const {

View File

@ -17,7 +17,7 @@
#include "../util/limbo_string_names.h"
#ifdef LIMBOAI_MODULE
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/button.h"
#endif // LIMBOAI_MODULE

View File

@ -19,8 +19,9 @@
#ifdef LIMBOAI_MODULE
#include "editor/editor_interface.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
#include "scene/resources/style_box_flat.h"
#endif // LIMBOAI_MODULE

View File

@ -26,7 +26,7 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance);
while (stack.size()) {
Ref<BTTask> task = stack[0];
Ref<BTTask> task = stack.front()->get();
stack.pop_front();
int num_children = task->get_child_count();
@ -87,7 +87,7 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance);
while (stack.size()) {
Ref<BTTask> task = stack[0];
Ref<BTTask> task = stack.front()->get();
stack.pop_front();
int num_children = task->get_child_count();

View File

@ -24,8 +24,8 @@
#include "core/object/callable_method_pointer.h"
#include "core/os/time.h"
#include "core/typedefs.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/resources/style_box.h"
#endif // LIMBOAI_MODULE
@ -111,7 +111,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
selected_id = item_get_task_id(tree->get_selected());
}
if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks[0].id) {
if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks.front()->get().id) {
// * Update tree.
// ! Update routine is built on assumption that the behavior tree does NOT mutate. With little work it could detect mutations.
@ -120,29 +120,29 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
while (item) {
ERR_FAIL_COND(idx >= p_data->tasks.size());
const BTTask::Status current_status = (BTTask::Status)p_data->tasks[idx].status;
const BTTask::Status current_status = (BTTask::Status)p_data->tasks.get(idx).status;
const BTTask::Status last_status = item_get_task_status(item);
const bool status_changed = last_status != p_data->tasks[idx].status;
const bool status_changed = last_status != p_data->tasks.get(idx).status;
if (status_changed) {
item->set_metadata(1, current_status);
if (current_status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_success_status));
item->set_icon(1, theme_cache.icon_success);
} else if (current_status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (current_status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
} else {
item->set_custom_draw(0, this, LW_NAME(_draw_fresh));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_fresh));
item->set_icon(1, nullptr);
}
}
if (status_changed || current_status == BTTask::RUNNING) {
_item_set_elapsed_time(item, p_data->tasks[idx].elapsed_time);
_item_set_elapsed_time(item, p_data->tasks.get(idx).elapsed_time);
}
if (item->get_first_child()) {
@ -165,7 +165,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
} else {
// * Create new tree.
last_root_id = p_data->tasks.size() > 0 ? p_data->tasks[0].id : 0;
last_root_id = p_data->tasks.size() > 0 ? p_data->tasks.front()->get().id : 0;
tree->clear();
TreeItem *parent = nullptr;
@ -174,7 +174,7 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
// Figure out parent.
parent = nullptr;
if (parents.size()) {
Pair<TreeItem *, int> &p = parents[0];
Pair<TreeItem *, int> &p = parents.front()->get();
parent = p.first;
if (!(--p.second)) {
// No children left, remove it.
@ -204,13 +204,13 @@ void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size.
if (task_data.status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_success_status));
item->set_icon(1, theme_cache.icon_success);
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_custom_draw_callback(0, callable_mp(this, &BehaviorTreeView::_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
}

View File

@ -31,9 +31,9 @@
#include "core/variant/array.h"
#include "editor/editor_interface.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "scene/gui/item_list.h"

View File

@ -34,12 +34,13 @@
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/project_settings_editor.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"
#endif // LIMBOAI_MODULE
@ -682,7 +683,7 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
LimboDebuggerPlugin::get_singleton()->get_first_session_window()->set_window_enabled(true);
} else {
#ifdef LIMBOAI_MODULE
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorDebuggerNode::get_singleton());
EditorNode::get_bottom_panel()->make_item_visible(EditorDebuggerNode::get_singleton());
EditorDebuggerNode::get_singleton()->get_default_debugger()->switch_to_debugger(
LimboDebuggerPlugin::get_singleton()->get_first_session_tab_index());
#elif LIMBOAI_GDEXTENSION

View File

@ -25,7 +25,7 @@
#include "core/object/object.h"
#include "core/templates/hash_set.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/editor_plugin.h"
#include "editor/gui/editor_spin_slider.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"

View File

@ -24,7 +24,7 @@
#include "editor/editor_help.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/gui/check_box.h"
#endif // LIMBO_MODULE
@ -60,7 +60,7 @@ void TaskButton::_bind_methods() {
Control *TaskButton::_do_make_tooltip(const String &p_text) const {
#ifdef LIMBOAI_MODULE
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->get_rich_text()->set_custom_minimum_size(Size2(360 * EDSCALE, 1));
help_bit->set_content_height_limits(1, 360 * EDSCALE);
String help_text;
if (!p_text.is_empty()) {
@ -69,7 +69,7 @@ Control *TaskButton::_do_make_tooltip(const String &p_text) const {
help_text = "[i]" + TTR("No description.") + "[/i]";
}
help_bit->set_text(help_text);
help_bit->set_custom_text(String(), String(), help_text);
return help_bit;
#endif // LIMBOAI_MODULE

View File

@ -20,7 +20,7 @@
#ifdef LIMBOAI_MODULE
#include "core/object/script_language.h"
#include "editor/editor_scale.h"
#include "editor/themes/editor_scale.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
@ -50,7 +50,7 @@ void TaskTree::_update_item(TreeItem *p_item) {
if (p_item->get_parent()) {
Ref<BTProbabilitySelector> sel = p_item->get_parent()->get_metadata(0);
if (sel.is_valid() && sel->has_probability(p_item->get_index())) {
p_item->set_custom_draw(0, this, LW_NAME(_draw_probability));
p_item->set_custom_draw_callback(0, callable_mp(this, &TaskTree::_draw_probability));
p_item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
}
}

View File

@ -27,11 +27,6 @@
LimboStringNames *LimboStringNames::singleton = nullptr;
LimboStringNames::LimboStringNames() {
_draw_failure_status = SN("_draw_failure_status");
_draw_fresh = SN("_draw_fresh");
_draw_probability = SN("_draw_probability");
_draw_running_status = SN("_draw_running_status");
_draw_success_status = SN("_draw_success_status");
_enter = SN("_enter");
_exit = SN("_exit");
_generate_name = SN("_generate_name");

View File

@ -43,11 +43,6 @@ class LimboStringNames {
public:
_FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; }
StringName _draw_failure_status;
StringName _draw_fresh;
StringName _draw_probability;
StringName _draw_running_status;
StringName _draw_success_status;
StringName _enter;
StringName _exit;
StringName _generate_name;

View File

@ -515,6 +515,7 @@ PackedInt32Array LimboUtility::get_property_hints_allowed_for_type(Variant::Type
case Variant::Type::PACKED_STRING_ARRAY:
case Variant::Type::PACKED_VECTOR2_ARRAY:
case Variant::Type::PACKED_VECTOR3_ARRAY:
case Variant::Type::PACKED_VECTOR4_ARRAY:
case Variant::Type::PACKED_COLOR_ARRAY:
case Variant::Type::VARIANT_MAX: {
} break;