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Author SHA1 Message Date
Legendsmith 930c34ef15
Merge bbdafa9033 into b144ebc7bc 2025-01-01 18:37:40 +01:00
Dave Palais b144ebc7bc
Do not show warning for NIL type BlackboardPlan variables on BBParam. (#267)
Enable variable mapping for NIL type public BlackboardPlan variables.
2025-01-01 18:14:39 +01:00
Legendsmith bbdafa9033 Update editor_plugin, utility, amd compat files for Godot 4.4
- Update #includes and header macros to account for the changes in godotengine/godot/#96389
- Tested by compiling with mingw64
2024-10-22 22:55:34 +11:00
7 changed files with 18 additions and 9 deletions

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@ -200,7 +200,7 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
#ifdef TOOLS_ENABLED
// * Editor
if (!_is_var_hidden(var_name, var)) {
if (!_is_var_nil(var) || !_is_var_private(var_name, var)) {
if (has_mapping(var_name) || has_property_binding(var_name)) {
p_list->push_back(PropertyInfo(Variant::STRING, var_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
} else {
@ -226,7 +226,7 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
if (is_mapping_enabled()) {
p_list->push_back(PropertyInfo(Variant::NIL, "Mapping", PROPERTY_HINT_NONE, "mapping/", PROPERTY_USAGE_GROUP));
for (const Pair<StringName, BBVariable> &p : var_list) {
if (_is_var_hidden(p.first, p.second)) {
if (_is_var_private(p.first, p.second)) {
continue;
}
if (unlikely(has_property_binding(p.first))) {
@ -242,7 +242,7 @@ void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
// * Binding
p_list->push_back(PropertyInfo(Variant::NIL, "Binding", PROPERTY_HINT_NONE, "binding/", PROPERTY_USAGE_GROUP));
for (const Pair<StringName, BBVariable> &p : var_list) {
if (_is_var_hidden(p.first, p.second)) {
if (_is_var_nil(p.second) || _is_var_private(p.first, p.second)) {
continue;
}
if (unlikely(has_mapping(p.first))) {

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@ -51,7 +51,8 @@ private:
// If true, NodePath variables will be prefetched, so that the vars will contain node pointers instead (upon BB creation/population).
bool prefetch_nodepath_vars = true;
_FORCE_INLINE_ bool _is_var_hidden(const String &p_name, const BBVariable &p_var) const { return p_var.get_type() == Variant::NIL || (is_derived() && p_name.begins_with("_")); }
_FORCE_INLINE_ bool _is_var_nil(const BBVariable &p_var) const { return p_var.get_type() == Variant::NIL; }
_FORCE_INLINE_ bool _is_var_private(const String &p_name, const BBVariable &p_var) const { return is_derived() && p_name.begins_with("_"); }
protected:
static void _bind_methods();

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@ -89,7 +89,7 @@ void EditorPropertyVariableName::_update_status() {
BUTTON_SET_ICON(status_btn, theme_cache.var_empty_icon);
status_btn->set_tooltip_text(TTR("Variable name not specified.\nClick to open the blackboard plan."));
} else if (plan->has_var(var_name)) {
if (expected_type == Variant::NIL || plan->get_var(var_name).get_type() == expected_type) {
if (expected_type == Variant::NIL || plan->get_var(var_name).get_type() == Variant::NIL || plan->get_var(var_name).get_type() == expected_type) {
BUTTON_SET_ICON(status_btn, theme_cache.var_exists_icon);
status_btn->set_tooltip_text(TTR("This variable is present in the blackboard plan.\nClick to open the blackboard plan."));
} else {

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@ -36,6 +36,7 @@
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_interface.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_paths.h"
#include "editor/editor_settings.h"
#include "editor/filesystem_dock.h"

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@ -17,6 +17,7 @@
#include "core/io/resource.h"
#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "editor/editor_main_screen.h"
#include "editor/plugins/script_editor_plugin.h"
#endif // TOOLS_ENABLED
@ -213,7 +214,7 @@ Variant VARIANT_DEFAULT(Variant::Type p_type) {
void SHOW_BUILTIN_DOC(const String &p_topic) {
#ifdef LIMBOAI_MODULE
ScriptEditor::get_singleton()->goto_help(p_topic);
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
#elif LIMBOAI_GDEXTENSION
TypedArray<ScriptEditorBase> open_editors = EditorInterface::get_singleton()->get_script_editor()->get_open_script_editors();
ERR_FAIL_COND_MSG(open_editors.size() == 0, "Can't open help page. Need at least one script open in the script editor.");

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@ -28,7 +28,7 @@
#define EDITOR_FILE_SYSTEM() (EditorFileSystem::get_singleton())
#define EDITOR_SETTINGS() (EditorSettings::get_singleton())
#define BASE_CONTROL() (EditorNode::get_singleton()->get_gui_base())
#define MAIN_SCREEN_CONTROL() (EditorNode::get_singleton()->get_main_screen_control())
#define MAIN_SCREEN_CONTROL() (EditorNode::get_singleton()->get_editor_main_screen()->get_control())
#define SCENE_TREE() (SceneTree::get_singleton())
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::is_active())
#define FS_DOCK_SELECT_FILE(m_path) FileSystemDock::get_singleton()->select_file(m_path)
@ -47,7 +47,7 @@
#define GET_PROJECT_SETTINGS_DIR() EditorPaths::get_singleton()->get_project_settings_dir()
#define EDIT_RESOURCE(m_res) EditorNode::get_singleton()->edit_resource(m_res)
#define INSPECTOR_GET_EDITED_OBJECT() (InspectorDock::get_inspector_singleton()->get_edited_object())
#define SET_MAIN_SCREEN_EDITOR(m_name) (EditorNode::get_singleton()->select_editor_by_name(m_name))
#define SET_MAIN_SCREEN_EDITOR(m_name) (EditorNode::get_singleton()->get_editor_main_screen()->select_by_name(m_name))
#define FILE_EXISTS(m_path) FileAccess::exists(m_path)
#define DIR_ACCESS_CREATE() DirAccess::create(DirAccess::ACCESS_RESOURCES)
#define PERFORMANCE_ADD_CUSTOM_MONITOR(m_id, m_callable) (Performance::get_singleton()->add_custom_monitor(m_id, m_callable, Variant()))
@ -85,7 +85,7 @@ using namespace godot;
#define EDITOR_FILE_SYSTEM() (EditorInterface::get_singleton()->get_resource_filesystem())
#define EDITOR_SETTINGS() (EditorInterface::get_singleton()->get_editor_settings())
#define BASE_CONTROL() (EditorInterface::get_singleton()->get_base_control())
#define MAIN_SCREEN_CONTROL() (EditorInterface::get_singleton()->get_editor_main_screen())
#define MAIN_SCREEN_CONTROL() (EditorInterface::get_singleton()->get_editor_main_screen()->get_control())
#define SCENE_TREE() ((SceneTree *)(Engine::get_singleton()->get_main_loop()))
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::get_singleton()->is_active())
#define FS_DOCK_SELECT_FILE(m_path) EditorInterface::get_singleton()->get_file_system_dock()->navigate_to_path(m_path)

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@ -416,6 +416,12 @@ String LimboUtility::get_property_hint_text(PropertyHint p_hint) const {
case PROPERTY_HINT_MAX: {
return "MAX";
}
case PROPERTY_HINT_DICTIONARY_TYPE: {
return "DICTIONARY_TYPE";
}
case PROPERTY_HINT_TOOL_BUTTON: {
return "TOOL_BUTTON";
}
}
return "";
}