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8 Commits
d72c2e0648
...
5ddc43fe94
Author | SHA1 | Date |
---|---|---|
Serhii Snitsaruk | 5ddc43fe94 | |
Serhii Snitsaruk | 601aed3684 | |
Serhii Snitsaruk | 0e4c06f3b8 | |
Serhii Snitsaruk | ac2d734122 | |
Serhii Snitsaruk | 1ca1154cd0 | |
Serhii Snitsaruk | a8a0f24492 | |
Serhii Snitsaruk | 50e9e570dd | |
Serhii Snitsaruk | 9032ca0c7b |
|
@ -11,7 +11,11 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit the number of test builds
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type: boolean
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default: false
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debug-symbols:
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description: Build with debug symbols
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type: boolean
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default: false
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@ -26,14 +30,18 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit the number of test builds
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type: boolean
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default: false
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debug-symbols:
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description: Build with debug symbols
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type: boolean
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default: false
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# Global Settings
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env:
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: dev_build=no debug_symbols=no
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SCONSFLAGS: use_mingw=yes dev_build=no
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EM_VERSION: 3.1.45
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EM_CACHE_FOLDER: "emsdk-cache"
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GODOT_VERSION: 4.3-stable
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@ -250,23 +258,25 @@ jobs:
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uses: actions/cache@v4
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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key: ${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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restore-keys: |
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${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.godot-cpp-ref}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}
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- name: Compilation
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shell: bash
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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DEBUG_FLAGS: ${{ inputs.debug-symbols && 'debug_symbols=yes symbols_visibility=visible' || 'debug_symbols=no' }}
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run: |
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PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
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scons platform=${{matrix.opts.platform}} target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} ${{env.SCONSFLAGS}}
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scons platform=${{matrix.opts.platform}} target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} ${{env.DEBUG_FLAGS}} ${{env.SCONSFLAGS}}
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- name: Prepare artifact
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shell: bash
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run: |
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ls -R demo/addons/limboai/
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mkdir out
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mv demo/addons/ out/
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cp {README,LICENSE,LOGO_LICENSE}.md out/addons/limboai/
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@ -387,33 +387,16 @@ void BlackboardPlan::sync_with_base_plan() {
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}
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}
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// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
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inline void bb_add_var_dup_with_prefetch(const Ref<Blackboard> &p_blackboard, const StringName &p_name, const BBVariable &p_var, bool p_prefetch, Node *p_node) {
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if (unlikely(p_prefetch && p_var.get_type() == Variant::NODE_PATH)) {
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Node *n = p_node->get_node_or_null(p_var.get_value());
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BBVariable var = p_var.duplicate(true);
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if (n != nullptr) {
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var.set_value(n);
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} else {
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ERR_PRINT(vformat("BlackboardPlan: Prefetch failed for variable $%s with value: %s", p_name, p_var.get_value()));
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var.set_value(Variant());
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}
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p_blackboard->assign_var(p_name, var);
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} else {
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p_blackboard->assign_var(p_name, p_var.duplicate(true));
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}
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}
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Ref<Blackboard> BlackboardPlan::create_blackboard(Node *p_node, const Ref<Blackboard> &p_parent_scope) {
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ERR_FAIL_COND_V(p_node == nullptr && prefetch_nodepath_vars, memnew(Blackboard));
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Ref<Blackboard> BlackboardPlan::create_blackboard(Node *p_prefetch_root, const Ref<Blackboard> &p_parent_scope, Node *p_prefetch_root_for_base_plan) {
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ERR_FAIL_COND_V(p_prefetch_root == nullptr && prefetch_nodepath_vars, memnew(Blackboard));
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Ref<Blackboard> bb = memnew(Blackboard);
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bb->set_parent(p_parent_scope);
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populate_blackboard(bb, true, p_node);
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populate_blackboard(bb, true, p_prefetch_root, p_prefetch_root_for_base_plan);
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return bb;
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}
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void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_node) {
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ERR_FAIL_COND(p_node == nullptr && prefetch_nodepath_vars);
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void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_prefetch_root, Node *p_prefetch_root_for_base_plan) {
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ERR_FAIL_COND(p_prefetch_root == nullptr && prefetch_nodepath_vars);
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ERR_FAIL_COND(p_blackboard.is_null());
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for (const Pair<StringName, BBVariable> &p : var_list) {
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if (p_blackboard->has_local_var(p.first) && !overwrite) {
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@ -429,7 +412,21 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
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}
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bool has_mapping = parent_scope_mapping.has(p.first);
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bool do_prefetch = !has_mapping && prefetch_nodepath_vars;
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bb_add_var_dup_with_prefetch(p_blackboard, p.first, p.second, do_prefetch, p_node);
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// Add a variable duplicate to the blackboard, optionally with NodePath prefetch.
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BBVariable var = p.second.duplicate(true);
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if (unlikely(do_prefetch && p.second.get_type() == Variant::NODE_PATH)) {
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Node *prefetch_root = !p_prefetch_root_for_base_plan || !is_derived() || is_derived_var_changed(p.first) ? p_prefetch_root : p_prefetch_root_for_base_plan;
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Node *n = prefetch_root->get_node_or_null(p.second.get_value());
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if (n != nullptr) {
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var.set_value(n);
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} else {
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ERR_PRINT(vformat("BlackboardPlan: Prefetch failed for variable $%s with value: %s", p.first, p.second.get_value()));
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var.set_value(Variant());
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}
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}
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p_blackboard->assign_var(p.first, var);
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if (has_mapping) {
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StringName target_var = parent_scope_mapping[p.first];
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if (target_var != StringName()) {
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@ -450,8 +447,8 @@ void BlackboardPlan::_bind_methods() {
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ClassDB::bind_method(D_METHOD("sync_with_base_plan"), &BlackboardPlan::sync_with_base_plan);
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ClassDB::bind_method(D_METHOD("set_parent_scope_plan_provider", "callable"), &BlackboardPlan::set_parent_scope_plan_provider);
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ClassDB::bind_method(D_METHOD("get_parent_scope_plan_provider"), &BlackboardPlan::get_parent_scope_plan_provider);
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ClassDB::bind_method(D_METHOD("create_blackboard", "node", "parent_scope"), &BlackboardPlan::create_blackboard, DEFVAL(Ref<Blackboard>()));
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ClassDB::bind_method(D_METHOD("populate_blackboard", "blackboard", "overwrite", "node"), &BlackboardPlan::populate_blackboard);
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ClassDB::bind_method(D_METHOD("create_blackboard", "prefetch_root", "parent_scope", "prefetch_root_for_base_plan"), &BlackboardPlan::create_blackboard, DEFVAL(Ref<Blackboard>()), DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("populate_blackboard", "blackboard", "overwrite", "prefetch_root", "prefetch_root_for_base_plan"), &BlackboardPlan::populate_blackboard, DEFVAL(Variant()));
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// To avoid cluttering the member namespace, we do not export unnecessary properties in this class.
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefetch_nodepath_vars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_prefetch_nodepath_vars", "is_prefetching_nodepath_vars");
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@ -88,9 +88,10 @@ public:
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void sync_with_base_plan();
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_FORCE_INLINE_ bool is_derived() const { return base.is_valid(); }
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_FORCE_INLINE_ bool is_derived_var_changed(const StringName &p_name) const { return base.is_valid() && var_map.has(p_name) && var_map[p_name].is_value_changed(); }
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Ref<Blackboard> create_blackboard(Node *p_agent, const Ref<Blackboard> &p_parent_scope = Ref<Blackboard>());
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void populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_node);
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Ref<Blackboard> create_blackboard(Node *p_prefetch_root, const Ref<Blackboard> &p_parent_scope = Ref<Blackboard>(), Node *p_prefetch_root_for_base_plan = nullptr);
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void populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite, Node *p_prefetch_root, Node *p_prefetch_root_for_base_plan = nullptr);
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BlackboardPlan();
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};
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@ -48,7 +48,7 @@ void BTPlayer::_load_tree() {
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ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "BTPlayer: Initialization failed - behavior tree has no valid root task.");
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Node *agent = GET_NODE(this, agent_node);
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ERR_FAIL_NULL_MSG(agent, vformat("BTPlayer: Initialization failed - can't get agent with path '%s'.", agent_node));
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Node *scene_root = scene_root_hint ? scene_root_hint : get_owner();
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Node *scene_root = _get_scene_root();
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ERR_FAIL_COND_MSG(scene_root == nullptr,
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"BTPlayer: Initialization failed - unable to establish scene root. This is likely due to BTPlayer not being owned by a scene node. Check BTPlayer.set_scene_root_hint().");
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bt_instance = behavior_tree->instantiate(agent, blackboard, this, scene_root);
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@ -184,7 +184,7 @@ void BTPlayer::_notification(int p_notification) {
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}
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if (blackboard_plan.is_valid()) {
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// Don't overwrite existing blackboard values as they may be initialized from code.
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blackboard_plan->populate_blackboard(blackboard, false, this);
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blackboard_plan->populate_blackboard(blackboard, false, this, _get_scene_root());
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}
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if (behavior_tree.is_valid()) {
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_load_tree();
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@ -50,6 +50,7 @@ private:
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void _load_tree();
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void _update_blackboard_plan();
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_FORCE_INLINE_ Node *_get_scene_root() const { return scene_root_hint ? scene_root_hint : get_owner(); }
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protected:
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static void _bind_methods();
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@ -65,10 +65,14 @@ void BTState::_update_blackboard_plan() {
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}
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}
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Node *BTState::_get_prefetch_root_for_base_plan() {
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return _get_scene_root();
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}
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void BTState::_setup() {
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LimboState::_setup();
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ERR_FAIL_COND_MSG(behavior_tree.is_null(), "BTState: BehaviorTree is not assigned.");
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Node *scene_root = scene_root_hint ? scene_root_hint : get_owner();
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Node *scene_root = _get_scene_root();
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ERR_FAIL_NULL_MSG(scene_root, "BTState: Initialization failed - unable to establish scene root. This is likely due to BTState not being owned by a scene node. Check BTState.set_scene_root_hint().");
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bt_instance = behavior_tree->instantiate(get_agent(), get_blackboard(), this, scene_root);
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ERR_FAIL_COND_MSG(bt_instance.is_null(), "BTState: Initialization failed - failed to instantiate behavior tree.");
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@ -28,6 +28,8 @@ private:
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Node *scene_root_hint = nullptr;
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bool monitor_performance = false;
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_FORCE_INLINE_ Node *_get_scene_root() const { return scene_root_hint ? scene_root_hint : get_owner(); }
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protected:
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static void _bind_methods();
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@ -35,6 +37,7 @@ protected:
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|
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virtual bool _should_use_new_scope() const override { return true; }
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virtual void _update_blackboard_plan() override;
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virtual Node *_get_prefetch_root_for_base_plan() override;
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|
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virtual void _setup() override;
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virtual void _exit() override;
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|
|
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@ -60,7 +60,7 @@
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<member name="blackboard_plan" type="BlackboardPlan" setter="set_blackboard_plan" getter="get_blackboard_plan">
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Stores and manages variables that will be used in constructing new [Blackboard] instances.
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</member>
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<member name="monitor_performance" type="bool" setter="_set_monitor_performance" getter="_get_monitor_performance" default="false">
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<member name="monitor_performance" type="bool" setter="set_monitor_performance" getter="get_monitor_performance" default="false">
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If [code]true[/code], adds a performance monitor to "Debugger->Monitors" for each instance of this [BTPlayer] node.
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</member>
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<member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="BTPlayer.UpdateMode" default="1">
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|
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@ -30,7 +30,7 @@
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<member name="failure_event" type="StringName" setter="set_failure_event" getter="get_failure_event" default="&"failure"">
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HSM event that will be dispatched when the behavior tree results in [code]FAILURE[/code]. See [method LimboState.dispatch].
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</member>
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<member name="monitor_performance" type="bool" setter="_set_monitor_performance" getter="_get_monitor_performance" default="false">
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<member name="monitor_performance" type="bool" setter="set_monitor_performance" getter="get_monitor_performance" default="false">
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If [code]true[/code], adds a performance monitor to "Debugger->Monitors" for each instance of this [BTState] node.
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</member>
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<member name="success_event" type="StringName" setter="set_success_event" getter="get_success_event" default="&"success"">
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|
|
|
@ -10,10 +10,11 @@
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<methods>
|
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<method name="create_blackboard">
|
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<return type="Blackboard" />
|
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<param index="0" name="node" type="Node" />
|
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<param index="0" name="prefetch_root" type="Node" />
|
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<param index="1" name="parent_scope" type="Blackboard" default="null" />
|
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<param index="2" name="prefetch_root_for_base_plan" type="Node" default="null" />
|
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<description>
|
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Constructs a new instance of a [Blackboard] using this plan. If [NodePath] prefetching is enabled, [param node] will be used to retrieve node instances for [NodePath] variables and substitute their values.
|
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Constructs a new instance of a [Blackboard] using this plan. If [NodePath] prefetching is enabled, [param prefetch_root] will be used to retrieve node instances for [NodePath] variables and substitute their values.
|
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</description>
|
||||
</method>
|
||||
<method name="get_base_plan" qualifiers="const">
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|
@ -38,9 +39,10 @@
|
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<return type="void" />
|
||||
<param index="0" name="blackboard" type="Blackboard" />
|
||||
<param index="1" name="overwrite" type="bool" />
|
||||
<param index="2" name="node" type="Node" />
|
||||
<param index="2" name="prefetch_root" type="Node" />
|
||||
<param index="3" name="prefetch_root_for_base_plan" type="Node" default="null" />
|
||||
<description>
|
||||
Populates [param blackboard] with the variables from this plan. If [param overwrite] is [code]true[/code], existing variables with the same names will be overwritten. If [NodePath] prefetching is enabled, [param node] will be used to retrieve node instances for [NodePath] variables and substitute their values.
|
||||
Populates [param blackboard] with the variables from this plan. If [param overwrite] is [code]true[/code], existing variables with the same names will be overwritten. If [NodePath] prefetching is enabled, [param prefetch_root] will be used to retrieve node instances for [NodePath] variables and substitute their values.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_base_plan">
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
<description>
|
||||
Registers a [param handler] to be called when [param event] is dispatched. The handler function should have the following signature:
|
||||
[codeblock]
|
||||
func my_event_handler(cargo=null) -> bool:
|
||||
func my_event_handler(cargo=null) -> bool:
|
||||
[/codeblock]
|
||||
If the handler returns [code]true[/code], the event will be consumed. Cargo is an optional parameter that can be passed to the handler. See also [method dispatch].
|
||||
</description>
|
||||
|
|
|
@ -869,7 +869,7 @@ void LimboAIEditor::_on_tasks_dragged(const TypedArray<BTTask> &p_tasks, Ref<BTT
|
|||
|
||||
// Remove all tasks first so adding ordering is stable.
|
||||
int before_pos = 0;
|
||||
for (const Ref<BTTask> task : tasks_list) {
|
||||
for (const Ref<BTTask> &task : tasks_list) {
|
||||
if (task->get_parent() == p_to_task && p_to_pos > task->get_index()) {
|
||||
before_pos += 1;
|
||||
}
|
||||
|
@ -883,7 +883,7 @@ void LimboAIEditor::_on_tasks_dragged(const TypedArray<BTTask> &p_tasks, Ref<BTT
|
|||
}
|
||||
|
||||
// Re-add tasks in later undo action so indexes match the old order.
|
||||
for (const Ref<BTTask> task : tasks_list) {
|
||||
for (const Ref<BTTask> &task : tasks_list) {
|
||||
undo_redo->add_undo_method(task->get_parent().ptr(), LW_NAME(add_child_at_index), task, task->get_index());
|
||||
}
|
||||
|
||||
|
|
|
@ -33,6 +33,10 @@ void LimboState::set_blackboard_plan(const Ref<BlackboardPlan> &p_plan) {
|
|||
void LimboState::_update_blackboard_plan() {
|
||||
}
|
||||
|
||||
Node *LimboState::_get_prefetch_root_for_base_plan() {
|
||||
return this;
|
||||
}
|
||||
|
||||
Ref<BlackboardPlan> LimboState::_get_parent_scope_plan() const {
|
||||
BlackboardPlan *parent_plan = nullptr;
|
||||
const LimboState *state = this;
|
||||
|
@ -96,7 +100,7 @@ void LimboState::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard)
|
|||
}
|
||||
if (blackboard_plan.is_valid() && !blackboard_plan->is_empty()) {
|
||||
// Don't overwrite existing blackboard values as they may be initialized from code.
|
||||
blackboard_plan->populate_blackboard(blackboard, false, this);
|
||||
blackboard_plan->populate_blackboard(blackboard, false, this, _get_prefetch_root_for_base_plan());
|
||||
}
|
||||
|
||||
_setup();
|
||||
|
|
|
@ -54,6 +54,7 @@ protected:
|
|||
|
||||
virtual bool _should_use_new_scope() const { return blackboard_plan.is_valid() || is_root(); }
|
||||
virtual void _update_blackboard_plan();
|
||||
virtual Node *_get_prefetch_root_for_base_plan();
|
||||
|
||||
virtual void _setup();
|
||||
virtual void _enter();
|
||||
|
|
Loading…
Reference in New Issue