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Author SHA1 Message Date
Serhii Snitsaruk 84035b46c8
Merge 2e0047bb59 into 60a767032e 2024-09-27 11:40:03 +02:00
109 changed files with 255 additions and 1175 deletions

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@ -5,7 +5,7 @@ on:
godot-ref: godot-ref:
description: A tag, branch or commit hash in the Godot repository. description: A tag, branch or commit hash in the Godot repository.
type: string type: string
default: 4.3 default: 4.3-stable
limboai-ref: limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository. description: A tag, branch or commit hash in the LimboAI repository.
type: string type: string

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@ -165,14 +165,7 @@ jobs:
- name: Set up Vulkan SDK - name: Set up Vulkan SDK
run: | run: |
# ! Note: Vulkan SDK changed packaging, so we need to inline these steps for the time being. sh misc/scripts/install_vulkan_sdk_macos.sh
#sh misc/scripts/install_vulkan_sdk_macos.sh
curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.zip" -o /tmp/vulkan-sdk.zip
unzip /tmp/vulkan-sdk.zip -d /tmp
/tmp/InstallVulkan.app/Contents/MacOS/InstallVulkan --accept-licenses --default-answer --confirm-command install
rm -Rf /tmp/InstallVulkan.app
rm -f /tmp/vulkan-sdk.zip
- name: Set up scons cache - name: Set up scons cache
uses: actions/cache@v4 uses: actions/cache@v4

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@ -26,7 +26,7 @@ concurrency:
# Global Settings. # Global Settings.
env: env:
GODOT_REF: "4.3" GODOT_REF: "4.3-stable"
GODOT_CPP_REF: "godot-4.3-stable" GODOT_CPP_REF: "godot-4.3-stable"
jobs: jobs:
@ -101,18 +101,6 @@ jobs:
run: | run: |
bin/${{ env.BIN }} --test --headless bin/${{ env.BIN }} --test --headless
static-checks:
name: ⚙️ Static checks
runs-on: ubuntu-20.04
steps:
- name: Clone LimboAI module
uses: actions/checkout@v4
- name: Code style checks
uses: pre-commit/action@v3.0.1
with:
extra_args: --all-files
cache-env: cache-env:
runs-on: ubuntu-latest runs-on: ubuntu-latest
outputs: outputs:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBAabb.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBAabb.xml.
.. _class_BBAabb: .. _class_BBAabb:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBArray.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBArray.xml.
.. _class_BBArray: .. _class_BBArray:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBasis.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBBasis.xml.
.. _class_BBBasis: .. _class_BBBasis:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBool.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBBool.xml.
.. _class_BBBool: .. _class_BBBool:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBByteArray.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBByteArray.xml.
.. _class_BBByteArray: .. _class_BBByteArray:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColor.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColor.xml.
.. _class_BBColor: .. _class_BBColor:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColorArray.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColorArray.xml.
.. _class_BBColorArray: .. _class_BBColorArray:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBDictionary.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBDictionary.xml.
.. _class_BBDictionary: .. _class_BBDictionary:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat.xml.
.. _class_BBFloat: .. _class_BBFloat:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat32Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat32Array.xml.
.. _class_BBFloat32Array: .. _class_BBFloat32Array:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat64Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat64Array.xml.
.. _class_BBFloat64Array: .. _class_BBFloat64Array:

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@ -0,0 +1,23 @@
:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/limboai/doc_classes/BBFloatArray.xml.
.. _class_BBFloatArray:
BBFloatArray
============
**Inherits:** :ref:`BBParam<class_BBParam>`
FloatArray-type parameter for :ref:`BehaviorTree<class_BehaviorTree>` tasks. See :ref:`BBParam<class_BBParam>`.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt.xml.
.. _class_BBInt: .. _class_BBInt:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt32Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt32Array.xml.
.. _class_BBInt32Array: .. _class_BBInt32Array:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt64Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt64Array.xml.
.. _class_BBInt64Array: .. _class_BBInt64Array:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBNode.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBNode.xml.
.. _class_BBNode: .. _class_BBNode:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBParam.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBParam.xml.
.. _class_BBParam: .. _class_BBParam:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBPlane.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBPlane.xml.
.. _class_BBPlane: .. _class_BBPlane:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBProjection.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBProjection.xml.
.. _class_BBProjection: .. _class_BBProjection:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBQuaternion.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBQuaternion.xml.
.. _class_BBQuaternion: .. _class_BBQuaternion:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2.xml.
.. _class_BBRect2: .. _class_BBRect2:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2i.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2i.xml.
.. _class_BBRect2i: .. _class_BBRect2i:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBString.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBString.xml.
.. _class_BBString: .. _class_BBString:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringArray.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringArray.xml.
.. _class_BBStringArray: .. _class_BBStringArray:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringName.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringName.xml.
.. _class_BBStringName: .. _class_BBStringName:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform2D.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform2D.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform3D.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform3D.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVariant.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVariant.xml.
.. _class_BBVariant: .. _class_BBVariant:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2.xml.
.. _class_BBVector2: .. _class_BBVector2:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2Array.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2i.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2i.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3.xml.
.. _class_BBVector3: .. _class_BBVector3:

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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3Array.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3Array.xml.
.. _class_BBVector3Array: .. _class_BBVector3Array:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3i.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3i.xml.
.. _class_BBVector3i: .. _class_BBVector3i:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4.xml.
.. _class_BBVector4: .. _class_BBVector4:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4i.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4i.xml.
.. _class_BBVector4i: .. _class_BBVector4i:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTree.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTree.xml.
.. _class_BehaviorTree: .. _class_BehaviorTree:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeData.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeData.xml.
.. _class_BehaviorTreeData: .. _class_BehaviorTreeData:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeView.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeView.xml.
.. _class_BehaviorTreeView: .. _class_BehaviorTreeView:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/Blackboard.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/Blackboard.xml.
.. _class_Blackboard: .. _class_Blackboard:
@ -126,7 +126,7 @@ Returns a Blackboard that serves as the parent scope for this instance.
``Variant`` **get_var**\ (\ var_name\: ``StringName``, default\: ``Variant`` = null, complain\: ``bool`` = true\ ) |const| :ref:`🔗<class_Blackboard_method_get_var>` ``Variant`` **get_var**\ (\ var_name\: ``StringName``, default\: ``Variant`` = null, complain\: ``bool`` = true\ ) |const| :ref:`🔗<class_Blackboard_method_get_var>`
Returns variable value or ``default`` if variable doesn't exist. If ``complain`` is ``true``, an error will be printed if variable doesn't exist. If the variable doesn't exist in the current **Blackboard** scope, it will look in the parent scope **Blackboard** to find it. Returns variable value or ``default`` if variable doesn't exist. If ``complain`` is ``true``, an error will be printed if variable doesn't exist.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator
@ -212,7 +212,7 @@ Assigns the parent scope. If a value isn't in the current Blackboard scope, it w
|void| **set_var**\ (\ var_name\: ``StringName``, value\: ``Variant``\ ) :ref:`🔗<class_Blackboard_method_set_var>` |void| **set_var**\ (\ var_name\: ``StringName``, value\: ``Variant``\ ) :ref:`🔗<class_Blackboard_method_set_var>`
Assigns a value to a variable in the current Blackboard scope. If the variable doesn't exist, it will be created. If the variable already exists in the parent scope, the parent scope value will NOT be changed. Assigns a value to a Blackboard variable.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BlackboardPlan.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BlackboardPlan.xml.
.. _class_BlackboardPlan: .. _class_BlackboardPlan:
@ -34,23 +34,23 @@ Methods
.. table:: .. table::
:widths: auto :widths: auto
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) | | :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`BlackboardPlan<class_BlackboardPlan>` | :ref:`get_base_plan<class_BlackboardPlan_method_get_base_plan>`\ (\ ) |const| | | :ref:`BlackboardPlan<class_BlackboardPlan>` | :ref:`get_base_plan<class_BlackboardPlan_method_get_base_plan>`\ (\ ) |const| |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``Callable`` | :ref:`get_parent_scope_plan_provider<class_BlackboardPlan_method_get_parent_scope_plan_provider>`\ (\ ) |const| | | ``Callable`` | :ref:`get_parent_scope_plan_provider<class_BlackboardPlan_method_get_parent_scope_plan_provider>`\ (\ ) |const| |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| ``bool`` | :ref:`is_derived<class_BlackboardPlan_method_is_derived>`\ (\ ) |const| | | ``bool`` | :ref:`is_derived<class_BlackboardPlan_method_is_derived>`\ (\ ) |const| |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) | | |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_base_plan<class_BlackboardPlan_method_set_base_plan>`\ (\ blackboard_plan\: :ref:`BlackboardPlan<class_BlackboardPlan>`\ ) | | |void| | :ref:`set_base_plan<class_BlackboardPlan_method_set_base_plan>`\ (\ blackboard_plan\: :ref:`BlackboardPlan<class_BlackboardPlan>`\ ) |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_parent_scope_plan_provider<class_BlackboardPlan_method_set_parent_scope_plan_provider>`\ (\ callable\: ``Callable``\ ) | | |void| | :ref:`set_parent_scope_plan_provider<class_BlackboardPlan_method_set_parent_scope_plan_provider>`\ (\ callable\: ``Callable``\ ) |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`sync_with_base_plan<class_BlackboardPlan_method_sync_with_base_plan>`\ (\ ) | | |void| | :ref:`sync_with_base_plan<class_BlackboardPlan_method_sync_with_base_plan>`\ (\ ) |
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -87,9 +87,9 @@ Method Descriptions
.. rst-class:: classref-method .. rst-class:: classref-method
:ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>` :ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>`
Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values. Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator
@ -135,9 +135,9 @@ Returns ``true`` if this plan is derived from another, i.e., the base plan is no
.. rst-class:: classref-method .. rst-class:: classref-method
|void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>` |void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>`
Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values. Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BT.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BT.xml.
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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAction.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAction.xml.
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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysFail.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysFail.xml.
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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysSucceed.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysSucceed.xml.
.. _class_BTAlwaysSucceed: .. _class_BTAlwaysSucceed:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAwaitAnimation.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAwaitAnimation.xml.
.. _class_BTAwaitAnimation: .. _class_BTAwaitAnimation:
@ -95,7 +95,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
- |void| **set_max_time**\ (\ value\: ``float``\ ) - |void| **set_max_time**\ (\ value\: ``float``\ )
- ``float`` **get_max_time**\ (\ ) - ``float`` **get_max_time**\ (\ )
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return ``SUCCESS``. The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCallMethod.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCallMethod.xml.
.. _class_BTCallMethod: .. _class_BTCallMethod:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckAgentProperty.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckAgentProperty.xml.
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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckTrigger.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckTrigger.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckVar.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckVar.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComment.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComment.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComposite.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComposite.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCondition.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCondition.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTConsolePrint.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTConsolePrint.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCooldown.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCooldown.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDecorator.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDecorator.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDelay.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDelay.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSelector.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSelector.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSequence.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSequence.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTEvaluateExpression.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTEvaluateExpression.xml.
.. _class_BTEvaluateExpression: .. _class_BTEvaluateExpression:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTFail.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTFail.xml.
.. _class_BTFail: .. _class_BTFail:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTForEach.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTForEach.xml.
.. _class_BTForEach: .. _class_BTForEach:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInstance.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInstance.xml.
.. _class_BTInstance: .. _class_BTInstance:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInvert.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInvert.xml.
.. _class_BTInvert: .. _class_BTInvert:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTNewScope.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTNewScope.xml.
.. _class_BTNewScope: .. _class_BTNewScope:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTParallel.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTParallel.xml.
.. _class_BTParallel: .. _class_BTParallel:
@ -65,7 +65,7 @@ Property Descriptions
- |void| **set_num_failures_required**\ (\ value\: ``int``\ ) - |void| **set_num_failures_required**\ (\ value\: ``int``\ )
- ``int`` **get_num_failures_required**\ (\ ) - ``int`` **get_num_failures_required**\ (\ )
If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``. If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator
@ -82,7 +82,7 @@ If the specified number of child tasks return ``FAILURE``, BTParallel will also
- |void| **set_num_successes_required**\ (\ value\: ``int``\ ) - |void| **set_num_successes_required**\ (\ value\: ``int``\ )
- ``int`` **get_num_successes_required**\ (\ ) - ``int`` **get_num_successes_required**\ (\ )
If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``. If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPauseAnimation.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPauseAnimation.xml.
.. _class_BTPauseAnimation: .. _class_BTPauseAnimation:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayAnimation.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayAnimation.xml.
.. _class_BTPlayAnimation: .. _class_BTPlayAnimation:
@ -103,7 +103,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
- |void| **set_await_completion**\ (\ value\: ``float``\ ) - |void| **set_await_completion**\ (\ value\: ``float``\ )
- ``float`` **get_await_completion**\ (\ ) - ``float`` **get_await_completion**\ (\ )
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return ``SUCCESS``. The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``. If set to ``0``, BTPlayAnimation doesn't wait for the animation to finish and immediately returns ``SUCCESS``.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayer.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayer.xml.
.. _class_BTPlayer: .. _class_BTPlayer:
@ -241,11 +241,6 @@ Stores and manages variables that will be used in constructing new :ref:`Blackbo
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTPlayer_property_monitor_performance>` ``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTPlayer_property_monitor_performance>`
.. rst-class:: classref-property-setget
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
- ``bool`` **get_monitor_performance**\ (\ )
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTPlayer** node. If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTPlayer** node.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbability.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbability.xml.
.. _class_BTProbability: .. _class_BTProbability:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbabilitySelector.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbabilitySelector.xml.
.. _class_BTProbabilitySelector: .. _class_BTProbabilitySelector:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSelector.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSelector.xml.
.. _class_BTRandomSelector: .. _class_BTRandomSelector:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSequence.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSequence.xml.
.. _class_BTRandomSequence: .. _class_BTRandomSequence:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomWait.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomWait.xml.
.. _class_BTRandomWait: .. _class_BTRandomWait:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeat.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeat.xml.
.. _class_BTRepeat: .. _class_BTRepeat:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilFailure.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilFailure.xml.
.. _class_BTRepeatUntilFailure: .. _class_BTRepeatUntilFailure:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml.
.. _class_BTRepeatUntilSuccess: .. _class_BTRepeatUntilSuccess:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRunLimit.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRunLimit.xml.
.. _class_BTRunLimit: .. _class_BTRunLimit:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSelector.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSelector.xml.
.. _class_BTSelector: .. _class_BTSelector:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSequence.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSequence.xml.
.. _class_BTSequence: .. _class_BTSequence:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetAgentProperty.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetAgentProperty.xml.
.. _class_BTSetAgentProperty: .. _class_BTSetAgentProperty:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetVar.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetVar.xml.
.. _class_BTSetVar: .. _class_BTSetVar:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTState.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTState.xml.
.. _class_BTState: .. _class_BTState:
@ -102,11 +102,6 @@ HSM event that will be dispatched when the behavior tree results in ``FAILURE``.
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>` ``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>`
.. rst-class:: classref-property-setget
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
- ``bool`` **get_monitor_performance**\ (\ )
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node. If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
.. rst-class:: classref-item-separator .. rst-class:: classref-item-separator

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTStopAnimation.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTStopAnimation.xml.
.. _class_BTStopAnimation: .. _class_BTStopAnimation:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSubtree.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSubtree.xml.
.. _class_BTSubtree: .. _class_BTSubtree:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTask.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTask.xml.
.. _class_BTTask: .. _class_BTTask:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTimeLimit.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTimeLimit.xml.
.. _class_BTTimeLimit: .. _class_BTTimeLimit:

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.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWait.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWait.xml.
.. _class_BTWait: .. _class_BTWait:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWaitTicks.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWaitTicks.xml.
.. _class_BTWaitTicks: .. _class_BTWaitTicks:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboHSM.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboHSM.xml.
.. _class_LimboHSM: .. _class_LimboHSM:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboState.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboState.xml.
.. _class_LimboState: .. _class_LimboState:

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.. DO NOT EDIT THIS FILE!!! .. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources. .. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboUtility.xml. .. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboUtility.xml.
.. _class_LimboUtility: .. _class_LimboUtility:

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Parameter that specifies the [AnimationPlayer] node. Parameter that specifies the [AnimationPlayer] node.
</member> </member>
<member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0"> <member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0">
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return [code]SUCCESS[/code]. The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code].
</member> </member>
</members> </members>
</class> </class>

View File

@ -14,10 +14,10 @@
</tutorials> </tutorials>
<members> <members>
<member name="num_failures_required" type="int" setter="set_num_failures_required" getter="get_num_failures_required" default="1"> <member name="num_failures_required" type="int" setter="set_num_failures_required" getter="get_num_failures_required" default="1">
If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code]. If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code].
</member> </member>
<member name="num_successes_required" type="int" setter="set_num_successes_required" getter="get_num_successes_required" default="1"> <member name="num_successes_required" type="int" setter="set_num_successes_required" getter="get_num_successes_required" default="1">
If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code]. If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code].
</member> </member>
<member name="repeat" type="bool" setter="set_repeat" getter="get_repeat" default="false"> <member name="repeat" type="bool" setter="set_repeat" getter="get_repeat" default="false">
When [code]true[/code], the child tasks will be executed again, regardless of whether they previously resulted in a [code]SUCCESS[/code] or [code]FAILURE[/code]. When [code]true[/code], the child tasks will be executed again, regardless of whether they previously resulted in a [code]SUCCESS[/code] or [code]FAILURE[/code].

View File

@ -19,7 +19,7 @@
Parameter that specifies the [AnimationPlayer] node. Parameter that specifies the [AnimationPlayer] node.
</member> </member>
<member name="await_completion" type="float" setter="set_await_completion" getter="get_await_completion" default="0.0"> <member name="await_completion" type="float" setter="set_await_completion" getter="get_await_completion" default="0.0">
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return [code]SUCCESS[/code]. The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code]. If set to [code]0[/code], BTPlayAnimation doesn't wait for the animation to finish and immediately returns [code]SUCCESS[/code].
</member> </member>
<member name="blend" type="float" setter="set_blend" getter="get_blend" default="-1.0"> <member name="blend" type="float" setter="set_blend" getter="get_blend" default="-1.0">
Custom blend time (in seconds). See [method AnimationPlayer.play]. Custom blend time (in seconds). See [method AnimationPlayer.play].

View File

@ -46,7 +46,7 @@
<param index="1" name="default" type="Variant" default="null" /> <param index="1" name="default" type="Variant" default="null" />
<param index="2" name="complain" type="bool" default="true" /> <param index="2" name="complain" type="bool" default="true" />
<description> <description>
Returns variable value or [param default] if variable doesn't exist. If [param complain] is [code]true[/code], an error will be printed if variable doesn't exist. If the variable doesn't exist in the current [Blackboard] scope, it will look in the parent scope [Blackboard] to find it. Returns variable value or [param default] if variable doesn't exist. If [param complain] is [code]true[/code], an error will be printed if variable doesn't exist.
</description> </description>
</method> </method>
<method name="get_vars_as_dict" qualifiers="const"> <method name="get_vars_as_dict" qualifiers="const">
@ -98,7 +98,7 @@
<param index="0" name="var_name" type="StringName" /> <param index="0" name="var_name" type="StringName" />
<param index="1" name="value" type="Variant" /> <param index="1" name="value" type="Variant" />
<description> <description>
Assigns a value to a variable in the current Blackboard scope. If the variable doesn't exist, it will be created. If the variable already exists in the parent scope, the parent scope value will NOT be changed. Assigns a value to a Blackboard variable.
</description> </description>
</method> </method>
<method name="top" qualifiers="const"> <method name="top" qualifiers="const">

View File

@ -261,10 +261,6 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
p_behavior_tree->editor_set_section_unfold("blackboard_plan", true); p_behavior_tree->editor_set_section_unfold("blackboard_plan", true);
p_behavior_tree->notify_property_list_changed(); p_behavior_tree->notify_property_list_changed();
#endif // LIMBOAI_MODULE #endif // LIMBOAI_MODULE
// Remember current search info.
if (idx_history >= 0 && idx_history < history.size() && task_tree->get_bt() == history[idx_history]) {
tab_search_context.insert(history[idx_history], task_tree->tree_search_get_search_info());
}
task_tree->load_bt(p_behavior_tree); task_tree->load_bt(p_behavior_tree);
@ -284,15 +280,6 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
task_tree->show(); task_tree->show();
task_palette->show(); task_palette->show();
// Restore search info from [tab_search_context].
if (idx_history >= 0 && idx_history < history.size()) {
if (tab_search_context.has(history[idx_history])) {
task_tree->tree_search_set_search_info(tab_search_context[history[idx_history]]);
} else {
task_tree->tree_search_set_search_info(TreeSearch::SearchInfo());
}
}
_update_tabs(); _update_tabs();
} }
@ -470,8 +457,6 @@ void LimboAIEditor::_process_shortcut_input(const Ref<InputEvent> &p_event) {
_on_save_pressed(); _on_save_pressed();
} else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) { } else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) {
_popup_file_dialog(load_dialog); _popup_file_dialog(load_dialog);
} else if (LW_IS_SHORTCUT("limbo_ai/find_task", p_event)) {
task_tree->tree_search_show_and_focus();
} else { } else {
handled = false; handled = false;
} }
@ -814,9 +799,6 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
EDITOR_FILE_SYSTEM()->scan(); EDITOR_FILE_SYSTEM()->scan();
EDIT_SCRIPT(template_path); EDIT_SCRIPT(template_path);
} break; } break;
case MISC_SEARCH_TREE: {
task_tree->tree_search_show_and_focus();
} break;
} }
} }
@ -1063,22 +1045,13 @@ void LimboAIEditor::_tab_closed(int p_tab) {
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) { if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty)); history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
} }
if (tab_search_context.has(history_bt)) {
tab_search_context.erase(history_bt);
}
history.remove_at(p_tab); history.remove_at(p_tab);
idx_history = MIN(idx_history, history.size() - 1); idx_history = MIN(idx_history, history.size() - 1);
TreeSearch::SearchInfo search_info_opened_tab;
if (idx_history < 0) { if (idx_history < 0) {
_disable_editing(); _disable_editing();
} else { } else {
EDIT_RESOURCE(history[idx_history]); EDIT_RESOURCE(history[idx_history]);
ERR_FAIL_COND(!tab_search_context.has(history[idx_history]));
search_info_opened_tab = tab_search_context[history[idx_history]];
} }
task_tree->tree_search_set_search_info(search_info_opened_tab);
_update_tabs(); _update_tabs();
} }
@ -1346,9 +1319,6 @@ void LimboAIEditor::_update_misc_menu() {
misc_menu->add_item( misc_menu->add_item(
FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"), FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"),
MISC_CREATE_SCRIPT_TEMPLATE); MISC_CREATE_SCRIPT_TEMPLATE);
misc_menu->add_separator();
misc_menu->add_icon_shortcut(theme_cache.search_icon, LW_GET_SHORTCUT("limbo_ai/find_task"), MISC_SEARCH_TREE);
} }
void LimboAIEditor::_update_banners() { void LimboAIEditor::_update_banners() {
@ -1411,7 +1381,6 @@ void LimboAIEditor::_do_update_theme_item_cache() {
theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons)); theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons));
theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons)); theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons));
theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons)); theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons));
theme_cache.search_icon = get_theme_icon(LW_NAME(Search), LW_NAME(EditorIcons));
theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree"); theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree");
theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent"); theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent");
@ -1543,8 +1512,6 @@ LimboAIEditor::LimboAIEditor() {
LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D))); LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J))); LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J)));
LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W))); LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Close Search"), (Key)(LW_KEY(ESCAPE)));
set_process_shortcut_input(true); set_process_shortcut_input(true);

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