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@ -97,7 +97,7 @@ void LimboAIEditor::_commit_action_with_update(EditorUndoRedoManager *p_undo_red
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p_undo_redo->add_do_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
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p_undo_redo->add_undo_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
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p_undo_redo->commit_action();
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_set_as_dirty(task_tree->get_bt(), true);
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_mark_as_dirty(true);
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}
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void LimboAIEditor::_add_task(const Ref<BTTask> &p_task, bool p_as_sibling) {
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@ -201,21 +201,17 @@ void LimboAIEditor::_new_bt() {
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EDIT_RESOURCE(bt);
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}
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void LimboAIEditor::_save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path) {
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ERR_FAIL_COND(p_path.is_empty());
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ERR_FAIL_COND(!p_path.begins_with("res://"));
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ERR_FAIL_COND(p_bt.is_null());
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if (p_bt->get_path() != p_path) {
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void LimboAIEditor::_save_bt(String p_path) {
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ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
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ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "Behavior Tree is null.");
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#ifdef LIMBOAI_MODULE
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task_tree->get_bt()->set_path(p_path, true);
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task_tree->get_bt()->set_path(p_path, true);
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#elif LIMBOAI_GDEXTENSION
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task_tree->get_bt()->take_over_path(p_path);
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task_tree->get_bt()->take_over_path(p_path);
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#endif
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}
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// This is a workaround, because EditorNode::save_resource() function is not accessible in GDExtension.
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if (RESOURCE_IS_BUILT_IN(p_bt)) {
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if (RESOURCE_IS_BUILT_IN(task_tree->get_bt())) {
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// If built-in resource - save the containing resource instead.
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String file_path = p_path.get_slice("::", 0);
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ERR_FAIL_COND_MSG(!RESOURCE_EXISTS(file_path, "Resource"), "LimboAI: SAVE FAILED - resource file doesn't exist: " + file_path);
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@ -238,21 +234,14 @@ void LimboAIEditor::_save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path
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}
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} else {
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// If external resource - save to file.
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RESOURCE_SAVE(p_bt, p_path, ResourceSaver::FLAG_CHANGE_PATH);
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RESOURCE_SAVE(task_tree->get_bt(), p_path, ResourceSaver::FLAG_CHANGE_PATH);
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}
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_set_as_dirty(p_bt, false);
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_update_tabs();
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_mark_as_dirty(false);
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}
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void LimboAIEditor::_save_current_bt(const String &p_path) {
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ERR_FAIL_COND_MSG(p_path.is_empty(), "LimboAI: SAVE FAILED - p_path is empty");
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ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "LimboAI: SAVE FAILED - bt is null");
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_save_bt(task_tree->get_bt(), p_path);
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}
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void LimboAIEditor::_load_bt(const String &p_path) {
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void LimboAIEditor::_load_bt(String p_path) {
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ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
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Ref<BehaviorTree> bt = RESOURCE_LOAD(p_path, "BehaviorTree");
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ERR_FAIL_COND(!bt.is_valid());
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@ -306,8 +295,8 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
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task_tree->load_bt(p_behavior_tree);
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if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
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task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty).bind(task_tree->get_bt(), true));
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if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
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task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty).bind(true));
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}
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int idx = history.find(p_behavior_tree);
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@ -372,11 +361,12 @@ void LimboAIEditor::get_window_layout(const Ref<ConfigFile> &p_configuration) {
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p_configuration->set_value("LimboAI", "bteditor_hsplit", split_offset);
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}
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void LimboAIEditor::_set_as_dirty(const Ref<BehaviorTree> &p_bt, bool p_dirty) {
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if (p_dirty && !dirty.has(p_bt)) {
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dirty.insert(p_bt);
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} else if (p_dirty == false && dirty.has(p_bt)) {
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dirty.erase(p_bt);
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void LimboAIEditor::_mark_as_dirty(bool p_dirty) {
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Ref<BehaviorTree> bt = task_tree->get_bt();
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if (p_dirty && !dirty.has(bt)) {
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dirty.insert(bt);
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} else if (p_dirty == false && dirty.has(bt)) {
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dirty.erase(bt);
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}
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}
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@ -909,7 +899,7 @@ void LimboAIEditor::_on_save_pressed() {
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if (path.is_empty()) {
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save_dialog->popup_centered_ratio();
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} else {
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_save_current_bt(path);
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_save_bt(path);
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}
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}
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@ -1097,8 +1087,8 @@ void LimboAIEditor::_tab_clicked(int p_tab) {
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void LimboAIEditor::_tab_closed(int p_tab) {
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ERR_FAIL_INDEX(p_tab, history.size());
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Ref<BehaviorTree> history_bt = history[p_tab];
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if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
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history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
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if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
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history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
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}
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if (tab_search_context.has(history_bt)) {
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tab_search_context.erase(history_bt);
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@ -1278,13 +1268,10 @@ void LimboAIEditor::_reload_modified() {
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void LimboAIEditor::_resave_modified(String _str) {
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for (const String &res_path : disk_changed_files) {
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Ref<BehaviorTree> bt = RESOURCE_LOAD(res_path, "BehaviorTree");
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if (bt.is_valid()) {
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ERR_FAIL_COND(!bt->is_class("BehaviorTree"));
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if (RESOURCE_IS_EXTERNAL(bt)) {
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// Only resave external - scene files are handled by the editor.
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_save_bt(bt, bt->get_path());
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}
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Ref<BehaviorTree> res = RESOURCE_LOAD(res_path, "BehaviorTree");
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if (res.is_valid()) {
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ERR_FAIL_COND(!res->is_class("BehaviorTree"));
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RESOURCE_SAVE(res, res->get_path(), 0);
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}
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}
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task_tree->update_tree();
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@ -1309,13 +1296,14 @@ void LimboAIEditor::_rename_task_confirmed() {
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undo_redo->commit_action();
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}
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void LimboAIEditor::save_all(bool p_external_only) {
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void LimboAIEditor::apply_changes() {
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for (int i = 0; i < history.size(); i++) {
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Ref<BehaviorTree> bt = history.get(i);
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String path = bt->get_path();
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if (RESOURCE_EXISTS(path, "BehaviorTree") && (!p_external_only || RESOURCE_PATH_IS_EXTERNAL(path))) {
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_save_bt(bt, path);
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if (RESOURCE_EXISTS(path, "BehaviorTree")) {
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RESOURCE_SAVE(bt, path, 0);
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}
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dirty.clear();
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}
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}
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@ -1462,14 +1450,14 @@ void LimboAIEditor::_notification(int p_what) {
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case NOTIFICATION_EXIT_TREE: {
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task_tree->unload();
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for (int i = 0; i < history.size(); i++) {
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if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
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history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
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if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
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history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
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}
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}
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} break;
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case NOTIFICATION_READY: {
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// **** Signals
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save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_current_bt));
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save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_bt));
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load_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_load_bt));
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extract_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_extract_subtree));
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new_btn->connect(LW_NAME(pressed), callable_mp(this, &LimboAIEditor::_new_bt));
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@ -1533,7 +1521,7 @@ void LimboAIEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_remove_task", "task"), &LimboAIEditor::_remove_task);
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ClassDB::bind_method(D_METHOD("_add_task_with_prototype", "prototype_task"), &LimboAIEditor::_add_task_with_prototype);
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ClassDB::bind_method(D_METHOD("_new_bt"), &LimboAIEditor::_new_bt);
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ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_current_bt);
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ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_bt);
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ClassDB::bind_method(D_METHOD("_load_bt", "path"), &LimboAIEditor::_load_bt);
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ClassDB::bind_method(D_METHOD("_update_task_tree", "bt", "specific_task"), &LimboAIEditor::_update_task_tree, DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("edit_bt", "behavior_tree", "force_refresh"), &LimboAIEditor::edit_bt, Variant(false));
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@ -1890,6 +1878,14 @@ LimboAIEditor::~LimboAIEditor() {
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//**** LimboAIEditorPlugin
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#ifdef LIMBOAI_MODULE
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void LimboAIEditorPlugin::apply_changes() {
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#elif LIMBOAI_GDEXTENSION
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void LimboAIEditorPlugin::_apply_changes() {
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#endif
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limbo_ai_editor->apply_changes();
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}
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void LimboAIEditorPlugin::_bind_methods() {
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}
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@ -1964,14 +1960,6 @@ bool LimboAIEditorPlugin::_handles(Object *p_object) const {
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return false;
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}
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#ifdef LIMBOAI_MODULE
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void LimboAIEditorPlugin::save_external_data() {
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#elif LIMBOAI_GDEXTENSION
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void LimboAIEditorPlugin::_save_external_data() {
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#endif
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limbo_ai_editor->save_all(true);
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}
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#ifdef LIMBOAI_GDEXTENSION
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Ref<Texture2D> LimboAIEditorPlugin::_get_plugin_icon() const {
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return LimboUtility::get_singleton()->get_task_icon("LimboAI");
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