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Author | SHA1 | Date |
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Wilson E. Alvarez | b5fe6bb77f | |
Wilson E. Alvarez | cae111ffa4 | |
Wilson E. Alvarez | fb26b79482 | |
Serhii Snitsaruk | 760af804c0 | |
Serhii Snitsaruk | c49e5142a5 | |
Serhii Snitsaruk | 60a767032e | |
Serhii Snitsaruk | 60142b191d | |
Serhii Snitsaruk | 134bb3214a | |
yds | db7c990f51 |
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBAabb.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBAabb.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBArray.xml.
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.. _class_BBArray:
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.. _class_BBArray:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBBasis.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBasis.xml.
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.. _class_BBBasis:
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.. _class_BBBasis:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBBool.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBool.xml.
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.. _class_BBBool:
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.. _class_BBBool:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBByteArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBByteArray.xml.
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.. _class_BBByteArray:
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.. _class_BBByteArray:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColor.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColor.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColorArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColorArray.xml.
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.. _class_BBColorArray:
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.. _class_BBColorArray:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBDictionary.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBDictionary.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat32Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat32Array.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat64Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat64Array.xml.
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.. _class_BBFloat64Array:
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:github_url: hide
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.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/limboai/doc_classes/BBFloatArray.xml.
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.. _class_BBFloatArray:
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BBFloatArray
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============
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**Inherits:** :ref:`BBParam<class_BBParam>`
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FloatArray-type parameter for :ref:`BehaviorTree<class_BehaviorTree>` tasks. See :ref:`BBParam<class_BBParam>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt32Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt32Array.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBInt64Array.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBNode.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBNode.xml.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBParam.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBParam.xml.
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.. _class_BBParam:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBPlane.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBPlane.xml.
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.. _class_BBPlane:
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBProjection.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBProjection.xml.
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.. _class_BBProjection:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBQuaternion.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBQuaternion.xml.
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.. _class_BBQuaternion:
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.. _class_BBQuaternion:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2.xml.
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2i.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2i.xml.
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.. _class_BBRect2i:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBString.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBString.xml.
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.. _class_BBString:
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.. _class_BBString:
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringArray.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringArray.xml.
|
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||||||
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|
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringName.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringName.xml.
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.. DO NOT EDIT THIS FILE!!!
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|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform2D.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform2D.xml.
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|
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.. DO NOT EDIT THIS FILE!!!
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform3D.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform3D.xml.
|
||||||
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|
.. _class_BBTransform3D:
|
||||||
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||||||
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|
||||||
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||||||
.. DO NOT EDIT THIS FILE!!!
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|
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.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVariant.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVariant.xml.
|
||||||
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.. _class_BBVariant:
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.. _class_BBVariant:
|
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||||||
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|
||||||
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||||||
.. DO NOT EDIT THIS FILE!!!
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|
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.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2.xml.
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.. _class_BBVector2:
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.. _class_BBVector2:
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2Array.xml.
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.. _class_BBVector2Array:
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2i.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2i.xml.
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.. _class_BBVector2i:
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.. _class_BBVector2i:
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3.xml.
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.. _class_BBVector3:
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.. _class_BBVector3:
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.. Generated automatically from Godot engine sources.
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||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3Array.xml.
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.. _class_BBVector3Array:
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.. _class_BBVector3Array:
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.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3i.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3i.xml.
|
||||||
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.. _class_BBVector3i:
|
.. _class_BBVector3i:
|
||||||
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||||||
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|
||||||
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||||||
.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4.xml.
|
||||||
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.. _class_BBVector4:
|
.. _class_BBVector4:
|
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||||||
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|
||||||
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||||||
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4i.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4i.xml.
|
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.. _class_BBVector4i:
|
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|
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.. Generated automatically from Godot engine sources.
|
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTree.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTree.xml.
|
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|
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|
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeData.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeData.xml.
|
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|
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeView.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeView.xml.
|
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/Blackboard.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/Blackboard.xml.
|
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|
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.. _class_Blackboard:
|
.. _class_Blackboard:
|
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@ -2,8 +2,8 @@
|
||||||
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BlackboardPlan.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BlackboardPlan.xml.
|
||||||
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|
||||||
.. _class_BlackboardPlan:
|
.. _class_BlackboardPlan:
|
||||||
|
|
||||||
|
@ -34,23 +34,23 @@ Methods
|
||||||
.. table::
|
.. table::
|
||||||
:widths: auto
|
:widths: auto
|
||||||
|
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) |
|
| :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| :ref:`BlackboardPlan<class_BlackboardPlan>` | :ref:`get_base_plan<class_BlackboardPlan_method_get_base_plan>`\ (\ ) |const| |
|
| :ref:`BlackboardPlan<class_BlackboardPlan>` | :ref:`get_base_plan<class_BlackboardPlan_method_get_base_plan>`\ (\ ) |const| |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| ``Callable`` | :ref:`get_parent_scope_plan_provider<class_BlackboardPlan_method_get_parent_scope_plan_provider>`\ (\ ) |const| |
|
| ``Callable`` | :ref:`get_parent_scope_plan_provider<class_BlackboardPlan_method_get_parent_scope_plan_provider>`\ (\ ) |const| |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| ``bool`` | :ref:`is_derived<class_BlackboardPlan_method_is_derived>`\ (\ ) |const| |
|
| ``bool`` | :ref:`is_derived<class_BlackboardPlan_method_is_derived>`\ (\ ) |const| |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) |
|
| |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| |void| | :ref:`set_base_plan<class_BlackboardPlan_method_set_base_plan>`\ (\ blackboard_plan\: :ref:`BlackboardPlan<class_BlackboardPlan>`\ ) |
|
| |void| | :ref:`set_base_plan<class_BlackboardPlan_method_set_base_plan>`\ (\ blackboard_plan\: :ref:`BlackboardPlan<class_BlackboardPlan>`\ ) |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| |void| | :ref:`set_parent_scope_plan_provider<class_BlackboardPlan_method_set_parent_scope_plan_provider>`\ (\ callable\: ``Callable``\ ) |
|
| |void| | :ref:`set_parent_scope_plan_provider<class_BlackboardPlan_method_set_parent_scope_plan_provider>`\ (\ callable\: ``Callable``\ ) |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
| |void| | :ref:`sync_with_base_plan<class_BlackboardPlan_method_sync_with_base_plan>`\ (\ ) |
|
| |void| | :ref:`sync_with_base_plan<class_BlackboardPlan_method_sync_with_base_plan>`\ (\ ) |
|
||||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||||
|
|
||||||
.. rst-class:: classref-section-separator
|
.. rst-class:: classref-section-separator
|
||||||
|
|
||||||
|
@ -87,9 +87,9 @@ Method Descriptions
|
||||||
|
|
||||||
.. rst-class:: classref-method
|
.. rst-class:: classref-method
|
||||||
|
|
||||||
:ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>`
|
:ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>`
|
||||||
|
|
||||||
Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
@ -135,9 +135,9 @@ Returns ``true`` if this plan is derived from another, i.e., the base plan is no
|
||||||
|
|
||||||
.. rst-class:: classref-method
|
.. rst-class:: classref-method
|
||||||
|
|
||||||
|void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>`
|
|void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>`
|
||||||
|
|
||||||
Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BT.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BT.xml.
|
||||||
|
|
||||||
.. _class_BT:
|
.. _class_BT:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
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|
||||||
.. Generated automatically from Godot engine sources.
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.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAction.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAction.xml.
|
||||||
|
|
||||||
.. _class_BTAction:
|
.. _class_BTAction:
|
||||||
|
|
||||||
|
|
|
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|
||||||
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|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
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|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysFail.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysFail.xml.
|
||||||
|
|
||||||
.. _class_BTAlwaysFail:
|
.. _class_BTAlwaysFail:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysSucceed.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysSucceed.xml.
|
||||||
|
|
||||||
.. _class_BTAlwaysSucceed:
|
.. _class_BTAlwaysSucceed:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAwaitAnimation.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAwaitAnimation.xml.
|
||||||
|
|
||||||
.. _class_BTAwaitAnimation:
|
.. _class_BTAwaitAnimation:
|
||||||
|
|
||||||
|
@ -95,7 +95,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
|
||||||
- |void| **set_max_time**\ (\ value\: ``float``\ )
|
- |void| **set_max_time**\ (\ value\: ``float``\ )
|
||||||
- ``float`` **get_max_time**\ (\ )
|
- ``float`` **get_max_time**\ (\ )
|
||||||
|
|
||||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``.
|
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return ``SUCCESS``.
|
||||||
|
|
||||||
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
||||||
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCallMethod.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCallMethod.xml.
|
||||||
|
|
||||||
.. _class_BTCallMethod:
|
.. _class_BTCallMethod:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
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|
.. DO NOT EDIT THIS FILE!!!
|
||||||
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|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckAgentProperty.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckAgentProperty.xml.
|
||||||
|
|
||||||
.. _class_BTCheckAgentProperty:
|
.. _class_BTCheckAgentProperty:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckTrigger.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckTrigger.xml.
|
||||||
|
|
||||||
.. _class_BTCheckTrigger:
|
.. _class_BTCheckTrigger:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckVar.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckVar.xml.
|
||||||
|
|
||||||
.. _class_BTCheckVar:
|
.. _class_BTCheckVar:
|
||||||
|
|
||||||
|
|
|
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|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComment.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComment.xml.
|
||||||
|
|
||||||
.. _class_BTComment:
|
.. _class_BTComment:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComposite.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComposite.xml.
|
||||||
|
|
||||||
.. _class_BTComposite:
|
.. _class_BTComposite:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCondition.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCondition.xml.
|
||||||
|
|
||||||
.. _class_BTCondition:
|
.. _class_BTCondition:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTConsolePrint.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTConsolePrint.xml.
|
||||||
|
|
||||||
.. _class_BTConsolePrint:
|
.. _class_BTConsolePrint:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCooldown.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCooldown.xml.
|
||||||
|
|
||||||
.. _class_BTCooldown:
|
.. _class_BTCooldown:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDecorator.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDecorator.xml.
|
||||||
|
|
||||||
.. _class_BTDecorator:
|
.. _class_BTDecorator:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDelay.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDelay.xml.
|
||||||
|
|
||||||
.. _class_BTDelay:
|
.. _class_BTDelay:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSelector.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSelector.xml.
|
||||||
|
|
||||||
.. _class_BTDynamicSelector:
|
.. _class_BTDynamicSelector:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSequence.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSequence.xml.
|
||||||
|
|
||||||
.. _class_BTDynamicSequence:
|
.. _class_BTDynamicSequence:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTEvaluateExpression.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTEvaluateExpression.xml.
|
||||||
|
|
||||||
.. _class_BTEvaluateExpression:
|
.. _class_BTEvaluateExpression:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTFail.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTFail.xml.
|
||||||
|
|
||||||
.. _class_BTFail:
|
.. _class_BTFail:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTForEach.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTForEach.xml.
|
||||||
|
|
||||||
.. _class_BTForEach:
|
.. _class_BTForEach:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInstance.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInstance.xml.
|
||||||
|
|
||||||
.. _class_BTInstance:
|
.. _class_BTInstance:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInvert.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInvert.xml.
|
||||||
|
|
||||||
.. _class_BTInvert:
|
.. _class_BTInvert:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTNewScope.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTNewScope.xml.
|
||||||
|
|
||||||
.. _class_BTNewScope:
|
.. _class_BTNewScope:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
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|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTParallel.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTParallel.xml.
|
||||||
|
|
||||||
.. _class_BTParallel:
|
.. _class_BTParallel:
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ Property Descriptions
|
||||||
- |void| **set_num_failures_required**\ (\ value\: ``int``\ )
|
- |void| **set_num_failures_required**\ (\ value\: ``int``\ )
|
||||||
- ``int`` **get_num_failures_required**\ (\ )
|
- ``int`` **get_num_failures_required**\ (\ )
|
||||||
|
|
||||||
If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``.
|
If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
@ -82,7 +82,7 @@ If the specified number of child tasks return ``SUCCESS``, BTParallel will also
|
||||||
- |void| **set_num_successes_required**\ (\ value\: ``int``\ )
|
- |void| **set_num_successes_required**\ (\ value\: ``int``\ )
|
||||||
- ``int`` **get_num_successes_required**\ (\ )
|
- ``int`` **get_num_successes_required**\ (\ )
|
||||||
|
|
||||||
If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``.
|
If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPauseAnimation.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPauseAnimation.xml.
|
||||||
|
|
||||||
.. _class_BTPauseAnimation:
|
.. _class_BTPauseAnimation:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayAnimation.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayAnimation.xml.
|
||||||
|
|
||||||
.. _class_BTPlayAnimation:
|
.. _class_BTPlayAnimation:
|
||||||
|
|
||||||
|
@ -103,7 +103,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
|
||||||
- |void| **set_await_completion**\ (\ value\: ``float``\ )
|
- |void| **set_await_completion**\ (\ value\: ``float``\ )
|
||||||
- ``float`` **get_await_completion**\ (\ )
|
- ``float`` **get_await_completion**\ (\ )
|
||||||
|
|
||||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``. If set to ``0``, BTPlayAnimation doesn't wait for the animation to finish and immediately returns ``SUCCESS``.
|
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return ``SUCCESS``.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayer.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayer.xml.
|
||||||
|
|
||||||
.. _class_BTPlayer:
|
.. _class_BTPlayer:
|
||||||
|
|
||||||
|
@ -241,6 +241,11 @@ Stores and manages variables that will be used in constructing new :ref:`Blackbo
|
||||||
|
|
||||||
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTPlayer_property_monitor_performance>`
|
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTPlayer_property_monitor_performance>`
|
||||||
|
|
||||||
|
.. rst-class:: classref-property-setget
|
||||||
|
|
||||||
|
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
|
||||||
|
- ``bool`` **get_monitor_performance**\ (\ )
|
||||||
|
|
||||||
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTPlayer** node.
|
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTPlayer** node.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbability.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbability.xml.
|
||||||
|
|
||||||
.. _class_BTProbability:
|
.. _class_BTProbability:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbabilitySelector.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbabilitySelector.xml.
|
||||||
|
|
||||||
.. _class_BTProbabilitySelector:
|
.. _class_BTProbabilitySelector:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSelector.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSelector.xml.
|
||||||
|
|
||||||
.. _class_BTRandomSelector:
|
.. _class_BTRandomSelector:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSequence.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSequence.xml.
|
||||||
|
|
||||||
.. _class_BTRandomSequence:
|
.. _class_BTRandomSequence:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomWait.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomWait.xml.
|
||||||
|
|
||||||
.. _class_BTRandomWait:
|
.. _class_BTRandomWait:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeat.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeat.xml.
|
||||||
|
|
||||||
.. _class_BTRepeat:
|
.. _class_BTRepeat:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilFailure.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilFailure.xml.
|
||||||
|
|
||||||
.. _class_BTRepeatUntilFailure:
|
.. _class_BTRepeatUntilFailure:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml.
|
||||||
|
|
||||||
.. _class_BTRepeatUntilSuccess:
|
.. _class_BTRepeatUntilSuccess:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRunLimit.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRunLimit.xml.
|
||||||
|
|
||||||
.. _class_BTRunLimit:
|
.. _class_BTRunLimit:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSelector.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSelector.xml.
|
||||||
|
|
||||||
.. _class_BTSelector:
|
.. _class_BTSelector:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSequence.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSequence.xml.
|
||||||
|
|
||||||
.. _class_BTSequence:
|
.. _class_BTSequence:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetAgentProperty.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetAgentProperty.xml.
|
||||||
|
|
||||||
.. _class_BTSetAgentProperty:
|
.. _class_BTSetAgentProperty:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetVar.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetVar.xml.
|
||||||
|
|
||||||
.. _class_BTSetVar:
|
.. _class_BTSetVar:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTState.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTState.xml.
|
||||||
|
|
||||||
.. _class_BTState:
|
.. _class_BTState:
|
||||||
|
|
||||||
|
@ -102,6 +102,11 @@ HSM event that will be dispatched when the behavior tree results in ``FAILURE``.
|
||||||
|
|
||||||
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>`
|
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>`
|
||||||
|
|
||||||
|
.. rst-class:: classref-property-setget
|
||||||
|
|
||||||
|
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
|
||||||
|
- ``bool`` **get_monitor_performance**\ (\ )
|
||||||
|
|
||||||
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
|
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
|
||||||
|
|
||||||
.. rst-class:: classref-item-separator
|
.. rst-class:: classref-item-separator
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTStopAnimation.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTStopAnimation.xml.
|
||||||
|
|
||||||
.. _class_BTStopAnimation:
|
.. _class_BTStopAnimation:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSubtree.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSubtree.xml.
|
||||||
|
|
||||||
.. _class_BTSubtree:
|
.. _class_BTSubtree:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTask.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTask.xml.
|
||||||
|
|
||||||
.. _class_BTTask:
|
.. _class_BTTask:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTimeLimit.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTimeLimit.xml.
|
||||||
|
|
||||||
.. _class_BTTimeLimit:
|
.. _class_BTTimeLimit:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWait.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWait.xml.
|
||||||
|
|
||||||
.. _class_BTWait:
|
.. _class_BTWait:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWaitTicks.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWaitTicks.xml.
|
||||||
|
|
||||||
.. _class_BTWaitTicks:
|
.. _class_BTWaitTicks:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboHSM.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboHSM.xml.
|
||||||
|
|
||||||
.. _class_LimboHSM:
|
.. _class_LimboHSM:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboState.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboState.xml.
|
||||||
|
|
||||||
.. _class_LimboState:
|
.. _class_LimboState:
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
.. DO NOT EDIT THIS FILE!!!
|
.. DO NOT EDIT THIS FILE!!!
|
||||||
.. Generated automatically from Godot engine sources.
|
.. Generated automatically from Godot engine sources.
|
||||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboUtility.xml.
|
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboUtility.xml.
|
||||||
|
|
||||||
.. _class_LimboUtility:
|
.. _class_LimboUtility:
|
||||||
|
|
||||||
|
|
|
@ -18,7 +18,7 @@
|
||||||
Parameter that specifies the [AnimationPlayer] node.
|
Parameter that specifies the [AnimationPlayer] node.
|
||||||
</member>
|
</member>
|
||||||
<member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0">
|
<member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0">
|
||||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code].
|
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return [code]SUCCESS[/code].
|
||||||
</member>
|
</member>
|
||||||
</members>
|
</members>
|
||||||
</class>
|
</class>
|
||||||
|
|
|
@ -14,10 +14,10 @@
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<members>
|
<members>
|
||||||
<member name="num_failures_required" type="int" setter="set_num_failures_required" getter="get_num_failures_required" default="1">
|
<member name="num_failures_required" type="int" setter="set_num_failures_required" getter="get_num_failures_required" default="1">
|
||||||
If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code].
|
If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="num_successes_required" type="int" setter="set_num_successes_required" getter="get_num_successes_required" default="1">
|
<member name="num_successes_required" type="int" setter="set_num_successes_required" getter="get_num_successes_required" default="1">
|
||||||
If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code].
|
If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="repeat" type="bool" setter="set_repeat" getter="get_repeat" default="false">
|
<member name="repeat" type="bool" setter="set_repeat" getter="get_repeat" default="false">
|
||||||
When [code]true[/code], the child tasks will be executed again, regardless of whether they previously resulted in a [code]SUCCESS[/code] or [code]FAILURE[/code].
|
When [code]true[/code], the child tasks will be executed again, regardless of whether they previously resulted in a [code]SUCCESS[/code] or [code]FAILURE[/code].
|
||||||
|
|
|
@ -19,7 +19,7 @@
|
||||||
Parameter that specifies the [AnimationPlayer] node.
|
Parameter that specifies the [AnimationPlayer] node.
|
||||||
</member>
|
</member>
|
||||||
<member name="await_completion" type="float" setter="set_await_completion" getter="get_await_completion" default="0.0">
|
<member name="await_completion" type="float" setter="set_await_completion" getter="get_await_completion" default="0.0">
|
||||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code]. If set to [code]0[/code], BTPlayAnimation doesn't wait for the animation to finish and immediately returns [code]SUCCESS[/code].
|
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return [code]SUCCESS[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="blend" type="float" setter="set_blend" getter="get_blend" default="-1.0">
|
<member name="blend" type="float" setter="set_blend" getter="get_blend" default="-1.0">
|
||||||
Custom blend time (in seconds). See [method AnimationPlayer.play].
|
Custom blend time (in seconds). See [method AnimationPlayer.play].
|
||||||
|
|
|
@ -193,18 +193,18 @@ void LimboDebuggerTab::_notification(int p_what) {
|
||||||
|
|
||||||
Ref<ConfigFile> cf;
|
Ref<ConfigFile> cf;
|
||||||
cf.instantiate();
|
cf.instantiate();
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
String conf_path = LAYOUT_CONFIG_FILE();
|
||||||
if (cf->load(conf_path) == OK) {
|
if (cf->load(conf_path) == OK) {
|
||||||
Variant value = cf->get_value("debugger", "update_interval_msec", 0);
|
Variant value = cf->get_value("LimboAI", "debugger_update_interval_msec", 0);
|
||||||
update_interval->set_value(value);
|
update_interval->set_value(value);
|
||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_EXIT_TREE: {
|
case NOTIFICATION_EXIT_TREE: {
|
||||||
Ref<ConfigFile> cf;
|
Ref<ConfigFile> cf;
|
||||||
cf.instantiate();
|
cf.instantiate();
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
String conf_path = LAYOUT_CONFIG_FILE();
|
||||||
cf->load(conf_path);
|
cf->load(conf_path);
|
||||||
cf->set_value("debugger", "update_interval_msec", update_interval->get_value());
|
cf->set_value("LimboAI", "debugger_update_interval_msec", update_interval->get_value());
|
||||||
cf->save(conf_path);
|
cf->save(conf_path);
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_THEME_CHANGED: {
|
case NOTIFICATION_THEME_CHANGED: {
|
||||||
|
|
|
@ -293,6 +293,34 @@ Ref<BlackboardPlan> LimboAIEditor::get_edited_blackboard_plan() {
|
||||||
return task_tree->get_bt()->get_blackboard_plan();
|
return task_tree->get_bt()->get_blackboard_plan();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LimboAIEditor::set_window_layout(const Ref<ConfigFile> &p_configuration) {
|
||||||
|
Array open_bts;
|
||||||
|
open_bts = p_configuration->get_value("LimboAI", "bteditor_open_bts", open_bts);
|
||||||
|
for (int i = 0; i < open_bts.size(); i++) {
|
||||||
|
String path = open_bts[i];
|
||||||
|
if (FILE_EXISTS(path)) {
|
||||||
|
_load_bt(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
hsc->set_split_offset(p_configuration->get_value("LimboAI", "bteditor_hsplit", hsc->get_split_offset()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void LimboAIEditor::get_window_layout(const Ref<ConfigFile> &p_configuration) {
|
||||||
|
Array open_bts;
|
||||||
|
for (const Ref<BehaviorTree> &bt : history) {
|
||||||
|
open_bts.push_back(bt->get_path());
|
||||||
|
}
|
||||||
|
p_configuration->set_value("LimboAI", "bteditor_open_bts", open_bts);
|
||||||
|
|
||||||
|
int split_offset = hsc->get_split_offset();
|
||||||
|
if (editor_layout != (int)EDITOR_GET("limbo_ai/editor/layout")) {
|
||||||
|
// Editor layout settings changed - flip split offset.
|
||||||
|
split_offset *= -1;
|
||||||
|
}
|
||||||
|
p_configuration->set_value("LimboAI", "bteditor_hsplit", split_offset);
|
||||||
|
}
|
||||||
|
|
||||||
void LimboAIEditor::_mark_as_dirty(bool p_dirty) {
|
void LimboAIEditor::_mark_as_dirty(bool p_dirty) {
|
||||||
Ref<BehaviorTree> bt = task_tree->get_bt();
|
Ref<BehaviorTree> bt = task_tree->get_bt();
|
||||||
if (p_dirty && !dirty.has(bt)) {
|
if (p_dirty && !dirty.has(bt)) {
|
||||||
|
@ -1361,27 +1389,7 @@ void LimboAIEditor::_do_update_theme_item_cache() {
|
||||||
|
|
||||||
void LimboAIEditor::_notification(int p_what) {
|
void LimboAIEditor::_notification(int p_what) {
|
||||||
switch (p_what) {
|
switch (p_what) {
|
||||||
case NOTIFICATION_ENTER_TREE: {
|
|
||||||
Ref<ConfigFile> cf;
|
|
||||||
cf.instantiate();
|
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
|
||||||
if (cf->load(conf_path) == OK) {
|
|
||||||
hsc->set_split_offset(cf->get_value("bt_editor", "bteditor_hsplit", hsc->get_split_offset()));
|
|
||||||
}
|
|
||||||
} break;
|
|
||||||
case NOTIFICATION_EXIT_TREE: {
|
case NOTIFICATION_EXIT_TREE: {
|
||||||
Ref<ConfigFile> cf;
|
|
||||||
cf.instantiate();
|
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
|
||||||
cf->load(conf_path);
|
|
||||||
int split_offset = hsc->get_split_offset();
|
|
||||||
if (editor_layout != (int)EDITOR_GET("limbo_ai/editor/layout")) {
|
|
||||||
// Editor layout settings changed - flip split offset.
|
|
||||||
split_offset *= -1;
|
|
||||||
}
|
|
||||||
cf->set_value("bt_editor", "bteditor_hsplit", split_offset);
|
|
||||||
cf->save(conf_path);
|
|
||||||
|
|
||||||
task_tree->unload();
|
task_tree->unload();
|
||||||
for (int i = 0; i < history.size(); i++) {
|
for (int i = 0; i < history.size(); i++) {
|
||||||
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
|
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
|
||||||
|
@ -1428,7 +1436,6 @@ void LimboAIEditor::_notification(int p_what) {
|
||||||
|
|
||||||
EDITOR_FILE_SYSTEM()->connect("resources_reload", callable_mp(this, &LimboAIEditor::_on_resources_reload));
|
EDITOR_FILE_SYSTEM()->connect("resources_reload", callable_mp(this, &LimboAIEditor::_on_resources_reload));
|
||||||
EDITOR_FILE_SYSTEM()->connect("filesystem_changed", callable_mp(this, &LimboAIEditor::_on_filesystem_changed));
|
EDITOR_FILE_SYSTEM()->connect("filesystem_changed", callable_mp(this, &LimboAIEditor::_on_filesystem_changed));
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_THEME_CHANGED: {
|
case NOTIFICATION_THEME_CHANGED: {
|
||||||
_do_update_theme_item_cache();
|
_do_update_theme_item_cache();
|
||||||
|
@ -1856,6 +1863,22 @@ void LimboAIEditorPlugin::_make_visible(bool p_visible) {
|
||||||
limbo_ai_editor->set_visible(p_visible);
|
limbo_ai_editor->set_visible(p_visible);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
void LimboAIEditorPlugin::get_window_layout(Ref<ConfigFile> p_configuration) {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
void LimboAIEditorPlugin::_get_window_layout(const Ref<ConfigFile> &p_configuration) {
|
||||||
|
#endif
|
||||||
|
limbo_ai_editor->get_window_layout(p_configuration);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef LIMBOAI_MODULE
|
||||||
|
void LimboAIEditorPlugin::set_window_layout(Ref<ConfigFile> p_configuration) {
|
||||||
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
void LimboAIEditorPlugin::_set_window_layout(const Ref<ConfigFile> &p_configuration) {
|
||||||
|
#endif
|
||||||
|
limbo_ai_editor->set_window_layout(p_configuration);
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef LIMBOAI_MODULE
|
#ifdef LIMBOAI_MODULE
|
||||||
void LimboAIEditorPlugin::edit(Object *p_object) {
|
void LimboAIEditorPlugin::edit(Object *p_object) {
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
|
|
|
@ -65,6 +65,7 @@
|
||||||
#include <godot_cpp/classes/texture2d.hpp>
|
#include <godot_cpp/classes/texture2d.hpp>
|
||||||
#include <godot_cpp/variant/packed_string_array.hpp>
|
#include <godot_cpp/variant/packed_string_array.hpp>
|
||||||
#include <godot_cpp/variant/variant.hpp>
|
#include <godot_cpp/variant/variant.hpp>
|
||||||
|
#include <godot_cpp/classes/config_file.hpp>
|
||||||
|
|
||||||
using namespace godot;
|
using namespace godot;
|
||||||
|
|
||||||
|
@ -265,6 +266,8 @@ public:
|
||||||
void set_plugin(EditorPlugin *p_plugin) { plugin = p_plugin; };
|
void set_plugin(EditorPlugin *p_plugin) { plugin = p_plugin; };
|
||||||
void edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_force_refresh = false);
|
void edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_force_refresh = false);
|
||||||
Ref<BlackboardPlan> get_edited_blackboard_plan();
|
Ref<BlackboardPlan> get_edited_blackboard_plan();
|
||||||
|
void set_window_layout(const Ref<ConfigFile> &p_configuration);
|
||||||
|
void get_window_layout(const Ref<ConfigFile> &p_configuration);
|
||||||
|
|
||||||
void apply_changes();
|
void apply_changes();
|
||||||
|
|
||||||
|
@ -295,6 +298,8 @@ public:
|
||||||
virtual void apply_changes() override;
|
virtual void apply_changes() override;
|
||||||
virtual void edit(Object *p_object) override;
|
virtual void edit(Object *p_object) override;
|
||||||
virtual bool handles(Object *p_object) const override;
|
virtual bool handles(Object *p_object) const override;
|
||||||
|
virtual void set_window_layout(Ref<ConfigFile> p_configuration) override;
|
||||||
|
virtual void get_window_layout(Ref<ConfigFile> p_configuration) override;
|
||||||
|
|
||||||
#elif LIMBOAI_GDEXTENSION
|
#elif LIMBOAI_GDEXTENSION
|
||||||
bool _has_main_screen() const override { return true; }
|
bool _has_main_screen() const override { return true; }
|
||||||
|
@ -305,6 +310,8 @@ public:
|
||||||
virtual void _edit(Object *p_object) override;
|
virtual void _edit(Object *p_object) override;
|
||||||
virtual bool _handles(Object *p_object) const override;
|
virtual bool _handles(Object *p_object) const override;
|
||||||
virtual Ref<Texture2D> _get_plugin_icon() const override;
|
virtual Ref<Texture2D> _get_plugin_icon() const override;
|
||||||
|
virtual void _set_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
||||||
|
virtual void _get_window_layout(const Ref<ConfigFile> &p_configuration) override;
|
||||||
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
|
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
|
||||||
|
|
||||||
LimboAIEditorPlugin();
|
LimboAIEditorPlugin();
|
||||||
|
|
|
@ -440,9 +440,9 @@ void TaskPalette::refresh() {
|
||||||
// Restore collapsed state from config.
|
// Restore collapsed state from config.
|
||||||
Ref<ConfigFile> cf;
|
Ref<ConfigFile> cf;
|
||||||
cf.instantiate();
|
cf.instantiate();
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
String conf_path = LAYOUT_CONFIG_FILE();
|
||||||
if (cf->load(conf_path) == OK) {
|
if (cf->load(conf_path) == OK) {
|
||||||
Variant value = cf->get_value("task_palette", "collapsed_sections", Array());
|
Variant value = cf->get_value("LimboAI", "task_palette_collapsed_sections", Array());
|
||||||
if (VARIANT_IS_ARRAY(value)) {
|
if (VARIANT_IS_ARRAY(value)) {
|
||||||
Array arr = value;
|
Array arr = value;
|
||||||
for (int i = 0; i < arr.size(); i++) {
|
for (int i = 0; i < arr.size(); i++) {
|
||||||
|
@ -547,19 +547,19 @@ void TaskPalette::_notification(int p_what) {
|
||||||
case NOTIFICATION_ENTER_TREE: {
|
case NOTIFICATION_ENTER_TREE: {
|
||||||
Ref<ConfigFile> cf;
|
Ref<ConfigFile> cf;
|
||||||
cf.instantiate();
|
cf.instantiate();
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
String conf_path = LAYOUT_CONFIG_FILE();
|
||||||
if (cf->load(conf_path) == OK) {
|
if (cf->load(conf_path) == OK) {
|
||||||
Variant value = cf->get_value("task_palette", "type_filter", FilterSettings::TypeFilter(0));
|
Variant value = cf->get_value("LimboAI", "task_palette_type_filter", FilterSettings::TypeFilter(0));
|
||||||
if (VARIANT_IS_NUM(value)) {
|
if (VARIANT_IS_NUM(value)) {
|
||||||
filter_settings.type_filter = (FilterSettings::TypeFilter)(int)value;
|
filter_settings.type_filter = (FilterSettings::TypeFilter)(int)value;
|
||||||
}
|
}
|
||||||
|
|
||||||
value = cf->get_value("task_palette", "category_filter", FilterSettings::CategoryFilter(0));
|
value = cf->get_value("LimboAI", "task_palette_category_filter", FilterSettings::CategoryFilter(0));
|
||||||
if (VARIANT_IS_NUM(value)) {
|
if (VARIANT_IS_NUM(value)) {
|
||||||
filter_settings.category_filter = (FilterSettings::CategoryFilter)(int)value;
|
filter_settings.category_filter = (FilterSettings::CategoryFilter)(int)value;
|
||||||
}
|
}
|
||||||
|
|
||||||
value = cf->get_value("task_palette", "excluded_categories", Array());
|
value = cf->get_value("LimboAI", "task_palette_excluded_categories", Array());
|
||||||
if (VARIANT_IS_ARRAY(value)) {
|
if (VARIANT_IS_ARRAY(value)) {
|
||||||
Array arr = value;
|
Array arr = value;
|
||||||
for (int i = 0; i < arr.size(); i++) {
|
for (int i = 0; i < arr.size(); i++) {
|
||||||
|
@ -574,7 +574,7 @@ void TaskPalette::_notification(int p_what) {
|
||||||
case NOTIFICATION_EXIT_TREE: {
|
case NOTIFICATION_EXIT_TREE: {
|
||||||
Ref<ConfigFile> cf;
|
Ref<ConfigFile> cf;
|
||||||
cf.instantiate();
|
cf.instantiate();
|
||||||
String conf_path = PROJECT_CONFIG_FILE();
|
String conf_path = LAYOUT_CONFIG_FILE();
|
||||||
cf->load(conf_path);
|
cf->load(conf_path);
|
||||||
|
|
||||||
Array collapsed_sections;
|
Array collapsed_sections;
|
||||||
|
@ -584,16 +584,16 @@ void TaskPalette::_notification(int p_what) {
|
||||||
collapsed_sections.push_back(sec->get_category_name());
|
collapsed_sections.push_back(sec->get_category_name());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
cf->set_value("task_palette", "collapsed_sections", collapsed_sections);
|
cf->set_value("LimboAI", "task_palette_collapsed_sections", collapsed_sections);
|
||||||
|
|
||||||
cf->set_value("task_palette", "type_filter", filter_settings.type_filter);
|
cf->set_value("LimboAI", "task_palette_type_filter", filter_settings.type_filter);
|
||||||
cf->set_value("task_palette", "category_filter", filter_settings.category_filter);
|
cf->set_value("LimboAI", "task_palette_category_filter", filter_settings.category_filter);
|
||||||
|
|
||||||
Array excluded_categories;
|
Array excluded_categories;
|
||||||
for (const String &cat : filter_settings.excluded_categories) {
|
for (const String &cat : filter_settings.excluded_categories) {
|
||||||
excluded_categories.append(cat);
|
excluded_categories.append(cat);
|
||||||
}
|
}
|
||||||
cf->set_value("task_palette", "excluded_categories", excluded_categories);
|
cf->set_value("LimboAI", "task_palette_excluded_categories", excluded_categories);
|
||||||
|
|
||||||
cf->save(conf_path);
|
cf->save(conf_path);
|
||||||
} break;
|
} break;
|
||||||
|
|
|
@ -263,6 +263,21 @@ void LimboHSM::_validate_property(PropertyInfo &p_property) const {
|
||||||
void LimboHSM::_notification(int p_what) {
|
void LimboHSM::_notification(int p_what) {
|
||||||
switch (p_what) {
|
switch (p_what) {
|
||||||
case NOTIFICATION_POST_ENTER_TREE: {
|
case NOTIFICATION_POST_ENTER_TREE: {
|
||||||
|
if (was_active && is_root()) {
|
||||||
|
// Re-activate the root HSM if it was previously active.
|
||||||
|
// Typically, this happens when the node is re-entered scene repeatedly (e.g., re-parenting, pooling).
|
||||||
|
set_active(true);
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
case NOTIFICATION_EXIT_TREE: {
|
||||||
|
if (is_root()) {
|
||||||
|
// Remember active status for re-parenting and exit state machine
|
||||||
|
// to release resources and signal connections if active.
|
||||||
|
was_active = active;
|
||||||
|
if (is_active()) {
|
||||||
|
_exit();
|
||||||
|
}
|
||||||
|
}
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_PROCESS: {
|
case NOTIFICATION_PROCESS: {
|
||||||
_update(get_process_delta_time());
|
_update(get_process_delta_time());
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue