Compare commits
20 Commits
51deb2164b
...
b3f5b270d5
Author | SHA1 | Date |
---|---|---|
ydeltastar | b3f5b270d5 | |
yds | 410efbe0d3 | |
Serhii Snitsaruk | 85d5af180b | |
Serhii Snitsaruk | b4eec2c364 | |
Serhii Snitsaruk | 02af29f2fa | |
Serhii Snitsaruk | 3a40de482f | |
Serhii Snitsaruk | 1e1fb5adaf | |
Serhii Snitsaruk | 80e3ff705d | |
Serhii Snitsaruk | 10b90b70fe | |
Serhii Snitsaruk | 7708a11840 | |
Serhii Snitsaruk | 98accb1aa8 | |
Serhii Snitsaruk | bf33917cfd | |
Serhii Snitsaruk | 304bd86220 | |
Serhii Snitsaruk | 629062ea26 | |
Serhii Snitsaruk | 2528741333 | |
Serhii Snitsaruk | d5becadd59 | |
Serhii Snitsaruk | 7b0d0aa779 | |
Serhii Snitsaruk | 650e381659 | |
Serhii Snitsaruk | 6134d5130c | |
Serhii Snitsaruk | 32d74427e5 |
|
@ -15,7 +15,7 @@ runs:
|
|||
|
||||
echo "GDEXTENSION_VERSION=${GDEXTENSION_VERSION}" >> "$GITHUB_ENV"
|
||||
|
||||
cd ../limboai
|
||||
cd ..
|
||||
echo "LIMBOAI_VERSION=$( (git describe --tags --exact-match HEAD || git rev-parse --short HEAD) | sed 's/\(.*\)-\(.*\)/\1.\2/g' )" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Set NAME_PREFIX
|
||||
|
|
|
@ -167,6 +167,12 @@ jobs:
|
|||
BIN: liblimboai.${{matrix.opts.platform}}.${{matrix.opts.target}}.${{matrix.opts.arch}}
|
||||
|
||||
steps:
|
||||
- name: Clone LimboAI module
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-tags: true
|
||||
ref: ${{ inputs.limboai-ref }}
|
||||
|
||||
- name: Clone godot-cpp
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
|
@ -175,15 +181,8 @@ jobs:
|
|||
path: godot-cpp
|
||||
ref: ${{ inputs.godot-cpp-ref }}
|
||||
|
||||
- name: Clone LimboAI module
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: limboai
|
||||
fetch-tags: true
|
||||
ref: ${{ inputs.limboai-ref }}
|
||||
|
||||
# Inits GDEXTENSION_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
|
||||
- uses: ./limboai/.github/actions/init-version-gdext
|
||||
- uses: ./.github/actions/init-version-gdext
|
||||
|
||||
- name: Output NAME_PREFIX
|
||||
id: output-name-prefix
|
||||
|
@ -191,7 +190,7 @@ jobs:
|
|||
|
||||
- name: Setup Linux toolchain
|
||||
if: matrix.opts.platform == 'linux'
|
||||
uses: ./limboai/.github/actions/setup-linux-toolchain
|
||||
uses: ./.github/actions/setup-linux-toolchain
|
||||
with:
|
||||
arch: ${{matrix.opts.arch}}
|
||||
|
||||
|
@ -257,15 +256,6 @@ jobs:
|
|||
${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
|
||||
${{env.BIN}}-${{inputs.godot-cpp-ref}}
|
||||
|
||||
- name: Setup project structure for GDExtension
|
||||
shell: bash
|
||||
run: |
|
||||
bash ./limboai/gdextension/setup_gdextension.sh --copy-all
|
||||
echo "---"
|
||||
ls -l
|
||||
echo "---"
|
||||
ls -l -R ./demo/
|
||||
|
||||
- name: Compilation
|
||||
shell: bash
|
||||
env:
|
||||
|
@ -279,9 +269,9 @@ jobs:
|
|||
run: |
|
||||
mkdir out
|
||||
mv demo/addons/ out/
|
||||
cp limboai/{README,LICENSE,LOGO_LICENSE}.md out/addons/limboai/
|
||||
cp -R limboai/demo/demo/ out/demo/
|
||||
cp limboai/demo/LICENSE_ASSETS.md out/demo/
|
||||
cp {README,LICENSE,LOGO_LICENSE}.md out/addons/limboai/
|
||||
cp -R demo/demo/ out/demo/
|
||||
cp demo/LICENSE_ASSETS.md out/demo/
|
||||
rm -f out/addons/limboai/bin/*.{exp,lib,pdb}
|
||||
echo "${LIMBOAI_VERSION}" > out/addons/limboai/version.txt
|
||||
echo "---"
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
demo/addons/
|
||||
demo/script_templates/
|
||||
icons/*.import
|
||||
godot-cpp
|
||||
|
||||
# Godot auto generated files
|
||||
*.gen.*
|
||||
|
|
10
README.md
10
README.md
|
@ -93,13 +93,19 @@ LimboAI can be used as either a C++ module or as a GDExtension shared library. G
|
|||
|
||||
### Compiling from source
|
||||
|
||||
>**🛈 For GDExtension:** Refer to comments in [setup_gdextension.sh](./gdextension/setup_gdextension.sh) file.
|
||||
|
||||
- Download the Godot Engine source code and put this module source into the `modules/limboai` directory.
|
||||
- Consult the Godot Engine documentation for instructions on [how to build from source code](https://docs.godotengine.org/en/stable/contributing/development/compiling/index.html).
|
||||
- If you plan to export a game utilizing the LimboAI module, you'll also need to build export templates.
|
||||
- To execute unit tests, compile the engine with `tests=yes` and run it with `--test --tc="*[LimboAI]*"`.
|
||||
|
||||
#### For GDExtension
|
||||
|
||||
- You'll need SCons build tool and a C++ compiler. See also [Compiling](https://docs.godotengine.org/en/stable/contributing/development/compiling/index.html).
|
||||
- Run `scons target=editor` to build the plugin library for your current platform.
|
||||
- SCons will automatically clone the godot-cpp/ repository if it doesn't already exist in the `limboai/godot-cpp` directory.
|
||||
- By default, built targets are placed in the demo project: `demo/addons/limboai/bin/`
|
||||
- Check `scons -h` for other options and targets.
|
||||
|
||||
## Using the plugin
|
||||
|
||||
- [Online Documentation](https://limboai.readthedocs.io/en/latest/index.html)
|
||||
|
|
|
@ -0,0 +1,160 @@
|
|||
#!/usr/bin/env python
|
||||
"""
|
||||
This is SConstruct file for building GDExtension variant using SCons build system.
|
||||
For module variant, see SCsub file.
|
||||
|
||||
Use --project=DIR to customize output path for built targets.
|
||||
- Built targets are placed into "DIR/addons/limboai/bin".
|
||||
- For example: scons --project="../my_project"
|
||||
- built targets will be placed into "../my_project/addons/limboai/bin".
|
||||
- If not specified, built targets are put into the demo/ project.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
from limboai_version import generate_module_version_header, godot_cpp_ref
|
||||
|
||||
sys.path.append("gdextension")
|
||||
from update_icon_entries import update_icon_entries
|
||||
from fix_icon_imports import fix_icon_imports
|
||||
|
||||
# Check if godot-cpp/ exists
|
||||
if not os.path.exists("godot-cpp"):
|
||||
print("Directory godot-cpp/ not found. Cloning repository...")
|
||||
result = subprocess.run(
|
||||
["git", "clone", "-b", godot_cpp_ref, "https://github.com/godotengine/godot-cpp.git"],
|
||||
check=True,
|
||||
# capture_output=True
|
||||
)
|
||||
if result.returncode != 0:
|
||||
print("Error: Cloning godot-cpp repository failed.")
|
||||
Exit(1)
|
||||
print("Finished cloning godot-cpp repository.")
|
||||
|
||||
AddOption(
|
||||
"--project",
|
||||
dest="project",
|
||||
type="string",
|
||||
nargs=1,
|
||||
action="store",
|
||||
metavar="DIR",
|
||||
default="demo",
|
||||
help="Specify project directory",
|
||||
)
|
||||
|
||||
help_text = """
|
||||
Options:
|
||||
--project=DIR Specify project directory (default: "demo");
|
||||
built targets will be placed in DIR/addons/limboai/bin
|
||||
"""
|
||||
Help(help_text)
|
||||
|
||||
project_dir = GetOption("project")
|
||||
if not os.path.isdir(project_dir):
|
||||
print("Project directory not found: " + project_dir)
|
||||
Exit(2)
|
||||
|
||||
# Parse LimboAI-specific variables.
|
||||
vars = Variables()
|
||||
vars.AddVariables(
|
||||
BoolVariable("deploy_manifest", help="Deploy limboai.gdextension into PROJECT/addons/limboai/bin", default=True),
|
||||
BoolVariable("deploy_icons", help="Deploy icons into PROJECT/addons/limboai/icons", default=True),
|
||||
)
|
||||
env = Environment(tools=["default"], PLATFORM="", variables=vars)
|
||||
Help(vars.GenerateHelpText(env))
|
||||
|
||||
# Read LimboAI-specific variables.
|
||||
deploy_manifest = env["deploy_manifest"]
|
||||
deploy_icons = env["deploy_icons"]
|
||||
|
||||
# Remove processed variables from ARGUMENTS to avoid godot-cpp warnings.
|
||||
for o in vars.options:
|
||||
if o.key in ARGUMENTS:
|
||||
del ARGUMENTS[o.key]
|
||||
|
||||
# For reference:
|
||||
# - CCFLAGS are compilation flags shared between C and C++
|
||||
# - CFLAGS are for C-specific compilation flags
|
||||
# - CXXFLAGS are for C++-specific compilation flags
|
||||
# - CPPFLAGS are for pre-processor flags
|
||||
# - CPPDEFINES are for pre-processor defines
|
||||
# - LINKFLAGS are for linking flags
|
||||
|
||||
env = SConscript("godot-cpp/SConstruct")
|
||||
|
||||
# Generate version header.
|
||||
print("Generating LimboAI version header...")
|
||||
generate_module_version_header()
|
||||
|
||||
# Update icon entries in limboai.gdextension file.
|
||||
# Note: This will remove everything after [icons] section, and rebuild it with generated icon entries.
|
||||
print("Updating LimboAI icon entries...")
|
||||
update_icon_entries(silent=True)
|
||||
|
||||
# Fix icon imports in the PROJECT/addons/limboai/icons/.
|
||||
# Enables scaling and color conversion in the editor for imported SVG icons.
|
||||
try:
|
||||
fix_icon_imports(project_dir)
|
||||
except FileNotFoundError as e:
|
||||
print(e)
|
||||
except Exception as e:
|
||||
print("Unknown error: " + str(e))
|
||||
|
||||
# Tweak this if you want to use different folders, or more folders, to store your source code in.
|
||||
env.Append(CPPDEFINES=["LIMBOAI_GDEXTENSION"])
|
||||
sources = Glob("*.cpp")
|
||||
sources += Glob("blackboard/*.cpp")
|
||||
sources += Glob("blackboard/bb_param/*.cpp")
|
||||
sources += Glob("bt/*.cpp")
|
||||
sources += Glob("bt/tasks/*.cpp")
|
||||
sources += Glob("bt/tasks/blackboard/*.cpp")
|
||||
sources += Glob("bt/tasks/composites/*.cpp")
|
||||
sources += Glob("bt/tasks/decorators/*.cpp")
|
||||
sources += Glob("bt/tasks/scene/*.cpp")
|
||||
sources += Glob("bt/tasks/utility/*.cpp")
|
||||
sources += Glob("gdextension/*.cpp")
|
||||
sources += Glob("editor/debugger/*.cpp")
|
||||
sources += Glob("editor/*.cpp")
|
||||
sources += Glob("hsm/*.cpp")
|
||||
sources += Glob("util/*.cpp")
|
||||
|
||||
# Generate documentation header.
|
||||
if env["target"] in ["editor", "template_debug"]:
|
||||
doc_data = env.GodotCPPDocData("gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
|
||||
sources.append(doc_data)
|
||||
|
||||
# Build library.
|
||||
if env["platform"] == "macos":
|
||||
library = env.SharedLibrary(
|
||||
project_dir
|
||||
+ "/addons/limboai/bin/liblimboai.{}.{}.framework/liblimboai.{}.{}".format(
|
||||
env["platform"], env["target"], env["platform"], env["target"]
|
||||
),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.SharedLibrary(
|
||||
project_dir + "/addons/limboai/bin/liblimboai{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
|
||||
source=sources,
|
||||
)
|
||||
|
||||
Default(library)
|
||||
|
||||
# Deploy icons into PROJECT/addons/limboai/icons.
|
||||
if deploy_icons:
|
||||
cmd_deploy_icons = env.Command(
|
||||
project_dir + "/addons/limboai/icons/",
|
||||
"icons/",
|
||||
Copy("$TARGET", "$SOURCE"),
|
||||
)
|
||||
Default(cmd_deploy_icons)
|
||||
|
||||
# Deploy limboai.gdextension into PROJECT/addons/limboai/bin.
|
||||
if deploy_manifest:
|
||||
cmd_deploy_manifest = env.Command(
|
||||
project_dir + "/addons/limboai/bin/limboai.gdextension",
|
||||
"gdextension/limboai.gdextension",
|
||||
Copy("$TARGET", "$SOURCE"),
|
||||
)
|
||||
Default(cmd_deploy_manifest)
|
|
@ -274,9 +274,9 @@ Registers a ``handler`` to be called when ``event`` is dispatched. The handler f
|
|||
|
||||
::
|
||||
|
||||
func my_event_handler(cargo=null) -> void:
|
||||
func my_event_handler(cargo=null) -> bool:
|
||||
|
||||
Cargo is an optional parameter that can be passed to the handler. See also :ref:`dispatch<class_LimboState_method_dispatch>`.
|
||||
If the handler returns ``true``, the event will be consumed. Cargo is an optional parameter that can be passed to the handler. See also :ref:`dispatch<class_LimboState_method_dispatch>`.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
|
|
@ -43,9 +43,9 @@
|
|||
<description>
|
||||
Registers a [param handler] to be called when [param event] is dispatched. The handler function should have the following signature:
|
||||
[codeblock]
|
||||
func my_event_handler(cargo=null) -> void:
|
||||
func my_event_handler(cargo=null) -> bool:
|
||||
[/codeblock]
|
||||
Cargo is an optional parameter that can be passed to the handler. See also [method dispatch].
|
||||
If the handler returns [code]true[/code], the event will be consumed. Cargo is an optional parameter that can be passed to the handler. See also [method dispatch].
|
||||
</description>
|
||||
</method>
|
||||
<method name="call_on_enter">
|
||||
|
|
|
@ -799,6 +799,11 @@ void LimboAIEditor::_on_visibility_changed() {
|
|||
task_palette->refresh();
|
||||
}
|
||||
_update_favorite_tasks();
|
||||
|
||||
if (request_update_tabs && history.size() > 0) {
|
||||
_update_tabs();
|
||||
request_update_tabs = false;
|
||||
}
|
||||
}
|
||||
|
||||
void LimboAIEditor::_on_header_pressed() {
|
||||
|
@ -914,6 +919,18 @@ void LimboAIEditor::_on_resources_reload(const PackedStringArray &p_resources) {
|
|||
#endif
|
||||
}
|
||||
|
||||
void LimboAIEditor::_on_filesystem_changed() {
|
||||
if (history.size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_visible_in_tree()) {
|
||||
_update_tabs();
|
||||
} else {
|
||||
request_update_tabs = true;
|
||||
}
|
||||
}
|
||||
|
||||
void LimboAIEditor::_on_new_script_pressed() {
|
||||
SCRIPT_EDITOR()->open_script_create_dialog("BTAction", String(GLOBAL_GET("limbo_ai/behavior_tree/user_task_dir_1")).path_join("new_task"));
|
||||
}
|
||||
|
@ -1403,6 +1420,7 @@ void LimboAIEditor::_notification(int p_what) {
|
|||
version_btn->connect(LW_NAME(pressed), callable_mp(this, &LimboAIEditor::_copy_version_info));
|
||||
|
||||
EDITOR_FILE_SYSTEM()->connect("resources_reload", callable_mp(this, &LimboAIEditor::_on_resources_reload));
|
||||
EDITOR_FILE_SYSTEM()->connect("filesystem_changed", callable_mp(this, &LimboAIEditor::_on_filesystem_changed));
|
||||
|
||||
} break;
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
|
|
|
@ -143,6 +143,7 @@ private:
|
|||
Vector<Ref<BehaviorTree>> history;
|
||||
int idx_history;
|
||||
bool updating_tabs = false;
|
||||
bool request_update_tabs = false;
|
||||
HashSet<Ref<BehaviorTree>> dirty;
|
||||
Ref<BTTask> clipboard_task;
|
||||
|
||||
|
@ -237,6 +238,7 @@ private:
|
|||
void _on_history_forward();
|
||||
void _on_task_dragged(Ref<BTTask> p_task, Ref<BTTask> p_to_task, int p_type);
|
||||
void _on_resources_reload(const PackedStringArray &p_resources);
|
||||
void _on_filesystem_changed();
|
||||
void _on_new_script_pressed();
|
||||
void _task_type_selected(const String &p_class_or_path);
|
||||
void _copy_version_info();
|
||||
|
|
|
@ -1,61 +0,0 @@
|
|||
#!/usr/bin/env python
|
||||
import os
|
||||
import sys
|
||||
|
||||
env = SConscript("godot-cpp/SConstruct")
|
||||
|
||||
# For reference:
|
||||
# - CCFLAGS are compilation flags shared between C and C++
|
||||
# - CFLAGS are for C-specific compilation flags
|
||||
# - CXXFLAGS are for C++-specific compilation flags
|
||||
# - CPPFLAGS are for pre-processor flags
|
||||
# - CPPDEFINES are for pre-processor defines
|
||||
# - LINKFLAGS are for linking flags
|
||||
|
||||
# Generate version header.
|
||||
sys.path.append("./limboai")
|
||||
import limboai_version
|
||||
|
||||
os.chdir("./limboai")
|
||||
limboai_version.generate_module_version_header()
|
||||
os.chdir("..")
|
||||
sys.path.remove("./limboai")
|
||||
|
||||
# Tweak this if you want to use different folders, or more folders, to store your source code in.
|
||||
env.Append(CPPPATH=["limboai/"])
|
||||
env.Append(CPPDEFINES=["LIMBOAI_GDEXTENSION"])
|
||||
sources = Glob("limboai/*.cpp")
|
||||
sources += Glob("limboai/blackboard/*.cpp")
|
||||
sources += Glob("limboai/blackboard/bb_param/*.cpp")
|
||||
sources += Glob("limboai/bt/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/blackboard/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/composites/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/decorators/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/scene/*.cpp")
|
||||
sources += Glob("limboai/bt/tasks/utility/*.cpp")
|
||||
sources += Glob("limboai/gdextension/*.cpp")
|
||||
sources += Glob("limboai/editor/debugger/*.cpp")
|
||||
sources += Glob("limboai/editor/*.cpp")
|
||||
sources += Glob("limboai/hsm/*.cpp")
|
||||
sources += Glob("limboai/util/*.cpp")
|
||||
|
||||
# Generate documentation header.
|
||||
if env["target"] in ["editor", "template_debug"]:
|
||||
doc_data = env.GodotCPPDocData("limboai/gen/doc_data.gen.cpp", source=Glob("limboai/doc_classes/*.xml"))
|
||||
sources.append(doc_data)
|
||||
|
||||
if env["platform"] == "macos":
|
||||
library = env.SharedLibrary(
|
||||
"demo/addons/limboai/bin/liblimboai.{}.{}.framework/liblimboai.{}.{}".format(
|
||||
env["platform"], env["target"], env["platform"], env["target"]
|
||||
),
|
||||
source=sources,
|
||||
)
|
||||
else:
|
||||
library = env.SharedLibrary(
|
||||
"demo/addons/limboai/bin/liblimboai{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
|
||||
source=sources,
|
||||
)
|
||||
|
||||
Default(library)
|
|
@ -0,0 +1,114 @@
|
|||
#!/usr/bin/python
|
||||
"""
|
||||
Usage: fix_icon_imports.py [--silent] PROJECT_DIR
|
||||
Fix icon imports in PROJECT_DIR/addons/limboai/icons/.
|
||||
|
||||
Options:
|
||||
-s, --silent Don't print anything.
|
||||
-h, --help Print this message.
|
||||
|
||||
Dependencies: python3.
|
||||
|
||||
Use of this source code is governed by an MIT-style
|
||||
license that can be found in the LICENSE file or at
|
||||
https://opensource.org/licenses/MIT.
|
||||
"""
|
||||
|
||||
import os
|
||||
import glob
|
||||
import sys
|
||||
import getopt
|
||||
|
||||
|
||||
def usage():
|
||||
print(__doc__.strip())
|
||||
|
||||
|
||||
def get_limboai_icon_import_files(project_path="demo/"):
|
||||
if not os.path.isdir(project_path):
|
||||
raise FileNotFoundError("Project directory not found: " + project_path)
|
||||
|
||||
icons_path = os.path.join(project_path, "addons/limboai/icons/")
|
||||
if not os.path.isdir(icons_path):
|
||||
raise FileNotFoundError("Icons directory not found: " + icons_path)
|
||||
|
||||
return glob.glob(icons_path + "*.import")
|
||||
|
||||
|
||||
def fix_import_file(file_path):
|
||||
if not os.path.isfile(file_path):
|
||||
raise FileNotFoundError("File not found: " + file_path)
|
||||
|
||||
old_lines = []
|
||||
new_lines = []
|
||||
|
||||
file = open(file_path, "r")
|
||||
old_lines = file.readlines()
|
||||
file.close()
|
||||
|
||||
for line in old_lines:
|
||||
line = line.replace("editor/scale_with_editor_scale=false", "editor/scale_with_editor_scale=true")
|
||||
line = line.replace(
|
||||
"editor/convert_colors_with_editor_theme=false", "editor/convert_colors_with_editor_theme=true"
|
||||
)
|
||||
new_lines.append(line)
|
||||
|
||||
if old_lines != new_lines:
|
||||
file = open(file_path, "w")
|
||||
for line in new_lines:
|
||||
file.write(line)
|
||||
file.close()
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def fix_icon_imports(project_path="demo/", silent=False):
|
||||
if not silent:
|
||||
print("Checking icon import files...")
|
||||
|
||||
project_import_files = get_limboai_icon_import_files(project_path)
|
||||
|
||||
for import_file in project_import_files:
|
||||
changed = fix_import_file(import_file)
|
||||
if changed and not silent:
|
||||
print("Updated icon import file: " + import_file)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
silent = False
|
||||
project_path = "demo/"
|
||||
|
||||
try:
|
||||
opts, args = getopt.getopt(sys.argv[1:], "s", ["silent"])
|
||||
except getopt.GetoptError as e:
|
||||
print(
|
||||
"%s: %s!\n"
|
||||
% (
|
||||
os.path.basename(__file__),
|
||||
e.msg,
|
||||
)
|
||||
)
|
||||
usage()
|
||||
sys.exit(2)
|
||||
|
||||
if len(args) > 1:
|
||||
usage()
|
||||
sys.exit(2)
|
||||
elif len(args) == 1:
|
||||
project_path = args[0]
|
||||
|
||||
for opt, arg in opts:
|
||||
if opt in ("-h", "--help"):
|
||||
usage()
|
||||
sys.exit(0)
|
||||
elif opt in ("-s", "--silent"):
|
||||
silent = True
|
||||
|
||||
try:
|
||||
fix_icon_imports(project_path, silent)
|
||||
except FileNotFoundError as e:
|
||||
print(e)
|
||||
exit(1)
|
||||
|
||||
if not silent:
|
||||
print("Done!")
|
|
@ -1,156 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
## This script creates project structure needed for LimboAI development using GDExtension.
|
||||
## Works only on Unix-likes. You can still use the directory layout below, if you are on Windows.
|
||||
##
|
||||
## Instructions:
|
||||
## 1) Create the project root directory, name doesn't matter.
|
||||
## 2) Inside the project root directory, clone the limboai repository:
|
||||
## git clone https://github.com/limbonaut/limboai
|
||||
## 3) From the project root directory, run:
|
||||
## bash ./limboai/gdextension/setup_gdextension.sh
|
||||
##
|
||||
## Directory layout:
|
||||
## project/ -- call this script from here, directory name doesn't matter.
|
||||
## project/limboai/ -- LimboAI repository should be here after you clone it.
|
||||
## project/godot-cpp/ -- will be created by this script, unless cloned manually.
|
||||
## project/demo/ -- symbolic link (leads to limboai/demo).
|
||||
## project/demo/addons/limboai/limboai.gdextension -- symbolid link (leads to limboai/gdextension/limboai.gdextension).
|
||||
## project/demo/addons/limboai/icons/ -- symbolic link (leads to icons/).
|
||||
## project/SConstruct -- symbolic link (leads to limboai/gdextension/SContruct).
|
||||
##
|
||||
## Note: Symbolic links will be created by this script.
|
||||
##
|
||||
## Dependencies: bash, git, python3.
|
||||
|
||||
# Script Settings
|
||||
GODOT_CPP_VERSION=4.2
|
||||
PYTHON=python
|
||||
|
||||
# Colors
|
||||
HIGHLIGHT_COLOR='\033[1;36m' # Light Cyan
|
||||
NC='\033[0m' # No Color
|
||||
ERROR_COLOR="\033[0;31m" # Red
|
||||
|
||||
usage() { echo "Usage: $0 [--copy-demo] [--copy-all] [--trash-old]"; }
|
||||
|
||||
msg () { echo -e "$@"; }
|
||||
highlight() { echo -e "${HIGHLIGHT_COLOR}$@${NC}"; }
|
||||
error () { echo -e "${ERROR_COLOR}$@${NC}" >&2; }
|
||||
|
||||
if [ ! -d "${PWD}/limboai/" ]; then
|
||||
error Aborting: \"limboai\" subdirectory is not found.
|
||||
msg Tip: Run this script from the project root directory with limboai repository cloned into \"limboai\" subdirectory.
|
||||
msg Command: bash ./limboai/gdextension/setup_gdextension.sh
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Interrupt execution and exit on Ctrl-C
|
||||
trap exit SIGINT
|
||||
|
||||
set -e
|
||||
|
||||
copy_demo=0
|
||||
copy_all=0
|
||||
trash_old=0
|
||||
|
||||
# Parsing arguments
|
||||
for i in "$@"
|
||||
do
|
||||
case "${i}" in
|
||||
--copy-demo)
|
||||
copy_demo=1
|
||||
shift
|
||||
;;
|
||||
--copy-all)
|
||||
copy_demo=1
|
||||
copy_all=1
|
||||
shift
|
||||
;;
|
||||
--trash-old)
|
||||
trash_old=1
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
usage
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
highlight Setup started.
|
||||
|
||||
${PYTHON} limboai/gdextension/update_icons.py --silent
|
||||
highlight -- Icon declarations updated.
|
||||
|
||||
transfer="ln -s"
|
||||
transfer_word="Linked"
|
||||
if [ ${copy_all} == 1 ]; then
|
||||
transfer="cp -R"
|
||||
transfer_word="Copied"
|
||||
fi
|
||||
|
||||
if [ ${trash_old} == 1 ]; then
|
||||
if ! command -v trash &> /dev/null; then
|
||||
error trash command not available. Aborting.
|
||||
exit 1
|
||||
fi
|
||||
trash SConstruct limboai/demo/addons demo || /bin/true
|
||||
highlight -- Trashed old setup.
|
||||
fi
|
||||
|
||||
if [ ! -d "${PWD}/godot-cpp/" ]; then
|
||||
highlight -- Cloning godot-cpp...
|
||||
git clone -b ${GODOT_CPP_VERSION} https://github.com/godotengine/godot-cpp
|
||||
highlight -- Finished cloning godot-cpp.
|
||||
else
|
||||
highlight -- Skipping \"godot-cpp\". Directory already exists!
|
||||
fi
|
||||
|
||||
if [ ! -f "${PWD}/SConstruct" ]; then
|
||||
${transfer} limboai/gdextension/SConstruct SConstruct
|
||||
highlight -- ${transfer_word} SConstruct.
|
||||
else
|
||||
highlight -- Skipping \"SConstruct\". File already exists!
|
||||
fi
|
||||
|
||||
if [ ! -e "${PWD}/demo" ]; then
|
||||
if [ ${copy_demo} == 1 ]; then
|
||||
cp -R limboai/demo demo
|
||||
highlight -- Copied demo.
|
||||
else
|
||||
ln -s limboai/demo demo
|
||||
highlight -- Linked demo project.
|
||||
fi
|
||||
else
|
||||
highlight -- Skipping \"demo\". File already exists!
|
||||
fi
|
||||
|
||||
if [ ! -e "${PWD}/demo/addons/limboai/bin/limboai.gdextension" ]; then
|
||||
mkdir -p ./demo/addons/limboai/bin/
|
||||
cd ./demo/addons/limboai/bin/
|
||||
if [ -f "../../../../gdextension/limboai.gdextension" ]; then
|
||||
${transfer} ../../../../gdextension/limboai.gdextension limboai.gdextension
|
||||
else
|
||||
${transfer} ../../../../limboai/gdextension/limboai.gdextension limboai.gdextension
|
||||
fi
|
||||
cd -
|
||||
highlight -- ${transfer_word} limboai.gdextension.
|
||||
else
|
||||
highlight -- Skipping limboai.gdextension. File already exists!
|
||||
fi
|
||||
|
||||
if [ ! -e "${PWD}/demo/addons/limboai/icons/" ]; then
|
||||
cd ./demo/addons/limboai/
|
||||
if [ -d "../../../icons" ]; then
|
||||
${transfer} ../../../icons icons
|
||||
else
|
||||
${transfer} ../../../limboai/icons icons
|
||||
fi
|
||||
cd -
|
||||
highlight -- ${transfer_word} icons.
|
||||
else
|
||||
highlight -- Skipping icons. File already exists!
|
||||
fi
|
||||
|
||||
highlight Setup complete.
|
|
@ -1,7 +1,7 @@
|
|||
#!/usr/bin/python
|
||||
"""
|
||||
Usage: update_icons.py [--silent]
|
||||
Update icon declarations in limboai.gdextension file.
|
||||
Usage: update_icon_entries.py [--silent]
|
||||
Update icon entries in limboai.gdextension file.
|
||||
|
||||
Options:
|
||||
-s, --silent Don't print anything.
|
||||
|
@ -28,7 +28,44 @@ def get_script_dir():
|
|||
return os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
|
||||
def main():
|
||||
def update_icon_entries(silent=False):
|
||||
config_dir = get_script_dir()
|
||||
config_path = os.path.join(config_dir, "limboai.gdextension")
|
||||
content = ""
|
||||
new_content = ""
|
||||
|
||||
f = open(config_path, "r")
|
||||
for line in f:
|
||||
content += line
|
||||
f.close()
|
||||
|
||||
index = content.find("[icons]")
|
||||
new_content = content[0:index]
|
||||
new_content += "[icons]\n\n"
|
||||
|
||||
icon_files = []
|
||||
icons_dir = os.path.join(config_dir, "../icons/")
|
||||
for icon_file in glob.glob(icons_dir + "/*.svg"):
|
||||
icon_file = os.path.basename(icon_file)
|
||||
icon_files.append(icon_file)
|
||||
|
||||
icon_files.sort()
|
||||
for icon_file in icon_files:
|
||||
new_content += os.path.splitext(icon_file)[0] + ' = "res://addons/limboai/icons/' + icon_file + '"\n'
|
||||
|
||||
if new_content != content:
|
||||
f = open(config_path, "w")
|
||||
f.write(new_content)
|
||||
f.close()
|
||||
if not silent:
|
||||
print(new_content)
|
||||
print("=== Icon entries updated ===")
|
||||
else:
|
||||
if not silent:
|
||||
print("=== No update needed for icon entries ===")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
silent = False
|
||||
try:
|
||||
opts, args = getopt.getopt(sys.argv[1:], "s", ["silent"])
|
||||
|
@ -50,37 +87,4 @@ def main():
|
|||
elif opt in ("-s", "--silent"):
|
||||
silent = True
|
||||
|
||||
config_dir = get_script_dir()
|
||||
config_path = os.path.join(config_dir, "limboai.gdextension")
|
||||
content = ""
|
||||
|
||||
f = open(config_path, "r")
|
||||
for line in f:
|
||||
if line.startswith("[icons]"):
|
||||
break
|
||||
content += line
|
||||
f.close()
|
||||
|
||||
content += "[icons]\n\n"
|
||||
|
||||
icon_files = []
|
||||
icons_dir = os.path.join(config_dir, "../icons/")
|
||||
for icon_file in glob.glob(icons_dir + "/*.svg"):
|
||||
icon_file = os.path.basename(icon_file)
|
||||
icon_files.append(icon_file)
|
||||
|
||||
icon_files.sort()
|
||||
for icon_file in icon_files:
|
||||
content += os.path.splitext(icon_file)[0] + ' = "res://addons/limboai/icons/' + icon_file + '"\n'
|
||||
|
||||
f = open(config_path, "w")
|
||||
f.write(content)
|
||||
f.close()
|
||||
|
||||
if not silent:
|
||||
print(content)
|
||||
print("======= Icon declarations updated =======")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
update_icon_entries(silent)
|
|
@ -5,6 +5,7 @@ minor = 2
|
|||
patch = 0
|
||||
status = "dev"
|
||||
doc_branch = "latest"
|
||||
godot_cpp_ref = "master"
|
||||
|
||||
# Code that generates version header
|
||||
|
||||
|
|
Loading…
Reference in New Issue