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Author | SHA1 | Date |
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monxa | 3278aaf5f7 | |
Alexander Montag | b53e470c60 | |
Alexander Montag | c38e66d008 | |
Alexander Montag | 709ecafb83 | |
Serhii Snitsaruk | 760af804c0 | |
Serhii Snitsaruk | c49e5142a5 | |
Serhii Snitsaruk | 60a767032e | |
Serhii Snitsaruk | 60142b191d |
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBAabb.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBBasis.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBasis.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBBool.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColor.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColor.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBColorArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBColorArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBDictionary.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat32Array.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat32Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBFloat64Array.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBFloat64Array.xml.
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:github_url: hide
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.2/modules/limboai/doc_classes/BBFloatArray.xml.
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.. _class_BBFloatArray:
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BBFloatArray
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============
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**Inherits:** :ref:`BBParam<class_BBParam>`
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FloatArray-type parameter for :ref:`BehaviorTree<class_BehaviorTree>` tasks. See :ref:`BBParam<class_BBParam>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBInt.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBNode.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBParam.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBParam.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBPlane.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBPlane.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBProjection.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBProjection.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBQuaternion.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBQuaternion.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBRect2i.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBRect2i.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBString.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBString.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringArray.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringArray.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBStringName.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBStringName.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform2D.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform2D.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBTransform3D.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBTransform3D.xml.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVariant.xml.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVariant.xml.
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|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2.xml.
|
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|
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.. _class_BBVector2:
|
||||
|
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|||
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||||
.. DO NOT EDIT THIS FILE!!!
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||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2Array.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2Array.xml.
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.. _class_BBVector2Array:
|
||||
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||||
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|
|||
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||||
.. DO NOT EDIT THIS FILE!!!
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||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector2i.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector2i.xml.
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.. _class_BBVector2i:
|
||||
|
||||
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
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||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3.xml.
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|
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.. _class_BBVector3:
|
||||
|
||||
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||||
.. DO NOT EDIT THIS FILE!!!
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||||
.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3Array.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3Array.xml.
|
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.. _class_BBVector3Array:
|
||||
|
||||
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||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector3i.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector3i.xml.
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.. _class_BBVector3i:
|
||||
|
||||
|
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|
||||
.. DO NOT EDIT THIS FILE!!!
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||||
.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4.xml.
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.. _class_BBVector4:
|
||||
|
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BBVector4i.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BBVector4i.xml.
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.. _class_BBVector4i:
|
||||
|
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTree.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTree.xml.
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.. _class_BehaviorTree:
|
||||
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeData.xml.
|
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeData.xml.
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.. _class_BehaviorTreeData:
|
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BehaviorTreeView.xml.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BehaviorTreeView.xml.
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|
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/Blackboard.xml.
|
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/Blackboard.xml.
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.. _class_Blackboard:
|
||||
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.. DO NOT EDIT THIS FILE!!!
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BlackboardPlan.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
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.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BlackboardPlan.xml.
|
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|
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.. _class_BlackboardPlan:
|
||||
|
||||
|
@ -34,23 +34,23 @@ Methods
|
|||
.. table::
|
||||
:widths: auto
|
||||
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| :ref:`Blackboard<class_Blackboard>` | :ref:`create_blackboard<class_BlackboardPlan_method_create_blackboard>`\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) |
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| :ref:`BlackboardPlan<class_BlackboardPlan>` | :ref:`get_base_plan<class_BlackboardPlan_method_get_base_plan>`\ (\ ) |const| |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| ``Callable`` | :ref:`get_parent_scope_plan_provider<class_BlackboardPlan_method_get_parent_scope_plan_provider>`\ (\ ) |const| |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| ``bool`` | :ref:`is_derived<class_BlackboardPlan_method_is_derived>`\ (\ ) |const| |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| |void| | :ref:`populate_blackboard<class_BlackboardPlan_method_populate_blackboard>`\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) |
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| |void| | :ref:`set_base_plan<class_BlackboardPlan_method_set_base_plan>`\ (\ blackboard_plan\: :ref:`BlackboardPlan<class_BlackboardPlan>`\ ) |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| |void| | :ref:`set_parent_scope_plan_provider<class_BlackboardPlan_method_set_parent_scope_plan_provider>`\ (\ callable\: ``Callable``\ ) |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| |void| | :ref:`sync_with_base_plan<class_BlackboardPlan_method_sync_with_base_plan>`\ (\ ) |
|
||||
+---------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+---------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|
||||
.. rst-class:: classref-section-separator
|
||||
|
||||
|
@ -87,9 +87,9 @@ Method Descriptions
|
|||
|
||||
.. rst-class:: classref-method
|
||||
|
||||
:ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ node\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>`
|
||||
:ref:`Blackboard<class_Blackboard>` **create_blackboard**\ (\ prefetch_root\: ``Node``, parent_scope\: :ref:`Blackboard<class_Blackboard>` = null, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_create_blackboard>`
|
||||
|
||||
Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||
Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this plan. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
@ -135,9 +135,9 @@ Returns ``true`` if this plan is derived from another, i.e., the base plan is no
|
|||
|
||||
.. rst-class:: classref-method
|
||||
|
||||
|void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, node\: ``Node``\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>`
|
||||
|void| **populate_blackboard**\ (\ blackboard\: :ref:`Blackboard<class_Blackboard>`, overwrite\: ``bool``, prefetch_root\: ``Node``, prefetch_root_for_base_plan\: ``Node`` = null\ ) :ref:`🔗<class_BlackboardPlan_method_populate_blackboard>`
|
||||
|
||||
Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``node`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||
Populates ``blackboard`` with the variables from this plan. If ``overwrite`` is ``true``, existing variables with the same names will be overwritten. If ``NodePath`` prefetching is enabled, ``prefetch_root`` will be used to retrieve node instances for ``NodePath`` variables and substitute their values.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BT.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BT.xml.
|
||||
|
||||
.. _class_BT:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAction.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAction.xml.
|
||||
|
||||
.. _class_BTAction:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysFail.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysFail.xml.
|
||||
|
||||
.. _class_BTAlwaysFail:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAlwaysSucceed.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAlwaysSucceed.xml.
|
||||
|
||||
.. _class_BTAlwaysSucceed:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTAwaitAnimation.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTAwaitAnimation.xml.
|
||||
|
||||
.. _class_BTAwaitAnimation:
|
||||
|
||||
|
@ -95,7 +95,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
|
|||
- |void| **set_max_time**\ (\ value\: ``float``\ )
|
||||
- ``float`` **get_max_time**\ (\ )
|
||||
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``.
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return ``SUCCESS``.
|
||||
|
||||
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
||||
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCallMethod.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCallMethod.xml.
|
||||
|
||||
.. _class_BTCallMethod:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckAgentProperty.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckAgentProperty.xml.
|
||||
|
||||
.. _class_BTCheckAgentProperty:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckTrigger.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckTrigger.xml.
|
||||
|
||||
.. _class_BTCheckTrigger:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCheckVar.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCheckVar.xml.
|
||||
|
||||
.. _class_BTCheckVar:
|
||||
|
||||
|
|
|
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|
|||
|
||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComment.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComment.xml.
|
||||
|
||||
.. _class_BTComment:
|
||||
|
||||
|
|
|
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|
|||
|
||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTComposite.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTComposite.xml.
|
||||
|
||||
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|
||||
|
||||
|
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|
|||
|
||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCondition.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCondition.xml.
|
||||
|
||||
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|
||||
|
||||
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|||
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||||
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||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTConsolePrint.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTConsolePrint.xml.
|
||||
|
||||
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|
||||
|
||||
|
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|
|||
|
||||
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|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTCooldown.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTCooldown.xml.
|
||||
|
||||
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|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDecorator.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDecorator.xml.
|
||||
|
||||
.. _class_BTDecorator:
|
||||
|
||||
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDelay.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDelay.xml.
|
||||
|
||||
.. _class_BTDelay:
|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSelector.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSelector.xml.
|
||||
|
||||
.. _class_BTDynamicSelector:
|
||||
|
||||
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTDynamicSequence.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTDynamicSequence.xml.
|
||||
|
||||
.. _class_BTDynamicSequence:
|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTEvaluateExpression.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTEvaluateExpression.xml.
|
||||
|
||||
.. _class_BTEvaluateExpression:
|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTFail.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTFail.xml.
|
||||
|
||||
.. _class_BTFail:
|
||||
|
||||
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|
|||
|
||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTForEach.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTForEach.xml.
|
||||
|
||||
.. _class_BTForEach:
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInstance.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInstance.xml.
|
||||
|
||||
.. _class_BTInstance:
|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
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|
||||
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|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTInvert.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTInvert.xml.
|
||||
|
||||
.. _class_BTInvert:
|
||||
|
||||
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTNewScope.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTNewScope.xml.
|
||||
|
||||
.. _class_BTNewScope:
|
||||
|
||||
|
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|
|||
|
||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTParallel.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTParallel.xml.
|
||||
|
||||
.. _class_BTParallel:
|
||||
|
||||
|
@ -65,7 +65,7 @@ Property Descriptions
|
|||
- |void| **set_num_failures_required**\ (\ value\: ``int``\ )
|
||||
- ``int`` **get_num_failures_required**\ (\ )
|
||||
|
||||
If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``.
|
||||
If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
@ -82,7 +82,7 @@ If the specified number of child tasks return ``SUCCESS``, BTParallel will also
|
|||
- |void| **set_num_successes_required**\ (\ value\: ``int``\ )
|
||||
- ``int`` **get_num_successes_required**\ (\ )
|
||||
|
||||
If the specified number of child tasks return ``FAILURE``, BTParallel will also return ``FAILURE``.
|
||||
If the specified number of child tasks return ``SUCCESS``, BTParallel will also return ``SUCCESS``.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
|
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|
|||
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||||
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|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPauseAnimation.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPauseAnimation.xml.
|
||||
|
||||
.. _class_BTPauseAnimation:
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
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|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayAnimation.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayAnimation.xml.
|
||||
|
||||
.. _class_BTPlayAnimation:
|
||||
|
||||
|
@ -103,7 +103,7 @@ Parameter that specifies the ``AnimationPlayer`` node.
|
|||
- |void| **set_await_completion**\ (\ value\: ``float``\ )
|
||||
- ``float`` **get_await_completion**\ (\ )
|
||||
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return ``FAILURE``. If set to ``0``, BTPlayAnimation doesn't wait for the animation to finish and immediately returns ``SUCCESS``.
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return ``SUCCESS``.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTPlayer.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTPlayer.xml.
|
||||
|
||||
.. _class_BTPlayer:
|
||||
|
||||
|
@ -241,6 +241,11 @@ Stores and manages variables that will be used in constructing new :ref:`Blackbo
|
|||
|
||||
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTPlayer_property_monitor_performance>`
|
||||
|
||||
.. rst-class:: classref-property-setget
|
||||
|
||||
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
|
||||
- ``bool`` **get_monitor_performance**\ (\ )
|
||||
|
||||
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTPlayer** node.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbability.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbability.xml.
|
||||
|
||||
.. _class_BTProbability:
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTProbabilitySelector.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTProbabilitySelector.xml.
|
||||
|
||||
.. _class_BTProbabilitySelector:
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSelector.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSelector.xml.
|
||||
|
||||
.. _class_BTRandomSelector:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomSequence.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomSequence.xml.
|
||||
|
||||
.. _class_BTRandomSequence:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRandomWait.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRandomWait.xml.
|
||||
|
||||
.. _class_BTRandomWait:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeat.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeat.xml.
|
||||
|
||||
.. _class_BTRepeat:
|
||||
|
||||
|
|
|
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|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilFailure.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilFailure.xml.
|
||||
|
||||
.. _class_BTRepeatUntilFailure:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRepeatUntilSuccess.xml.
|
||||
|
||||
.. _class_BTRepeatUntilSuccess:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTRunLimit.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTRunLimit.xml.
|
||||
|
||||
.. _class_BTRunLimit:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSelector.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSelector.xml.
|
||||
|
||||
.. _class_BTSelector:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSequence.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSequence.xml.
|
||||
|
||||
.. _class_BTSequence:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetAgentProperty.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetAgentProperty.xml.
|
||||
|
||||
.. _class_BTSetAgentProperty:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSetVar.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSetVar.xml.
|
||||
|
||||
.. _class_BTSetVar:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTState.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTState.xml.
|
||||
|
||||
.. _class_BTState:
|
||||
|
||||
|
@ -102,6 +102,11 @@ HSM event that will be dispatched when the behavior tree results in ``FAILURE``.
|
|||
|
||||
``bool`` **monitor_performance** = ``false`` :ref:`🔗<class_BTState_property_monitor_performance>`
|
||||
|
||||
.. rst-class:: classref-property-setget
|
||||
|
||||
- |void| **set_monitor_performance**\ (\ value\: ``bool``\ )
|
||||
- ``bool`` **get_monitor_performance**\ (\ )
|
||||
|
||||
If ``true``, adds a performance monitor to "Debugger->Monitors" for each instance of this **BTState** node.
|
||||
|
||||
.. rst-class:: classref-item-separator
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTStopAnimation.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTStopAnimation.xml.
|
||||
|
||||
.. _class_BTStopAnimation:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTSubtree.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTSubtree.xml.
|
||||
|
||||
.. _class_BTSubtree:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTask.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTask.xml.
|
||||
|
||||
.. _class_BTTask:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTTimeLimit.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTTimeLimit.xml.
|
||||
|
||||
.. _class_BTTimeLimit:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWait.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWait.xml.
|
||||
|
||||
.. _class_BTWait:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/BTWaitTicks.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/BTWaitTicks.xml.
|
||||
|
||||
.. _class_BTWaitTicks:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboHSM.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboHSM.xml.
|
||||
|
||||
.. _class_LimboHSM:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboState.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboState.xml.
|
||||
|
||||
.. _class_LimboState:
|
||||
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
.. DO NOT EDIT THIS FILE!!!
|
||||
.. Generated automatically from Godot engine sources.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/master/modules/limboai/doc_classes/LimboUtility.xml.
|
||||
.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
|
||||
.. XML source: https://github.com/godotengine/godot/tree/4.3/modules/limboai/doc_classes/LimboUtility.xml.
|
||||
|
||||
.. _class_LimboUtility:
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
Parameter that specifies the [AnimationPlayer] node.
|
||||
</member>
|
||||
<member name="max_time" type="float" setter="set_max_time" getter="get_max_time" default="1.0">
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code].
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will stop waiting and return [code]SUCCESS[/code].
|
||||
</member>
|
||||
</members>
|
||||
</class>
|
||||
|
|
|
@ -14,10 +14,10 @@
|
|||
</tutorials>
|
||||
<members>
|
||||
<member name="num_failures_required" type="int" setter="set_num_failures_required" getter="get_num_failures_required" default="1">
|
||||
If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code].
|
||||
If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code].
|
||||
</member>
|
||||
<member name="num_successes_required" type="int" setter="set_num_successes_required" getter="get_num_successes_required" default="1">
|
||||
If the specified number of child tasks return [code]FAILURE[/code], BTParallel will also return [code]FAILURE[/code].
|
||||
If the specified number of child tasks return [code]SUCCESS[/code], BTParallel will also return [code]SUCCESS[/code].
|
||||
</member>
|
||||
<member name="repeat" type="bool" setter="set_repeat" getter="get_repeat" default="false">
|
||||
When [code]true[/code], the child tasks will be executed again, regardless of whether they previously resulted in a [code]SUCCESS[/code] or [code]FAILURE[/code].
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
Parameter that specifies the [AnimationPlayer] node.
|
||||
</member>
|
||||
<member name="await_completion" type="float" setter="set_await_completion" getter="get_await_completion" default="0.0">
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTAwaitAnimation will return [code]FAILURE[/code]. If set to [code]0[/code], BTPlayAnimation doesn't wait for the animation to finish and immediately returns [code]SUCCESS[/code].
|
||||
The maximum duration to wait for the animation to complete (in seconds). If the animation doesn't finish within this time, BTPlayAnimation will stop waiting and return [code]SUCCESS[/code].
|
||||
</member>
|
||||
<member name="blend" type="float" setter="set_blend" getter="get_blend" default="-1.0">
|
||||
Custom blend time (in seconds). See [method AnimationPlayer.play].
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
|
||||
#ifdef LIMBOAI_MODULE
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/templates/hash_set.h"
|
||||
#include "editor/editor_interface.h"
|
||||
#include "editor/themes/editor_scale.h"
|
||||
#include "scene/gui/separator.h"
|
||||
|
@ -35,7 +34,6 @@
|
|||
#include <godot_cpp/classes/style_box_flat.hpp>
|
||||
#include <godot_cpp/classes/viewport.hpp>
|
||||
#include <godot_cpp/core/math.hpp>
|
||||
#include <godot_cpp/templates/hash_set.hpp>
|
||||
|
||||
#endif // LIMBOAI_GDEXTENSION
|
||||
|
||||
|
@ -57,56 +55,20 @@ void TreeSearch::_clean_callable_cache() {
|
|||
callable_cache = new_callable_cache;
|
||||
}
|
||||
|
||||
// Makes all tree items invisible that don't match the following criteria:
|
||||
// 1. is a matching tree_item
|
||||
// 2. is a parent of a matching tree_item
|
||||
// 3. is any descendant of a matching tree_item
|
||||
void TreeSearch::_filter_tree(const String &p_search_mask) {
|
||||
if (number_matches.size() == 0){
|
||||
return;
|
||||
}
|
||||
HashSet<TreeItem *> visible_as_parent;
|
||||
HashSet<TreeItem *> visible_as_descendant;
|
||||
void TreeSearch::_filter_tree() {
|
||||
ERR_FAIL_COND(!tree_reference);
|
||||
_filter_tree(tree_reference->get_root(), false);
|
||||
}
|
||||
|
||||
// Mark matching items and all their ancestors (1, 2)
|
||||
for (int i = 0; i < matching_entries.size(); i++) {
|
||||
TreeItem *cur_match = matching_entries[i];
|
||||
TreeItem *current = cur_match;
|
||||
while (current != nullptr && !visible_as_parent.has(current)) {
|
||||
visible_as_parent.insert(current);
|
||||
current = current->get_parent();
|
||||
}
|
||||
}
|
||||
void TreeSearch::_filter_tree(TreeItem *p_item, bool p_parent_matching) {
|
||||
bool visible = number_matches.has(p_item) | p_parent_matching;
|
||||
|
||||
// Mark matching items and all their descendants (1, 3)
|
||||
for (int i = 0; i < matching_entries.size(); i++) {
|
||||
TreeItem *cur_match = matching_entries[i];
|
||||
if (visible_as_descendant.has(cur_match)) {
|
||||
continue;
|
||||
if (!visible) {
|
||||
p_item->set_visible(visible);
|
||||
}
|
||||
// Descendents
|
||||
Vector<TreeItem *> descendent_list = { cur_match };
|
||||
|
||||
for (int j = 0; j < descendent_list.size(); j++) {
|
||||
TreeItem *descendent = descendent_list[j];
|
||||
if (visible_as_descendant.has(descendent)) {
|
||||
continue; // Skip subtree if already processed
|
||||
}
|
||||
visible_as_descendant.insert(descendent);
|
||||
|
||||
// Collect X-level descendents (bit clunky because godot doesn't return get_children as pointers)
|
||||
for (int k = 0; k < descendent->get_child_count(); k++) {
|
||||
TreeItem *child = descendent->get_child(k);
|
||||
descendent_list.push_back(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set visibility based on whether items are in either visibility set
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
TreeItem *item = ordered_tree_items[i];
|
||||
bool is_visible = visible_as_parent.has(item) || visible_as_descendant.has(item);
|
||||
item->set_visible(is_visible);
|
||||
bool is_matching = _vector_has_bsearch(matching_entries, p_item);
|
||||
for (int i = 0; i < p_item->get_child_count(); i++) {
|
||||
_filter_tree(p_item->get_child(i), is_matching | p_parent_matching);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -468,7 +430,7 @@ void TreeSearch::update_search(Tree *p_tree) {
|
|||
_clear_filter();
|
||||
_highlight_tree();
|
||||
if (search_mode == TreeSearchMode::FILTER) {
|
||||
_filter_tree(search_mask);
|
||||
_filter_tree();
|
||||
was_filtered_recently = true;
|
||||
} else if (was_filtered_recently) {
|
||||
_clear_filter();
|
||||
|
|
|
@ -69,7 +69,8 @@ private:
|
|||
void _clean_callable_cache();
|
||||
|
||||
// Update_search() calls these
|
||||
void _filter_tree(const String &p_search_mask);
|
||||
void _filter_tree();
|
||||
void _filter_tree(TreeItem *item, bool p_parent_matching);
|
||||
void _clear_filter();
|
||||
|
||||
void _highlight_tree();
|
||||
|
|
|
@ -263,6 +263,21 @@ void LimboHSM::_validate_property(PropertyInfo &p_property) const {
|
|||
void LimboHSM::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_POST_ENTER_TREE: {
|
||||
if (was_active && is_root()) {
|
||||
// Re-activate the root HSM if it was previously active.
|
||||
// Typically, this happens when the node is re-entered scene repeatedly (e.g., re-parenting, pooling).
|
||||
set_active(true);
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (is_root()) {
|
||||
// Remember active status for re-parenting and exit state machine
|
||||
// to release resources and signal connections if active.
|
||||
was_active = active;
|
||||
if (is_active()) {
|
||||
_exit();
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_PROCESS: {
|
||||
_update(get_process_delta_time());
|
||||
|
|
|
@ -55,6 +55,7 @@ private:
|
|||
LimboState *previous_active;
|
||||
LimboState *next_active;
|
||||
bool updating = false;
|
||||
bool was_active = false;
|
||||
|
||||
HashMap<TransitionKey, Transition, TransitionKeyHasher> transitions;
|
||||
|
||||
|
|
|
@ -190,11 +190,6 @@ void LimboState::_notification(int p_what) {
|
|||
_update_blackboard_plan();
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_PREDELETE: {
|
||||
if (is_active()) {
|
||||
_exit();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue