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No commits in common. "4c9028fc6692241c102681eade77f158a57f196a" and "f90c48eb810a57bec191cff7d5c336545ba395ce" have entirely different histories.

3 changed files with 46 additions and 88 deletions

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@ -97,7 +97,7 @@ void LimboAIEditor::_commit_action_with_update(EditorUndoRedoManager *p_undo_red
p_undo_redo->add_do_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
p_undo_redo->add_undo_method(this, LW_NAME(_update_task_tree), task_tree->get_bt());
p_undo_redo->commit_action();
_set_as_dirty(task_tree->get_bt(), true);
_mark_as_dirty(true);
}
void LimboAIEditor::_add_task(const Ref<BTTask> &p_task, bool p_as_sibling) {
@ -201,58 +201,20 @@ void LimboAIEditor::_new_bt() {
EDIT_RESOURCE(bt);
}
void LimboAIEditor::_save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path) {
ERR_FAIL_COND(p_path.is_empty());
ERR_FAIL_COND(!p_path.begins_with("res://"));
ERR_FAIL_COND(p_bt.is_null());
if (p_bt->get_path() != p_path) {
void LimboAIEditor::_save_bt(String p_path) {
ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "Behavior Tree is null.");
#ifdef LIMBOAI_MODULE
task_tree->get_bt()->set_path(p_path, true);
#elif LIMBOAI_GDEXTENSION
task_tree->get_bt()->take_over_path(p_path);
#endif
}
// This is a workaround, because EditorNode::save_resource() function is not accessible in GDExtension.
if (RESOURCE_IS_BUILT_IN(p_bt)) {
// If built-in resource - save the containing resource instead.
String file_path = p_path.get_slice("::", 0);
ERR_FAIL_COND_MSG(!RESOURCE_EXISTS(file_path, "Resource"), "LimboAI: SAVE FAILED - resource file doesn't exist: " + file_path);
if (RESOURCE_IS_SCENE_FILE(file_path)) {
// Packed scene - save the scene instead.
if (EditorInterface::get_singleton()->get_open_scenes().has(file_path)) {
// If scene is open, switch to it first, and then ask to save.
// This is needed because saving the currently edited scene can have complications.
EditorInterface::get_singleton()->open_scene_from_path(file_path);
EditorInterface::get_singleton()->save_scene();
} else {
// If scene is not currently open in the editor, load and resave it.
Ref<Resource> scene = RESOURCE_LOAD(file_path, "PackedScene");
RESOURCE_SAVE(scene, file_path, ResourceSaver::FLAG_NONE);
}
} else {
// Not a packed scene - save the containing resource to file.
Ref<Resource> res = RESOURCE_LOAD(file_path, "Resource");
RESOURCE_SAVE(res, file_path, ResourceSaver::FLAG_NONE);
}
} else {
// If external resource - save to file.
RESOURCE_SAVE(p_bt, p_path, ResourceSaver::FLAG_CHANGE_PATH);
}
_set_as_dirty(p_bt, false);
RESOURCE_SAVE(task_tree->get_bt(), p_path, ResourceSaver::FLAG_CHANGE_PATH);
_update_tabs();
_mark_as_dirty(false);
}
void LimboAIEditor::_save_current_bt(const String &p_path) {
ERR_FAIL_COND_MSG(p_path.is_empty(), "LimboAI: SAVE FAILED - p_path is empty");
ERR_FAIL_COND_MSG(task_tree->get_bt().is_null(), "LimboAI: SAVE FAILED - bt is null");
_save_bt(task_tree->get_bt(), p_path);
}
void LimboAIEditor::_load_bt(const String &p_path) {
void LimboAIEditor::_load_bt(String p_path) {
ERR_FAIL_COND_MSG(p_path.is_empty(), "Empty p_path");
Ref<BehaviorTree> bt = RESOURCE_LOAD(p_path, "BehaviorTree");
ERR_FAIL_COND(!bt.is_valid());
@ -306,8 +268,8 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
task_tree->load_bt(p_behavior_tree);
if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty).bind(task_tree->get_bt(), true));
if (task_tree->get_bt().is_valid() && !task_tree->get_bt()->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
task_tree->get_bt()->connect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty).bind(true));
}
int idx = history.find(p_behavior_tree);
@ -372,11 +334,12 @@ void LimboAIEditor::get_window_layout(const Ref<ConfigFile> &p_configuration) {
p_configuration->set_value("LimboAI", "bteditor_hsplit", split_offset);
}
void LimboAIEditor::_set_as_dirty(const Ref<BehaviorTree> &p_bt, bool p_dirty) {
if (p_dirty && !dirty.has(p_bt)) {
dirty.insert(p_bt);
} else if (p_dirty == false && dirty.has(p_bt)) {
dirty.erase(p_bt);
void LimboAIEditor::_mark_as_dirty(bool p_dirty) {
Ref<BehaviorTree> bt = task_tree->get_bt();
if (p_dirty && !dirty.has(bt)) {
dirty.insert(bt);
} else if (p_dirty == false && dirty.has(bt)) {
dirty.erase(bt);
}
}
@ -909,7 +872,7 @@ void LimboAIEditor::_on_save_pressed() {
if (path.is_empty()) {
save_dialog->popup_centered_ratio();
} else {
_save_current_bt(path);
_save_bt(path);
}
}
@ -1097,8 +1060,8 @@ void LimboAIEditor::_tab_clicked(int p_tab) {
void LimboAIEditor::_tab_closed(int p_tab) {
ERR_FAIL_INDEX(p_tab, history.size());
Ref<BehaviorTree> history_bt = history[p_tab];
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
}
if (tab_search_context.has(history_bt)) {
tab_search_context.erase(history_bt);
@ -1278,13 +1241,10 @@ void LimboAIEditor::_reload_modified() {
void LimboAIEditor::_resave_modified(String _str) {
for (const String &res_path : disk_changed_files) {
Ref<BehaviorTree> bt = RESOURCE_LOAD(res_path, "BehaviorTree");
if (bt.is_valid()) {
ERR_FAIL_COND(!bt->is_class("BehaviorTree"));
if (RESOURCE_IS_EXTERNAL(bt)) {
// Only resave external - scene files are handled by the editor.
_save_bt(bt, bt->get_path());
}
Ref<BehaviorTree> res = RESOURCE_LOAD(res_path, "BehaviorTree");
if (res.is_valid()) {
ERR_FAIL_COND(!res->is_class("BehaviorTree"));
RESOURCE_SAVE(res, res->get_path(), 0);
}
}
task_tree->update_tree();
@ -1309,13 +1269,14 @@ void LimboAIEditor::_rename_task_confirmed() {
undo_redo->commit_action();
}
void LimboAIEditor::save_all(bool p_external_only) {
void LimboAIEditor::apply_changes() {
for (int i = 0; i < history.size(); i++) {
Ref<BehaviorTree> bt = history.get(i);
String path = bt->get_path();
if (RESOURCE_EXISTS(path, "BehaviorTree") && (!p_external_only || RESOURCE_PATH_IS_EXTERNAL(path))) {
_save_bt(bt, path);
if (RESOURCE_EXISTS(path, "BehaviorTree")) {
RESOURCE_SAVE(bt, path, 0);
}
dirty.clear();
}
}
@ -1462,14 +1423,14 @@ void LimboAIEditor::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
task_tree->unload();
for (int i = 0; i < history.size(); i++) {
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty))) {
history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_set_as_dirty));
if (history[i]->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
history[i]->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
}
}
} break;
case NOTIFICATION_READY: {
// **** Signals
save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_current_bt));
save_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_save_bt));
load_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_load_bt));
extract_dialog->connect("file_selected", callable_mp(this, &LimboAIEditor::_extract_subtree));
new_btn->connect(LW_NAME(pressed), callable_mp(this, &LimboAIEditor::_new_bt));
@ -1533,7 +1494,7 @@ void LimboAIEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_remove_task", "task"), &LimboAIEditor::_remove_task);
ClassDB::bind_method(D_METHOD("_add_task_with_prototype", "prototype_task"), &LimboAIEditor::_add_task_with_prototype);
ClassDB::bind_method(D_METHOD("_new_bt"), &LimboAIEditor::_new_bt);
ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_current_bt);
ClassDB::bind_method(D_METHOD("_save_bt", "path"), &LimboAIEditor::_save_bt);
ClassDB::bind_method(D_METHOD("_load_bt", "path"), &LimboAIEditor::_load_bt);
ClassDB::bind_method(D_METHOD("_update_task_tree", "bt", "specific_task"), &LimboAIEditor::_update_task_tree, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("edit_bt", "behavior_tree", "force_refresh"), &LimboAIEditor::edit_bt, Variant(false));
@ -1890,6 +1851,14 @@ LimboAIEditor::~LimboAIEditor() {
//**** LimboAIEditorPlugin
#ifdef LIMBOAI_MODULE
void LimboAIEditorPlugin::apply_changes() {
#elif LIMBOAI_GDEXTENSION
void LimboAIEditorPlugin::_apply_changes() {
#endif
limbo_ai_editor->apply_changes();
}
void LimboAIEditorPlugin::_bind_methods() {
}
@ -1964,14 +1933,6 @@ bool LimboAIEditorPlugin::_handles(Object *p_object) const {
return false;
}
#ifdef LIMBOAI_MODULE
void LimboAIEditorPlugin::save_external_data() {
#elif LIMBOAI_GDEXTENSION
void LimboAIEditorPlugin::_save_external_data() {
#endif
limbo_ai_editor->save_all(true);
}
#ifdef LIMBOAI_GDEXTENSION
Ref<Texture2D> LimboAIEditorPlugin::_get_plugin_icon() const {
return LimboUtility::get_singleton()->get_task_icon("LimboAI");

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@ -205,12 +205,11 @@ private:
void _update_misc_menu();
void _update_banners();
void _new_bt();
void _save_bt(const Ref<BehaviorTree> &p_bt, const String &p_path);
void _save_current_bt(const String &p_path);
void _load_bt(const String &p_path);
void _save_bt(String p_path);
void _load_bt(String p_path);
void _update_task_tree(const Ref<BehaviorTree> &p_bt, const Ref<BTTask> &p_specific_task = nullptr);
void _disable_editing();
void _set_as_dirty(const Ref<BehaviorTree> &p_bt, bool p_dirty);
void _mark_as_dirty(bool p_dirty);
void _create_user_task_dir();
void _remove_task_from_favorite(const String &p_task);
void _save_and_restart();
@ -272,7 +271,7 @@ public:
void set_window_layout(const Ref<ConfigFile> &p_configuration);
void get_window_layout(const Ref<ConfigFile> &p_configuration);
void save_all(bool p_external_only = false);
void apply_changes();
#ifdef LIMBOAI_GDEXTENSION
virtual void _shortcut_input(const Ref<InputEvent> &p_event) override { _process_shortcut_input(p_event); }
@ -298,23 +297,23 @@ public:
virtual String get_name() const override { return "LimboAI"; }
virtual void make_visible(bool p_visible) override;
virtual void apply_changes() override;
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void set_window_layout(Ref<ConfigFile> p_configuration) override;
virtual void get_window_layout(Ref<ConfigFile> p_configuration) override;
virtual void save_external_data() override;
#elif LIMBOAI_GDEXTENSION
bool _has_main_screen() const override { return true; }
virtual String _get_plugin_name() const override { return "LimboAI"; }
virtual void _make_visible(bool p_visible) override;
virtual void _apply_changes() override;
virtual void _edit(Object *p_object) override;
virtual bool _handles(Object *p_object) const override;
virtual Ref<Texture2D> _get_plugin_icon() const override;
virtual void _set_window_layout(const Ref<ConfigFile> &p_configuration) override;
virtual void _get_window_layout(const Ref<ConfigFile> &p_configuration) override;
virtual void _save_external_data() override;
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
LimboAIEditorPlugin();

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@ -175,9 +175,7 @@ Variant VARIANT_DEFAULT(Variant::Type p_type);
#define IS_RESOURCE_FILE(m_path) (m_path.begins_with("res://") && m_path.find("::") == -1)
#define RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
#define RESOURCE_IS_BUILT_IN(m_res) (m_res->get_path().is_empty() || m_res->get_path().contains("::"))
#define RESOURCE_IS_EXTERNAL(m_res) (!RESOURCE_IS_BUILT_IN(m_res))
#define RESOURCE_PATH_IS_BUILT_IN(m_path) (m_path.is_empty() || m_path.contains("::"))
#define RESOURCE_PATH_IS_EXTERNAL(m_path) (!RESOURCE_PATH_IS_BUILT_IN(m_path))
#ifdef TOOLS_ENABLED