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78396708d4
Author | SHA1 | Date |
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Serhii Snitsaruk | 78396708d4 | |
Serhii Snitsaruk | 6c86ce566c | |
Serhii Snitsaruk | 16a3bb0273 | |
Serhii Snitsaruk | ac209e7fc3 |
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@ -187,3 +187,6 @@ godot.creator.*
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# compile commands (https://clang.llvm.org/docs/JSONCompilationDatabase.html)
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compile_commands.json
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# clang cache
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.cache
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@ -40,6 +40,10 @@ private:
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protected:
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static void _bind_methods();
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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void set_parent(const Ref<Blackboard> &p_blackboard) { parent = p_blackboard; }
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Ref<Blackboard> get_parent() const { return parent; }
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@ -55,6 +55,10 @@ protected:
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bool _property_can_revert(const StringName &p_name) const;
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bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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void set_base_plan(const Ref<BlackboardPlan> &p_base);
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Ref<BlackboardPlan> get_base_plan() const { return base; }
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@ -43,6 +43,10 @@ private:
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protected:
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static void _bind_methods();
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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#ifdef LIMBOAI_MODULE
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virtual bool editor_can_reload_from_file() override { return false; }
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@ -37,6 +37,10 @@ private:
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protected:
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static void _bind_methods();
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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_FORCE_INLINE_ Ref<BTTask> get_root_task() const { return root_task; }
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_FORCE_INLINE_ Node *get_owner_node() const { return owner_node_id ? Object::cast_to<Node>(OBJECT_DB_GET_INSTANCE(owner_node_id)) : nullptr; }
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@ -56,6 +56,10 @@ protected:
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void _notification(int p_notification);
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return String(get_name()) + ":<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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void set_behavior_tree(const Ref<BehaviorTree> &p_tree);
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Ref<BehaviorTree> get_behavior_tree() const { return behavior_tree; };
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@ -111,6 +111,10 @@ protected:
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GDVIRTUAL1R(Status, _tick, double);
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GDVIRTUAL0RC(PackedStringArray, _get_configuration_warnings);
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return "<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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// TODO: GDExtension doesn't have this method hmm...
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@ -65,6 +65,10 @@ protected:
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GDVIRTUAL0(_exit);
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GDVIRTUAL1(_update, double);
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#ifdef LIMBOAI_GDEXTENSION
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String _to_string() const { return String(get_name()) + ":<" + get_class() + "#" + itos(get_instance_id()) + ">"; }
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#endif
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public:
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void set_blackboard_plan(const Ref<BlackboardPlan> &p_plan);
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_FORCE_INLINE_ Ref<BlackboardPlan> get_blackboard_plan() const { return blackboard_plan; }
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@ -2,7 +2,7 @@
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major = 1
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minor = 2
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patch = 0
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patch = 1
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status = ""
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doc_branch = "v1.2.0"
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godot_cpp_ref = "godot-4.3-stable"
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